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forked from 0ad/0ad
0ad/build
s0600204 9ea68317ad Use pkg-config where possible instead of hard-coding or library-specific programs
Accepted by: Itms, wraitii
Previously tested by: andy5995
Fixes: #5157
Refs: D1582
Differential Revision: https://code.wildfiregames.com/D1611
This was SVN commit r22302.
2019-05-25 18:00:40 +00:00
..
android Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
bin Cleanup of NASM. It has been unused for ages (153357f640) and we still have legacy code lines in our premake scripts. We also carry an unused binary for Windows. 2017-01-30 09:19:59 +00:00
coala Add Coala Bear for the license header check. 2019-01-02 23:12:51 +00:00
coverage Small updates to build scripts, refs #4419. 2016-12-27 09:49:41 +00:00
dehydra Detect and fix printf signedness errors. Fixes #1086, #1087. 2012-01-01 16:43:10 +00:00
errorlist # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
jenkins Linting: allow constant condition in loops 2019-03-03 10:48:18 +00:00
premake Use pkg-config where possible instead of hard-coding or library-specific programs 2019-05-25 18:00:40 +00:00
resources Update AppData, fixes #5006, refs #3734. 2018-04-29 20:49:52 +00:00
svn_revision Clean up of the last commit. 2014-07-01 16:15:03 +00:00
workspaces Target build version explicitly for Xcode 2019-05-25 08:28:35 +00:00