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forked from 0ad/0ad
0ad/binaries
prefect 875cb3bca1 Add ARB_vertex_shader specific functions to glext_funcs.h
Add an "instancing" model renderer to improve rendering of
non-transparent,
unanimated models. This renderer is used when the vertexshader path is
rendering path is used.

This was SVN commit r3052.
2005-10-30 00:22:22 +00:00
..
data Add ARB_vertex_shader specific functions to glext_funcs.h 2005-10-30 00:22:22 +00:00
logs Testing svk (and fixing tab usage) 2004-11-26 21:34:35 +00:00
system Moved icon, so that compilation doesn't depend on anything in 'binaries' 2005-04-20 20:18:20 +00:00