1
0
forked from 0ad/0ad
0ad/binaries/data/mods/official/gui/test/sprite1.xml

1082 lines
53 KiB
XML

<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE sprites SYSTEM "../gui.dtd">
<!-- testing an update -->
<sprites>
<!--
==========================================
GENERIC BUTTONS
==========================================
-->
<sprite name="sprite1">
<!-- Starting with top left corner continuing in a clockwise manner -->
<image backcolor="255 255 255" size="0 1 1 100%-1" />
<image backcolor="255 255 255" size="0 0 100%-1 1" />
<image backcolor="64 64 64" size="100%-1 0 100% 100%" />
<image backcolor="64 64 64" size="0 100%-1 100%-1 100%" />
<image backcolor="128 128 128" size="100%-2 1 100%-1 100%-1" />
<image backcolor="128 128 128" size="1 100%-2 100%-1 100%-1" />
<!-- middle -->
<image texture="background.tga" texture_size="0 0 256 256" size="1 1 100%-2 100%-2" />
</sprite>
<sprite name="sprite4">
<image backcolor="50 50 50" size="0 0 100% 100%" />
</sprite>
<sprite name="sprite1_over">
<!-- Starting with top left corner continuing in a clockwise manner -->
<image backcolor="255 255 255" size="0 1 1 100%-1" />
<image backcolor="255 255 255" size="0 0 100%-1 1" />
<image backcolor="64 64 64" size="100%-1 0 100% 100%" />
<image backcolor="64 64 64" size="0 100%-1 100%-1 100%" />
<image backcolor="128 128 128" size="100%-2 1 100%-1 100%-1" />
<image backcolor="128 128 128" size="1 100%-2 100%-1 100%-1" />
<!-- middle -->
<image backcolor="200 0 0" size="1 1 100%-2 100%-2" />
<image texture="background.tga" texture_size="0 0 256 256" size="2 2 100%-3 100%-3" />
</sprite>
<sprite name="sprite1_ch">
<!-- Starting with top left corner continuing in a clockwise manner -->
<image backcolor="255 255 255" size="0 1 1 100%-1" />
<image backcolor="255 255 255" size="0 0 100%-1 1" />
<image backcolor="64 64 64" size="100%-1 0 100% 100%" />
<image backcolor="64 64 64" size="0 100%-1 100%-1 100%" />
<image backcolor="128 128 128" size="100%-2 1 100%-1 100%-1" />
<image backcolor="128 128 128" size="1 100%-2 100%-1 100%-1" />
<!-- middle -->
<image backcolor="212 208 200" size="4 4 100%-5 100%-5" z_level="1" />
<image backcolor="128 0 0" size="4 4 100%-5 100%-5" z_level="1" />
</sprite>
<sprite name="sprite1_pressed">
<image backcolor="64 64 64" size="0 0 100% 100%" />
<image backcolor="128 128 128" size="1 1 100%-1 100%-1" z_level="1" />
<image backcolor="212 208 200" size="2 2 100%-2 100%-2" z_level="2" />
</sprite>
<sprite name="sprite2">
<!-- Starting with top left corner continuing in a clockwise manner -->
<image backcolor="212 208 200" size="0 1 1 100%-1" />
<image backcolor="212 208 200" size="0 0 100%-1 1" />
<image backcolor="255 255 255" size="0 2 1 100%-2" />
<image backcolor="255 255 255" size="1 1 100%-2 2" />
<image backcolor="64 64 64" size="100%-1 0 100% 100%" />
<image backcolor="64 64 64" size="0 100%-1 100%-1 100%" />
<image backcolor="128 128 128" size="100%-2 1 100%-1 100%-1" />
<image backcolor="128 128 128" size="1 100%-2 100%-1 100%-1" />
<!-- middle -->
<image backcolor="212 208 200" size="2 2 100%-2 100%-2" />
</sprite>
<sprite name="sprite2_pressed">
<image backcolor="128 128 128" size="0 0 100% 100%" />
<image backcolor="212 208 200" size="1 1 100%-1 100%-1" z_level="1" />
</sprite>
<sprite name="grey">
<image backcolor="243 242 240" size="0 0 100% 100%" />
</sprite>
<sprite name="black">
<image backcolor="0 0 0" size="0 0 100% 100%" />
</sprite>
<sprite name="white_border">
<image backcolor="100 70 120" size="0 0 100% 100%" />
<image backcolor="255 255 255" size="-1 -1 100%+1 0" />
<image backcolor="255 255 255" size="-1 100% 100%+1 100%+1" />
<image backcolor="255 255 255" size="-1 0 0 100%" />
<image backcolor="255 255 255" size="100% 0 100%+1 100%" />
</sprite>
<sprite name="scroll">
<!--<image backcolor="128 128 128" size="0 0 100% 100%" />-->
<image backcolor="150 105 180" size="2 2 100%-2 100%-2" z_level="1" />
</sprite>
<sprite name="scroll_bar">
<!--<image backcolor="128 128 128" size="0 0 100% 100%" />-->
<image backcolor="150 105 180" size="2 0 100%-2 100%" z_level="1" />
