janwas
4be0fe18a0
. major compat fixes for interoperation with wxw. . add crashlog_sender (modified version of debgrpt wxw sample). compiles but untested, will be changed heavily further improvements: . wposix no longer declares CRT functions. instead, use CRT headers.. but don't allow their (incorrect/non-POSIX) declarations to propagate to users. . split up win.cpp into wstartup, wutil, winit . extern "C" -> EXTERN_C . move sdl.* to lib/external_libraries and add png.h+zlib.h (fixes for and include of the library) This was SVN commit r5028.
59 lines
1.7 KiB
C
59 lines
1.7 KiB
C
/**
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* =========================================================================
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* File : input.h
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* Project : 0 A.D.
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* Description : SDL input redirector; dispatches to multiple handlers and
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* : allows record/playback of events.
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*
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* @author Jan.Wassenberg@stud.uni-karlsruhe.de
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* =========================================================================
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*/
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/*
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* Copyright (c) 2002 Jan Wassenberg
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*
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* Redistribution and/or modification are also permitted under the
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* terms of the GNU General Public License as published by the
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* Free Software Foundation (version 2 or later, at your option).
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*/
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#ifndef INPUT_H__
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#define INPUT_H__
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#include "lib/external_libraries/sdl_fwd.h"
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// input handler return values.
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enum InReaction
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{
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// (the handlers' return values are checked and these
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// 'strange' values might bring errors to light)
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// pass the event to the next handler in the chain
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IN_PASS = 4,
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// we've handled it; no other handlers will receive this event.
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IN_HANDLED = 2
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};
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typedef InReaction (*InHandler)(const SDL_Event_*);
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// register an input handler, which will receive all subsequent events first.
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// events are passed to other handlers if handler returns IN_PASS.
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extern void in_add_handler(InHandler handler);
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// send event to each handler (newest first) until one returns true
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extern void in_dispatch_event(const SDL_Event_* event);
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extern void in_dispatch_recorded_events();
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extern LibError in_record(const char* fn);
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extern LibError in_playback(const char* fn);
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extern void in_stop(void);
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#endif // #ifndef INPUT_H__
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