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forked from 0ad/0ad
0ad/binaries/data/mods/official/scripts
2008-07-29 08:22:56 +00:00
..
entity_functions.js Refactored "generic" order to just call it "contact action", and added support for intercepting targets if performing a contact action while moving. 2008-07-29 08:22:56 +00:00
game_startup.js #Preliminary end game conditions; cinematic and trigger fixes 2007-04-27 03:05:26 +00:00
Sample.xml Vague documentation of trigger specs, hopefully enough to get started. 2007-07-19 05:42:18 +00:00
tech_functions.js # Added 4 sample techs. 2006-07-21 22:54:01 +00:00
trigger_functions.js #Preliminary end game conditions; cinematic and trigger fixes 2007-04-27 03:05:26 +00:00
TriggerSpecs.xml #Preliminary end game conditions; cinematic and trigger fixes 2007-04-27 03:05:26 +00:00