</sprite>
<sprite name="green_bar">
<image backcolor="255 255 255" size="0 1 1 100%-1" />
<image backcolor="255 255 255" size="0 0 100%-1 1" />
<image backcolor="64 64 64" size="100%-1 0 100% 100%" />
<image backcolor="64 64 64" size="0 100%-1 100%-1 100%" />
<image backcolor="128 128 128" size="100%-2 1 100%-1 100%-1" />
<image backcolor="128 128 128" size="1 100%-2 100%-1 100%-1" />
<image backcolor="0 200 0" size="0 0 100% 100%" />
</sprite>
<sprite name="yellow_bar">
<image backcolor="255 255 255" size="0 1 1 100%-1" />
<image backcolor="255 255 255" size="0 0 100%-1 1" />
<image backcolor="64 64 64" size="100%-1 0 100% 100%" />
<image backcolor="64 64 64" size="0 100%-1 100%-1 100%" />
<image backcolor="128 128 128" size="100%-2 1 100%-1 100%-1" />
<image backcolor="128 128 128" size="1 100%-2 100%-1 100%-1" />
<image backcolor="255 255 0" size="0 0 100% 100%" />
</sprite>
<sprite name="blue_bar">
<image backcolor="255 255 255" size="0 1 1 100%-1" />
<image backcolor="255 255 255" size="0 0 100%-1 1" />
<image backcolor="64 64 64" size="100%-1 0 100% 100%" />
<image backcolor="64 64 64" size="0 100%-1 100%-1 100%" />
<image backcolor="128 128 128" size="100%-2 1 100%-1 100%-1" />
<image backcolor="128 128 128" size="1 100%-2 100%-1 100%-1" />
<image backcolor="0 0 255" size="0 0 100% 100%" />
</sprite>
<sprite name="blue_bar_outlined">
<image backcolor="0 0 0" size="-1 -1 100%+1 0" />
<image backcolor="0 0 0" size="-1 100% 100%+1 100%+1" />
<image backcolor="0 0 0" size="-1 0 0 100%" />
<image backcolor="0 0 0" size="100% 0 100%+1 100%" />
<image backcolor="0 0 255" size="0 0 100% 100%" />
</sprite>
<sprite name="back_bar">
<image backcolor="200 200 200" size="0 1 1 100%-1" />
<image backcolor="200 200 200" size="0 0 100%-1 1" />
<image backcolor="200 200 200" size="100%-1 0 100% 100%" />
<image backcolor="200 200 200" size="0 100%-1 100%-1 100%" />
</sprite>
<sprite name="only_white_border">
<image backcolor="255 255 255" size="-1 -1 100%+1 0" />
<image backcolor="255 255 255" size="-1 100% 100%+1 100%+1" />
<image backcolor="255 255 255" size="-1 0 0 100%" />
<image backcolor="255 255 255" size="100% 0 100%+1 100%" />
</sprite>
<sprite name="only_black_border">
<image backcolor="0 0 0" size="-1 -1 100%+1 0" />
<image backcolor="0 0 0" size="-1 100% 100%+1 100%+1" />
<image backcolor="0 0 0" size="-1 0 0 100%" />
<image backcolor="0 0 0" size="100% 0 100%+1 100%" />
</sprite>
<sprite name="only_black">
<image backcolor="0 0 0" size="0 0 100% 100%" />
</sprite>
<!-- Standard 0 A.D.-style framed window -->
<sprite name="0ad_window">
<!-- middle -->
<image texture="global/ui_gen_background_paper.png" texture_size="0 0 128 128" size="0%-10 0%-10 100%+10 100%+10" />
<!-- Starting with top left corner continuing in a clockwise manner -->
<image texture="global/ui_gen_border_corner_15px.png" real_texture_placement="0 0 15 15" size="0%-25 0%-25 0%-10 0%-10" />
<image texture="global/ui_gen_border_top_20px.png" texture_size="0 0 128 32" size="0%-10 0%-25 100%+10 0%+7" />
<image texture="global/ui_gen_border_corner_15px.png" real_texture_placement="0 0 15 15" size="100%+10 0%-25 100%+25 0%-10" />
<image texture="global/ui_gen_border_right_20px.png" texture_size="0 0 32 128" size="100%-6 0%-10 100%+26 100%+10" />
<image texture="global/ui_gen_border_corner_15px.png" real_texture_placement="0 0 15 15" size="100%+10 100%+10 100%+25 100%+25" />
<image texture="global/ui_gen_border_bottom_20px.png" texture_size="0 0 128 32" size="0%-10 100%-7 100%+10 100%+25" />
<image texture="global/ui_gen_border_corner_15px.png" real_texture_placement="0 0 15 15" size="0%-25 100%+10 0%-10 100%+25" />
<image texture="global/ui_gen_border_left_20px.png" texture_size="0 0 32 128" size="0%-25 0%-10 0%+7 100%+10" />
</sprite>
<!-- Standard 0 A.D.-style window's title bar -->
<sprite name="0ad_window_title">
<image texture="global/ui_gen_titlebar_left.png" real_texture_placement="0 0 64 32" size="0%+0 0%-10 5%+64 0%+22" />
