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forked from 0ad/0ad
0ad/binaries/data/mods/_test.sim/simulation
Ykkrosh d3048906cb # Unit animation improvements.
Animate props much more sensibly.
Move ammo code out of CUnit.
Move animation logic out of CModel.
Launch projectiles from the correct location.
Use entity's speeds and sounds in actor viewer.
Add -nosound option to disable audio, and allow audio by default in
Atlas.
Remove some obsolete options.

This was SVN commit r7609.
2010-06-05 00:49:14 +00:00
..
components Replace JS_Enumerate with manual enumeration, to avoid its memory allocations. 2010-05-25 18:24:12 +00:00
helpers # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
templates # Unit animation improvements. 2010-06-05 00:49:14 +00:00