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forked from 0ad/0ad
0ad/source/lib/res/file
janwas c498468fd0 wsdl(+main): add support for cleanly shutting down game if X clicked or Alt+F4 pressed. also cleanup; correctly declare SDL_Event
dyn_array: add pool allocator - see comments.
file(+gamesetup): add suballocator for aiocb (requires shutdown); revise
validator; rename file_*_io to file_io_*

This was SVN commit r2906.
2005-10-12 04:27:55 +00:00
..
file.cpp wsdl(+main): add support for cleanly shutting down game if X clicked or Alt+F4 pressed. also cleanup; correctly declare SDL_Event 2005-10-12 04:27:55 +00:00
file.h wsdl(+main): add support for cleanly shutting down game if X clicked or Alt+F4 pressed. also cleanup; correctly declare SDL_Event 2005-10-12 04:27:55 +00:00
vfs_mount.cpp Linux/GCC Compat, added some includes, ported inline assembly stuff to gnu syntax (and misc. cleanup in ia32.cpp) 2005-09-12 23:37:52 +00:00
vfs_mount.h comments/cosmetics; 2005-09-27 15:20:56 +00:00
vfs_path.cpp - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00
vfs_path.h - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00
vfs_tree.cpp Linux/GCC Compat, added some includes, ported inline assembly stuff to gnu syntax (and misc. cleanup in ia32.cpp) 2005-09-12 23:37:52 +00:00
vfs_tree.h waio: fix spurious WARN_ERR 2005-08-13 17:09:57 +00:00
vfs.cpp vfs_store: set return value to #bytes written 2005-10-03 12:57:31 +00:00
vfs.h vfs_store: set return value to #bytes written 2005-10-03 12:57:31 +00:00
zip.cpp config: additional macro is checked 2005-09-13 04:00:41 +00:00
zip.h - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00