<image texture="global/ui_gen_titlebar_middle.png" real_texture_placement="0 0 64 32" size="5%+64 0%-10 95%-64 0%+22" />
<image texture="global/ui_gen_titlebar_right.png" real_texture_placement="0 0 64 32" size="95%-64 0%-10 100%+0 0%+22" />
</sprite>
<sprite name="translucent_background">
<image backcolor="0 0 0 85" size="0 0 100% 100%"/>
</sprite>
<!--
==========================================
GENERIC ICONS
==========================================
-->
<sprite name="0ad_icon">
<image texture="global/ui_gen_0ad_icon_black.png" size="0 0 100% 100%" texture_size="0 0 16 16" />
</sprite>
<sprite name="bullet_icon">
<image texture="global/ui_gen_bullet_icon.png" size="0 0 100% 100%" texture_size="0 0 8 8" />
</sprite>
<sprite name="infinity_icon">
<image texture="global/ui_gen_infinity_icon.png" size="0 0 100% 100%" texture_size="0 0 16 16" />
</sprite>
<!--
==========================================
SCREENSHOT WATERMARK
==========================================
-->
<sprite name="watermark_product">
<image texture="global/ui_gen_watermark_0ad.png" texture_size="0 0 256 128" size="0 0 100% 100%" />
</sprite>
<sprite name="watermark_company">
<image texture="global/ui_gen_watermark_wfg.png" texture_size="0 0 256 32" size="0 0 100% 100%" />
</sprite>
<!--
==========================================
MESSAGE BOX
==========================================
-->
<sprite name="message_box_gen_background">
<image texture="global/ui_gen_background_paper.png" size="0 0 100% 100%" texture_size="0 0 128 128" />
</sprite>
<sprite name="message_box_corner">
<image texture="global/ui_gen_border_corner_15px.png" size="0 0 100% 100%" real_texture_placement="0 0 15 15" />
</sprite>
<sprite name="message_box_border_top">
<image texture="global/ui_gen_border_top_20px.png" size="0 0 100% 100%" texture_size="0 0 128 32" />
</sprite>
<sprite name="message_box_border_left">
<image texture="global/ui_gen_border_left_20px.png" size="0 0 100% 100%" texture_size="0 0 32 128" />
</sprite>
<sprite name="message_box_border_right">
<image texture="global/ui_gen_border_right_20px.png" size="0 0 100% 100%" texture_size="0 0 32 128" />
</sprite>
<sprite name="message_box_border_bottom">
<image texture="global/ui_gen_border_bottom_20px.png" size="0 0 100% 100%" texture_size="0 0 128 32" />
</sprite>
<sprite name="message_box_titlebar_left">
<image texture="global/ui_gen_titlebar_left.png" size="0 0 100% 100%" real_texture_placement="0 0 64 32" />
</sprite>
<sprite name="message_box_titlebar_right">
<image texture="global/ui_gen_titlebar_right.png" size="0 0 100% 100%" real_texture_placement="0 0 64 32" />
</sprite>
<sprite name="message_box_titlebar_middle">
<image texture="global/ui_gen_titlebar_middle.png" size="0 0 100% 100%" texture_size="0 0 64 32" />
</sprite>
<sprite name="message_box_button_normal">
<image texture="global/ui_gen_button_wood.png" size="0 0 100% 100%" real_texture_placement="0 0 160 31" />
</sprite>
<sprite name="message_box_button_over">
<image texture="global/ui_gen_button_wood.png" size="0 0 100% 100%" real_texture_placement="0 32 160 64" />
</sprite>
<!--
==========================================
PREGAME GUI - BACKCOLOR SPRITES
==========================================
-->
<sprite name="pregame_mainmenu_tooltip_background">
<image backcolor="0 0 0 85" size="0 0 100% 100%"/>
</sprite>
<!--
==========================================
PREGAME GUI - TEXTURE SPRITES
==========================================
-->
<sprite name="pregame_mainmenu_background">
<image texture="pregame/ui_pregame_mainmenu_background.png" real_texture_placement="0 0 1024 768" size="0 0 100% 100%" />
</sprite>
<sprite name="pregame_mainmenu_0ad_logo_480x218">
<image texture="pregame/ui_pregame_mainmenu_0ad_logo.png" real_texture_placement="0 0 480 218" size="0 0 100% 100%" />
</sprite>
<sprite name="pregame_mainmenu_wfg_logo_256x64">
<image texture="pregame/ui_pregame_mainmenu_wfg_logo.png" real_texture_placement="0 0 256 64" size="0 0 100% 100%" />
</sprite>
<sprite name="pregame_mainmenu_spbt">
<image texture="pregame/ui_pregame_mainmenu_spbt_over.png" real_texture_placement="1 1 151 142" size="0 0 100% 100%" />
