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forked from 0ad/0ad
0ad/binaries/data/mods/official/scripts
2006-09-15 18:59:44 +00:00
..
entity_functions.js Changed default stance to Hold so units don't look like they're attacking each other in Atlas (eventually we can make this be "aggress" in the game but hold in Atlas). 2006-09-15 18:59:44 +00:00
game_startup.js Increased SettlementAura radius so it looks nicer on maps where scenario designers have placed settlements by hand. Eventually we should decrease it back to 0.1 when Atlas supports socketted placement. 2006-07-18 04:23:35 +00:00
tech_functions.js # Added 4 sample techs. 2006-07-21 22:54:01 +00:00