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forked from 0ad/0ad
0ad/source/maths
Ykkrosh 924d1219a7 # Add fog-of-war.
Move Vision component to C++, for more efficient FoW processing.
Disable FoW on demo maps.

This was SVN commit r8160.
2010-09-23 12:13:13 +00:00
..
scripting Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr. 2010-07-29 15:55:41 +00:00
tests # Add fog-of-war. 2010-09-23 12:13:13 +00:00
Bound.cpp Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Bound.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Brush.cpp Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Brush.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Fixed.cpp Fix --without-pch more 2010-08-10 20:08:16 +00:00
Fixed.h # Add fog-of-war. 2010-09-23 12:13:13 +00:00
FixedVector2D.h # Initial support for formation movement. 2010-09-03 09:55:14 +00:00
FixedVector3D.h Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles. 2010-05-02 20:32:37 +00:00
MathUtil.h Fix MSVC compiler warnings (replace most M_PI with (float)M_PI) 2010-03-26 19:04:40 +00:00
Matrix3D.cpp Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Matrix3D.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
MD5.cpp Force some byte-order functions to be inline. 2010-05-25 18:47:11 +00:00
MD5.h Force some byte-order functions to be inline. 2010-05-25 18:47:11 +00:00
Noise.cpp Fix MSVC compiler warnings (replace most M_PI with (float)M_PI) 2010-03-26 19:04:40 +00:00
Noise.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
NUSpline.cpp Add GPL header 2009-04-18 17:00:33 +00:00
NUSpline.h Add GPL header 2009-04-18 17:00:33 +00:00
Plane.cpp Add some missing consts to arguments. 2010-07-25 14:10:46 +00:00
Plane.h Add some missing consts to arguments. 2010-07-25 14:10:46 +00:00
Quaternion.cpp Fix MSVC compiler warnings (replace most M_PI with (float)M_PI) 2010-03-26 19:04:40 +00:00
Quaternion.h fix relics of GPL comment insertion (removing empty description comments and in some cases adding new file descriptions) 2009-05-03 11:47:38 +00:00
Sqrt.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Sqrt.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Vector2D.h Add/rename header guards 2010-02-17 23:21:49 +00:00
Vector3D.cpp # Basic projectile attacks in new simulation system 2010-03-07 21:38:39 +00:00
Vector3D.h # Basic projectile attacks in new simulation system 2010-03-07 21:38:39 +00:00
Vector4D.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00