</sprite>
<sprite name="pregame_mainmenu_mpbt">
<image texture="pregame/ui_pregame_mainmenu_mpbt_over.png" real_texture_placement="1 1 136 138" size="0 0 100% 100%" />
</sprite>
<sprite name="pregame_mainmenu_edbt">
<image texture="pregame/ui_pregame_mainmenu_edbt_over.png" real_texture_placement="1 1 203 161" size="0 0 100% 100%" />
</sprite>
<!--
==========================================
LOADING GUI
==========================================
-->
<sprite name="black_bkg">
<image texture="black_bkg_16x16.png" texture_size="0 0 16 16" size="0 0 100% 100%" />
</sprite>
<!--
==========================================
SESSION GUI - BACKCOLOR SPRITES
==========================================
-->
<sprite name="session_tooltip_background">
<image backcolor="255 255 255" size="0 0 100% 100%" border="true" bordercolor="0 0 0"/>
</sprite>
<!--
==========================================
MAP ORB
==========================================
-->
<sprite name="session_panel_minimap_bg">
<image texture="session/ui_session_panel_minimap_bg.png" texture_size="0 0 256 256" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_dummy">
<image texture="session/ui_session_panel_minimap_dummy.png" texture_size="0 0 256 256" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segleft1">
<image texture="session/ui_session_panel_minimap_segleft1.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segleft2">
<image texture="session/ui_session_panel_minimap_segleft2.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segleft3">
<image texture="session/ui_session_panel_minimap_segleft3.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segleft4">
<image texture="session/ui_session_panel_minimap_segleft4.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segbottom1">
<image texture="session/ui_session_panel_minimap_segbottom1.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segbottom2">
<image texture="session/ui_session_panel_minimap_segbottom2.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segbottom3">
<image texture="session/ui_session_panel_minimap_segbottom3.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segbottom4">
<image texture="session/ui_session_panel_minimap_segbottom4.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segtop1">
<image texture="session/ui_session_panel_minimap_segtop1.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segtop2">
<image texture="session/ui_session_panel_minimap_segtop2.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segtop3">
<image texture="session/ui_session_panel_minimap_segtop3.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segtop4">
<image texture="session/ui_session_panel_minimap_segtop4.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segleft1_lit">
<image texture="session/ui_session_panel_minimap_segleft1_lit.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segleft2_lit">
<image texture="session/ui_session_panel_minimap_segleft2_lit.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segleft3_lit">
<image texture="session/ui_session_panel_minimap_segleft3_lit.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segleft4_lit">
<image texture="session/ui_session_panel_minimap_segleft4_lit.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segbottom1_lit">
<image texture="session/ui_session_panel_minimap_segbottom1_lit.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segbottom2_lit">
<image texture="session/ui_session_panel_minimap_segbottom2_lit.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segbottom3_lit">
<image texture="session/ui_session_panel_minimap_segbottom3_lit.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segbottom4_lit">
<image texture="session/ui_session_panel_minimap_segbottom4_lit.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segtop1_lit">
<image texture="session/ui_session_panel_minimap_segtop1_lit.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segtop2_lit">
