..
gaia
#New stone mine
2006-07-17 19:40:23 +00:00
other
This was SVN commit r3883.
2006-05-18 07:16:15 +00:00
structures
# Added 4 sample techs.
2006-07-21 22:54:01 +00:00
units
Increased SettlementAura radius so it looks nicer on maps where scenario designers have placed settlements by hand. Eventually we should decrease it back to 0.1 when Atlas supports socketted placement.
2006-07-18 04:23:35 +00:00
foundation_1x1.xml
* Removed portrait background from the large status portrait (by changing default sprites for all entities).
2006-03-03 19:05:01 +00:00
foundation_2x2.xml
* Removed portrait background from the large status portrait (by changing default sprites for all entities).
2006-03-03 19:05:01 +00:00
foundation_3x3.xml
* Removed portrait background from the large status portrait (by changing default sprites for all entities).
2006-03-03 19:05:01 +00:00
foundation_4x4.xml
* Removed portrait background from the large status portrait (by changing default sprites for all entities).
2006-03-03 19:05:01 +00:00
foundation_5x5.xml
* Removed portrait background from the large status portrait (by changing default sprites for all entities).
2006-03-03 19:05:01 +00:00
template_corpse.xml
New entities and associated changes to scripts.
2005-12-15 21:55:18 +00:00
template_entity_full.xml
Some optimizations to entityInit and entityInitQuasi, as well as bug fixes (GUI code assuming traits.promotion!=null and trying to convert null/undefined to title case).
2006-07-17 00:58:37 +00:00
template_entity_quasi.xml
Added a simpler entity init function for quasi-entites to speed up simulation init time.
2006-07-02 04:30:33 +00:00
template_entity.xml
# Fixed a unit rank upgrade bug.
2006-07-17 22:20:12 +00:00
template_foundation.xml
# Fixed a unit rank upgrade bug.
2006-07-17 22:20:12 +00:00
template_gaia_flora_bush_berry.xml
GUI Updates:
2006-03-03 00:02:01 +00:00
template_gaia_flora_bush.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_gaia_flora_tree_carob.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_gaia_flora_tree_oak.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_gaia_flora_tree_pine.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_gaia_flora_tree_poplar_lombardy.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_gaia_flora_tree_poplar.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_gaia_flora_tree.xml
GUI Updates:
2006-03-03 00:02:01 +00:00
template_gaia_flora.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_gaia_geo_mineral.xml
This was SVN commit r4129.
2006-07-17 19:21:38 +00:00
template_gaia_geo_rock.xml
This was SVN commit r4129.
2006-07-17 19:21:38 +00:00
template_gaia_geo.xml
This was SVN commit r4131.
2006-07-17 19:40:36 +00:00
template_gaia.xml
Some optimizations to entityInit and entityInitQuasi, as well as bug fixes (GUI code assuming traits.promotion!=null and trying to convert null/undefined to title case).
2006-07-17 00:58:37 +00:00
template_structure_civic_civil_centre.xml
# Preliminary work on technology research UI
2006-07-20 10:27:36 +00:00
template_structure_civic_house.xml
Construction JavaScript and XML changes, at least for houses (still need to convert the other building types over).
2006-02-26 09:56:47 +00:00
template_structure_civic_temple.xml
Jason's skybox as well as entity changes for the new heal, trample and repair actions and fixes for the per-player templates.
2006-05-16 04:43:11 +00:00
template_structure_civic.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_structure_defense_scout_tower.xml
Added foundations for all the building types.
2006-02-26 22:10:01 +00:00
template_structure_defense_wall_gate.xml
Added foundations for all the building types.
2006-02-26 22:10:01 +00:00
template_structure_defense_wall_tower.xml
Added foundations for all the building types.
2006-02-26 22:10:01 +00:00
template_structure_defense_wall.xml
Added foundations for all the building types.
2006-02-26 22:10:01 +00:00
template_structure_economic_farmstead.xml
Added foundations for all the building types.
2006-02-26 22:10:01 +00:00
template_structure_economic_market.xml
Did more updates to commands.
2006-03-01 20:23:09 +00:00
template_structure_economic_mill.xml
Added foundations for all the building types.
