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forked from 0ad/0ad
0ad/source/ps
2010-07-23 17:28:32 +00:00
..
GameSetup Remove ScriptingHost initialisation code (share with ScriptInterface instead). 2010-07-19 23:01:58 +00:00
scripting # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
tests Windows fixes 2010-07-07 22:23:18 +00:00
XML less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module 2010-07-04 10:15:53 +00:00
CConsole.cpp # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
CConsole.h # Various changes to the text rendering system. 2010-05-30 13:42:56 +00:00
CLogger.cpp Fix non-PCH builds 2010-07-07 10:39:41 +00:00
CLogger.h Support Unicode reliably in logger, via explicit conversion to UTF-8. 2010-07-05 00:03:10 +00:00
ConfigDB.cpp Stop warning about missing config files. 2010-05-31 23:01:42 +00:00
ConfigDB.h # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
CStr.cpp Fix CStr8 serialisation bug. 2010-06-30 21:24:14 +00:00
CStr.h move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h) 2010-03-20 20:54:03 +00:00
DllLoader.cpp Fix #456 (DllLoader should handle missing files better), based on patch from evans 2010-07-22 00:25:13 +00:00
DllLoader.h Add GPL header 2009-04-18 17:00:33 +00:00
Errors.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Errors.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
FileIo.cpp Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
FileIo.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Filesystem.cpp fix: don't generate spurious resize events in fullscreen mode when interacting with another topmost window 2010-07-04 11:12:50 +00:00
Filesystem.h less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module 2010-07-04 10:15:53 +00:00
Font.cpp less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module 2010-07-04 10:15:53 +00:00
Font.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Game.cpp Set each player's default camera location to their civ center. 2010-07-03 13:15:57 +00:00
Game.h Basic disconnection handling. 2010-07-02 21:28:48 +00:00
Globals.cpp Don't scroll the game view when the mouse is outside the window 2010-01-23 20:40:15 +00:00
Globals.h Add/rename header guards 2010-02-17 23:21:49 +00:00
Hotkey.cpp # Support alt+enter to toggle fullscreen mode. Make game window resizable. 2010-06-03 19:07:59 +00:00
Hotkey.h # Support alt+enter to toggle fullscreen mode. Make game window resizable. 2010-06-03 19:07:59 +00:00
i18n.cpp less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module 2010-07-04 10:15:53 +00:00
i18n.h Add/rename header guards 2010-02-17 23:21:49 +00:00
KeyName.cpp Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup) 2010-02-18 00:06:50 +00:00
KeyName.h Fix non-PCH builds 2010-03-28 18:21:48 +00:00
Loader.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Loader.h Add GPL header 2009-04-18 17:00:33 +00:00
LoaderThunks.h Add/rename header guards 2010-02-17 23:21:49 +00:00
Overlay.cpp # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
Overlay.h # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
Parser.cpp Fix #251 (Config parser doesn't ignore comments), based on patch from Cygal 2009-08-12 15:17:35 +00:00
Parser.h Add GPL header 2009-04-18 17:00:33 +00:00
Profile.cpp Rewrite the clone-object-between-JS-contexts code (for GUI<->simulation interface) to be more efficient. 2010-05-05 22:36:35 +00:00
Profile.h Fix non-PCH compiles 2010-05-11 13:24:25 +00:00
ProfileViewer.cpp # Various changes to the text rendering system. 2010-05-30 13:42:56 +00:00
ProfileViewer.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Pyrogenesis.cpp # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
Pyrogenesis.h # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
Singleton.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
StringConvert.cpp Add GPL header 2009-04-18 17:00:33 +00:00
StringConvert.h Add/rename header guards 2010-02-17 23:21:49 +00:00
ThreadUtil.h Add GPL header 2009-04-18 17:00:33 +00:00
UniDoubler.h Add GPL header 2009-04-18 17:00:33 +00:00
utf16string.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Util.cpp from work: add thread-safe timer; add CAS64 (required for thread-safe timer); remove topology init requirements, no longer cache results (simplifies GroupPolicy_PerCache); add scoped affinitizer; whrt: fix race condition reported by parallel inspector. also refactor cache and TLB detection. 2010-07-22 16:17:33 +00:00
Util.h Add/rename header guards 2010-02-17 23:21:49 +00:00
Vector2D.h Add GPL header 2009-04-18 17:00:33 +00:00
VideoMode.cpp Fall back to 16-bit depth buffer when 24-bit isn't supported 2010-07-23 17:28:32 +00:00
VideoMode.h # Support alt+enter to toggle fullscreen mode. Make game window resizable. 2010-06-03 19:07:59 +00:00
World.cpp Set each player's default camera location to their civ center. 2010-07-03 13:15:57 +00:00
World.h Set each player's default camera location to their civ center. 2010-07-03 13:15:57 +00:00