<image texture="session/ui_session_panel_minimap_segtop2_lit.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segtop3_lit">
<image texture="session/ui_session_panel_minimap_segtop3_lit.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_minimap_segtop4_lit">
<image texture="session/ui_session_panel_minimap_segtop4_lit.png" texture_size="0 0 64 64" size="0 0 100% 100%" />
</sprite>
<!--
==========================================
STATUS ORB
==========================================
-->
<sprite name="session_panel_status_bg_top">
<image texture="session/ui_session_panel_status_bg_top.png" texture_size="0 0 256 256" size="0 0 100% 100%" />
</sprite>
<sprite name="session_panel_status_bg_bottom">
<image texture="session/ui_session_panel_status_bg_bottom.png" texture_size="0 0 256 256" size="0 0 100% 100%" />
</sprite>
<!--
==========================================
RESOURCE BAR
==========================================
-->
<sprite name="resource_food_counter">
<image texture="session/icons/ui_icon_sheet_statistic.png" real_texture_placement="0 128 64 192" texture_size="0 0 100% 100%" size="0 0 20 20" />
<image texture="session/ui_session_panel_resource_counter.png" texture_size="0 0 64 64" size="21 0 100% 100%" />
</sprite>
<sprite name="resource_wood_counter">
<image texture="session/icons/ui_icon_sheet_statistic.png" real_texture_placement="64 128 128 192" texture_size="0 0 100% 100%" size="0 0 20 20" />
<image texture="session/ui_session_panel_resource_counter.png" texture_size="0 0 64 64" size="21 0 100% 100%" />
</sprite>
<sprite name="resource_stone_counter">
<image texture="session/icons/ui_icon_sheet_statistic.png" real_texture_placement="128 128 192 192" texture_size="0 0 100% 100%" size="0 0 20 20" />
<image texture="session/ui_session_panel_resource_counter.png" texture_size="0 0 64 64" size="21 0 100% 100%" />
</sprite>
<sprite name="resource_ore_counter">
<image texture="session/icons/ui_icon_sheet_statistic.png" real_texture_placement="192 128 256 192" texture_size="0 0 100% 100%" size="0 0 20 20" />
<image texture="session/ui_session_panel_resource_counter.png" texture_size="0 0 64 64" size="21 0 100% 100%" />
</sprite>
<sprite name="resource_population_counter">
<image texture="session/icons/ui_icon_sheet_statistic.png" real_texture_placement="256 128 320 192" texture_size="0 0 100% 100%" size="0 0 20 20" />
<image texture="session/ui_session_panel_resource_counter_long.png" texture_size="0 0 64 64" size="21 0 100% 100%" />
</sprite>
<!--
==========================================
STATISTIC ICONS - SHEETS
==========================================
-->
<sprite name="ui_icon_sheet_statistic">
<image texture="session/icons/ui_icon_sheet_statistic.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<!--
==========================================
BACKDROP SINGLE PORTRAITS
==========================================
-->
<!-- Default (empty) portrait (circular). -->
<sprite name="ui_portrait_default_circle">
<image texture="session/portraits/ui_portrait_default_circle.png" texture_size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_default_circle_lit">
<effect add_color="42 42 42 0"/>
<image texture="session/portraits/ui_portrait_default_circle.png" texture_size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_default_circle_grey">
<effect grayscale=""/>
<image texture="session/portraits/ui_portrait_default_circle.png" texture_size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<!-- Default (empty) portrait (square). -->
<sprite name="ui_portrait_default_square">
<image texture="session/portraits/ui_portrait_default_square.png" texture_size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_default_square_lit">
<effect add_color="42 42 42 0"/>
<image texture="session/portraits/ui_portrait_default_square.png" texture_size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_default_square_grey">
<effect grayscale=""/>
<image texture="session/portraits/ui_portrait_default_square.png" texture_size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<!--
==========================================