2006-02-26 22:10:01 +00:00
template_structure_economic.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_structure_gaia_settlement.xml
# More work on territories - Settlements are now claimable.
2006-07-09 23:13:20 +00:00
template_structure_military_barracks.xml
Added foundations for all the building types.
2006-02-26 22:10:01 +00:00
template_structure_military_dock.xml
Added foundations for all the building types.
2006-02-26 22:10:01 +00:00
template_structure_military_fortress.xml
Added foundations for all the building types.
2006-02-26 22:10:01 +00:00
template_structure_military.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_structure_resource_corral.xml
Added foundations for all the building types.
2006-02-26 22:10:01 +00:00
template_structure_resource_field.xml
Added foundations for all the building types.
2006-02-26 22:10:01 +00:00
template_structure_resource.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_structure_special.xml
Added foundations for all the building types.
2006-02-26 22:10:01 +00:00
template_structure.xml
# Fixed a unit rank upgrade bug.
2006-07-17 22:20:12 +00:00
template_unit_cavalry_melee_spearman.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_unit_cavalry_melee_swordsman.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_unit_cavalry_melee.xml
Jason's skybox as well as entity changes for the new heal, trample and repair actions and fixes for the per-player templates.
2006-05-16 04:43:11 +00:00
template_unit_cavalry_ranged_archer.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_unit_cavalry_ranged_javelinist.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_unit_cavalry_ranged.xml
fixes
2006-01-22 11:08:27 +00:00
template_unit_cavalry.xml
This was SVN commit r4046.
2006-06-28 05:16:24 +00:00
template_unit_fauna_breed_passive.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_fauna_breed.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_fauna_herd_passive.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_fauna_herd.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_fauna_hunt_aggressive.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_fauna_hunt_defensive.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_fauna_hunt_passive.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_fauna_hunt_skittish.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_fauna_hunt_violent.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_fauna_hunt.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_fauna_wild_aggressive.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_fauna_wild_defensive.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_fauna_wild_passive.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_fauna_wild_violent.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_fauna_wild.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_fauna.xml
GUI Updates:
2006-03-03 00:02:01 +00:00
template_unit_hero.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_infantry_melee_spearman.xml
Moved Run up to affect other units. Also added an Iberian house, which for some reason went AWOL during the entity revision.
2006-01-18 03:31:21 +00:00
template_unit_infantry_melee_swordsman.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_unit_infantry_melee.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_infantry_ranged_archer.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_unit_infantry_ranged_javelinist.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_unit_infantry_ranged_slinger.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_unit_infantry_ranged.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_infantry.xml
Renamed tech and formation directories for better organization, and created a scripts directory for the game startup script, entity scripts, and eventually things like victory condition scripts for different game modes, or possibly triggers.
2006-06-09 23:04:47 +00:00
template_unit_mechanical_ship_bireme.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_unit_mechanical_ship_merchant.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_unit_mechanical_ship_quinquereme.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_unit_mechanical_ship_trireme.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_unit_mechanical_ship.xml
Updates to the water shaders and a fix to stamina bar display on ships.
2006-05-28 22:00:01 +00:00
template_unit_mechanical_siege_ballista.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_mechanical_siege_onager.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_unit_mechanical_siege_ram.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_mechanical_siege.xml
Correcting the drunken units walking over uneven terrain
2006-05-13 04:57:40 +00:00
template_unit_mechanical.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_unit_super_cavalry.xml
# Fixed infinite loop.
2006-05-29 03:28:54 +00:00
template_unit_super_infantry.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_unit_super_siege.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_unit_super.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit_support_female_citizen.xml
Jason's skybox as well as entity changes for the new heal, trample and repair actions and fixes for the per-player templates.
2006-05-16 04:43:11 +00:00
template_unit_support_healer.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_unit_support_trader.xml
Added the new entities.
2005-12-15 22:58:31 +00:00
template_unit_support.xml
AI stance properties and extended animal templates.
2006-01-22 05:28:41 +00:00
template_unit.xml
# Fixed a unit rank upgrade bug.
2006-07-17 22:20:12 +00:00