1
0
forked from 0ad/0ad
0ad/binaries/data/mods/official/maps/scenarios
2006-06-09 08:12:36 +00:00
..
old Some Map fixes - moving the ones that are no longer valid after the entity rename to the /old folder and updated the ken map. 2005-12-23 11:03:20 +00:00
0ad.pmp renamed some shoreline textures, painted the terrain on the 0ad map, and fixed a bad link in the roman barracks entity 2005-10-05 05:03:21 +00:00
0ad.xml renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with. 2005-09-27 09:59:16 +00:00
britain.pmp renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with. 2005-09-27 09:59:16 +00:00
britain.xml renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with. 2005-09-27 09:59:16 +00:00
cantabrian_generated.pmp Removed the gaia_ designation from gaia entities, at Jason's request. 2005-12-16 05:37:27 +00:00
cantabrian_generated.xml * clean up CLightEnv a bit 2006-02-15 00:45:16 +00:00
cantabrian_old.pmp Added new cantabrian_generated. 2005-11-27 01:10:10 +00:00
cantabrian_old.xml Added new cantabrian_generated. 2005-11-27 01:10:10 +00:00
CantabrianHighlands.pmp This was SVN commit r2380. 2005-06-08 00:49:54 +00:00
CantabrianHighlands.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
celt snow.pmp This was SVN commit r3964. 2006-06-07 07:42:11 +00:00
celt snow.xml This was SVN commit r3964. 2006-06-07 07:42:11 +00:00
celt_village.pmp This was SVN commit r3485. 2006-02-08 07:26:32 +00:00
celt_village.xml This was SVN commit r3485. 2006-02-08 07:26:32 +00:00
default_grass.pmp Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
default_grass.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
forest clearing volume3.pmp This was SVN commit r3901. 2006-05-28 10:34:50 +00:00
forest clearing volume3.xml This was SVN commit r3901. 2006-05-28 10:34:50 +00:00
france.pmp renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with. 2005-09-27 09:59:16 +00:00
france.xml renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with. 2005-09-27 09:59:16 +00:00
greece.pmp renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with. 2005-09-27 09:59:16 +00:00
greece.xml renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with. 2005-09-27 09:59:16 +00:00
Highland Battle 2.0.pmp Made some changes to the map, per Jason the Wijitmaker. 2005-12-26 23:45:00 +00:00
Highland Battle 2.0.xml Made some changes to the map, per Jason the Wijitmaker. 2005-12-26 23:45:00 +00:00
Highland Battle 2.1.pmp xmas screenshot map edit for CheeZification 2005-12-28 05:53:19 +00:00
Highland Battle 2.1.xml xmas screenshot map edit for CheeZification 2005-12-28 05:53:19 +00:00
Highland Battle ubershot 2.0.pmp This was SVN commit r3318. 2005-12-31 02:14:36 +00:00
Highland Battle ubershot 2.0.xml This was SVN commit r3318. 2005-12-31 02:14:36 +00:00
Highland Battle ubershot mythos.pmp This was SVN commit r3895. 2006-05-26 21:40:30 +00:00
Highland Battle ubershot mythos.xml This was SVN commit r3895. 2006-05-26 21:40:30 +00:00
Highland Battle ubershot.pmp This was SVN commit r3297. 2005-12-28 14:03:30 +00:00
Highland Battle ubershot.xml This was SVN commit r3297. 2005-12-28 14:03:30 +00:00
italy.pmp renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with. 2005-09-27 09:59:16 +00:00
italy.xml renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with. 2005-09-27 09:59:16 +00:00
ken.pmp Female updates 2005-12-24 13:15:50 +00:00
ken.xml # New Roman Temple and Farmstead 2006-04-11 09:46:17 +00:00
mediterannean.pmp This was SVN commit r2322. 2005-05-19 02:36:13 +00:00
mediterannean.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
mediterranean_terrain_test001.pmp Just a test map to see how close I can get to an actual Mediterranean biomic map given our current art assets. It is currently unfinished, but will continuously update. 2006-03-24 05:24:46 +00:00
mediterranean_terrain_test001.xml Just a test map to see how close I can get to an actual Mediterranean biomic map given our current art assets. It is currently unfinished, but will continuously update. 2006-03-24 05:24:46 +00:00
mideast.pmp renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with. 2005-09-27 09:59:16 +00:00
mideast.xml renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with. 2005-09-27 09:59:16 +00:00
neareastern_generated.pmp Removed the gaia_ designation from gaia entities, at Jason's request. 2005-12-16 05:37:27 +00:00
neareastern_generated.xml Removed the gaia_ designation from gaia entities, at Jason's request. 2005-12-16 05:37:27 +00:00
northafrica.pmp renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with. 2005-09-27 09:59:16 +00:00
northafrica.xml renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with. 2005-09-27 09:59:16 +00:00
self-shadow-testing.pmp #A well eye-candied map for testers and staff members to marvel at the new self-shadowing. 2006-03-30 05:23:08 +00:00
self-shadow-testing.xml # New Pine Trees 2006-04-13 09:29:40 +00:00
spain.pmp renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with. 2005-09-27 09:59:16 +00:00
spain.xml renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with. 2005-09-27 09:59:16 +00:00
Uber Water Screenshot.pmp This was SVN commit r3990. 2006-06-09 08:12:36 +00:00
Uber Water Screenshot.xml This was SVN commit r3990. 2006-06-09 08:12:36 +00:00
world.pmp World map draft 1 2005-09-27 05:20:02 +00:00
world.xml World map draft 1 2005-09-27 05:20:02 +00:00