ACTION SHEET PORTRAITS - COMMANDS, TABS, STANCES, FORMATIONS, ETC
==========================================
-->
<sprite name="ui_portrait_sheet_action">
<image texture="session/portraits/ui_portrait_sheet_action.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="ui_portrait_sheet_action_lit">
<effect add_color="42 42 42 0"/>
<image texture="session/portraits/ui_portrait_sheet_action.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="ui_portrait_sheet_action_grey">
<effect grayscale=""/>
<image texture="session/portraits/ui_portrait_sheet_action.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<!--
==========================================
ENTITY SINGLE PORTRAITS
==========================================
-->
<!-- Pyrogenesis Dude portrait. -->
<sprite name="ui_portrait_unit_dude">
<image texture="session/portraits/ui_portrait_unit_dude.png" texture_size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_unit_dude_lit">
<effect add_color="42 42 42 0"/>
<image texture="session/portraits/ui_portrait_unit_dude.png" texture_size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_unit_dude_grey">
<effect grayscale=""/>
<image texture="session/portraits/ui_portrait_unit_dude.png" texture_size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<!-- Pyrogenesis Dudette portrait. -->
<sprite name="ui_portrait_unit_dudette">
<image texture="session/portraits/ui_portrait_unit_dudette.png" texture_size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_unit_dudette_lit">
<effect add_color="42 42 42 0"/>
<image texture="session/portraits/ui_portrait_unit_dudette.png" texture_size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_unit_dudette_grey">
<effect grayscale=""/>
<image texture="session/portraits/ui_portrait_unit_dudette.png" texture_size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<!-- Deciduous Tree portrait. -->
<sprite name="ui_portrait_flora_deciduotree">
<image texture="session/portraits/ui_portrait_flora_deciduotree.png" texture_size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_flora_deciduotree_lit">
<effect add_color="42 42 42 0"/>
<image texture="session/portraits/ui_portrait_flora_deciduotree.png" texture_size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_flora_deciduotree_grey">
<effect grayscale=""/>
<image texture="session/portraits/ui_portrait_flora_deciduotree.png" texture_size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<!--
==========================================
ENTITY SHEET PORTRAITS - CELTS
==========================================
-->
<sprite name="ui_portrait_sheet_civ_celt">
<image texture="session/portraits/ui_portrait_sheet_civ_celt.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="ui_portrait_sheet_civ_celt_grey">
<effect grayscale=""/>
<image texture="session/portraits/ui_portrait_sheet_civ_celt.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="ui_portrait_sheet_civ_celt_lit">
<effect add_color="42 42 42 0"/>
<image texture="session/portraits/ui_portrait_sheet_civ_celt.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<!--
==========================================
ENTITY SHEET PORTRAITS - HELLENES
==========================================
-->
<sprite name="ui_portrait_sheet_civ_hele">
<image texture="session/portraits/ui_portrait_sheet_civ_hele.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="ui_portrait_sheet_civ_hele_grey">
<effect grayscale=""/>
<image texture="session/portraits/ui_portrait_sheet_civ_hele.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="ui_portrait_sheet_civ_hele_lit">
<effect add_color="42 42 42 0"/>
<image texture="session/portraits/ui_portrait_sheet_civ_hele.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<!--
==========================================
ENTITY SHEET PORTRAITS - IBERIANS
==========================================
-->
<sprite name="ui_portrait_sheet_civ_iber">
<image texture="session/portraits/ui_portrait_sheet_civ_iber.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="ui_portrait_sheet_civ_iber_grey">
<effect grayscale=""/>
