1
0
forked from 0ad/0ad
0ad/binaries/data/mods/official/art/actors/units/romans
2006-01-23 16:16:59 +00:00
..
cavalry_spearman_a_r.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00
cavalry_spearman_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
cavalry_spearman_b_r.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00
cavalry_spearman_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
cavalry_spearman_e_r.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00
cavalry_spearman_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
female_citizen.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00
infantry_javelinist_a.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00
infantry_javelinist_b.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00
infantry_javelinist_e.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00
infantry_slinger_a.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00
infantry_slinger_b.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00
infantry_slinger_e.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00
infantry_spearman_a.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00
infantry_spearman_b.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00
infantry_spearman_e.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00
infantry_swordsman_a.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00
infantry_swordsman_b.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00
infantry_swordsman_e.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00
super_unit_1.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00
super_unit_2.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00
trader.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00