1
0
forked from 0ad/0ad
0ad/source/gui
janwas 4663ac0fe7 split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
the old debug_assert always ran and tested the expression, which slows
down release builds. wrapping them in #ifndef NDEBUG is clumsy. the new
ASSERT behaves like assert and ENSURE like the old debug_assert. Let's
change any time-critical but not-super-important ENSURE to ASSERT to
speed up release builds. (already done in bits.h and unique_range.h)

This was SVN commit r9362.
2011-04-30 13:01:45 +00:00
..
scripting split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CButton.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CButton.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CCheckBox.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CCheckBox.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CDropDown.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CDropDown.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CGUI.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CGUI.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CGUIList.h Add GPL header 2009-04-18 17:00:33 +00:00
CGUIScrollBarStyle.h Add GPL header 2009-04-18 17:00:33 +00:00
CGUIScrollBarVertical.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CGUIScrollBarVertical.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CGUISprite.cpp Fix uninitialised value 2011-02-20 20:52:35 +00:00
CGUISprite.h Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr. 2010-07-29 15:55:41 +00:00
CImage.cpp Fix tooltip crash/corruption, caused by inconsistently changing types. 2011-02-18 22:36:39 +00:00
CImage.h Add GPL header 2009-04-18 17:00:33 +00:00
CInput.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CInput.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CList.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CList.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CProgressBar.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CProgressBar.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CRadioButton.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CRadioButton.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CText.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CText.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
CTooltip.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CTooltip.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
GUI.h # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
GUIbase.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
GUIbase.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
GUIManager.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
GUIManager.h replace set/map with boost::unordered_* to reduce the number of expensive filesystem::basic_path::operator< calls based on a patch by ortalo (thanks!) 2011-02-19 21:24:39 +00:00
GUIRenderer.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
GUIRenderer.h # Add new texture loading system with automatic compression. 2010-09-10 21:02:10 +00:00
GUItext.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
GUItext.h Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss. 2011-02-17 20:08:20 +00:00
GUITooltip.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
GUITooltip.h Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
GUItypes.h Fix #402 (Clean up GUItypes.h), based on patch from Caius 2009-11-19 21:44:19 +00:00
GUIutil.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
GUIutil.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUIButtonBehavior.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUIButtonBehavior.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUIObject.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
IGUIObject.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUIScrollBar.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUIScrollBar.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUIScrollBarOwner.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUIScrollBarOwner.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUITextOwner.cpp Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
IGUITextOwner.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00
MiniMap.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
MiniMap.h Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish. 2011-04-28 20:42:11 +00:00