<image texture="session/portraits/ui_portrait_sheet_civ_iber.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="ui_portrait_sheet_civ_iber_lit">
<effect add_color="42 42 42 0"/>
<image texture="session/portraits/ui_portrait_sheet_civ_iber.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<!--
==========================================
ENTITY SHEET PORTRAITS - CARTHAGINIANS
==========================================
-->
<sprite name="ui_portrait_sheet_civ_kart">
<image texture="session/portraits/ui_portrait_sheet_civ_kart.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="ui_portrait_sheet_civ_kart_grey">
<effect grayscale=""/>
<image texture="session/portraits/ui_portrait_sheet_civ_kart.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="ui_portrait_sheet_civ_kart_lit">
<effect add_color="42 42 42 0"/>
<image texture="session/portraits/ui_portrait_sheet_civ_kart.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<!--
==========================================
ENTITY SHEET PORTRAITS - PERSIANS
==========================================
-->
<sprite name="ui_portrait_sheet_civ_pers">
<image texture="session/portraits/ui_portrait_sheet_civ_pers.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="ui_portrait_sheet_civ_pers_grey">
<effect grayscale=""/>
<image texture="session/portraits/ui_portrait_sheet_civ_pers.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="ui_portrait_sheet_civ_pers_lit">
<effect add_color="42 42 42 0"/>
<image texture="session/portraits/ui_portrait_sheet_civ_pers.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<!--
==========================================
ENTITY SHEET PORTRAITS - ROMANS
==========================================
-->
<sprite name="ui_portrait_sheet_civ_rome">
<image texture="session/portraits/ui_portrait_sheet_civ_rome.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="ui_portrait_sheet_civ_rome_grey">
<effect grayscale=""/>
<image texture="session/portraits/ui_portrait_sheet_civ_rome.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="ui_portrait_sheet_civ_rome_lit">
<effect add_color="42 42 42 0"/>
<image texture="session/portraits/ui_portrait_sheet_civ_rome.png" cell_size="64 64" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<!--
==========================================
EDITOR GUI - BACKCOLOR SPRITES
==========================================
-->
<sprite name="atlas_window">
<!-- Starting with top left corner continuing in a clockwise manner -->
<!-- Top border -->
<image backcolor="129 134 142" size="0%+0 0%+0 100%-1 0%+1" />
<image backcolor="255 255 255" size="0%+1 0%+1 100%-1 0%+2" />
<image backcolor="80 97 127" size="2 0%+2 100%-2 0%+3" />
<!-- Right border -->
<image backcolor="80 97 127" size="100%-1 0%+0 100% 100%" />
<image backcolor="255 255 255" size="100%-1 0%+1 100%-2 100%-1" />
<image backcolor="129 134 142" size="100%-2 0%+3 100%-3 100%-2" />
<!-- Bottom border -->
<image backcolor="80 97 127" size="0%+1 100%-1 100% 100%" />
<image backcolor="255 255 255" size="0%+1 100%-1 100%-1 100%-2" />
<image backcolor="129 134 142" size="0%+2 100%-2 100%-2 100%-3" />
<!-- Left border -->
<image backcolor="129 134 142" size="0%+0 0%+0 0%+1 100%" />
<image backcolor="255 255 255" size="0%+1 0%+1 0%+2 100%-1" />
<image backcolor="80 97 127" size="0%+2 0%+2 0%+3 100%-3" />
<!-- middle -->
<image backcolor="184 190 201" size="3 3 100%-3 100%-3"/>
</sprite>
<sprite name="atlas_window_rt_border">
<!-- Starting with top left corner continuing in a clockwise manner -->
<!-- Top border -->
<image backcolor="129 134 142" size="0%+0 0%+0 100%-1 0%+1" />
<image backcolor="255 255 255" size="0%+1 0%+1 100%-1 0%+2" />
<image backcolor="80 97 127" size="2 0%+2 100%-2 0%+3" />
<!-- Right border -->
<image backcolor="80 97 127" size="100%-1 0%+0 100% 100%" />
<image backcolor="255 255 255" size="100%-1 0%+1 100%-2 100%-1" />
<image backcolor="129 134 142" size="100%-2 0%+3 100%-3 100%-2" />
<!-- Bottom border -->
<!-- Left border -->
<!-- middle -->
<image backcolor="184 190 201" size="0 3 100%-3 100%"/>
</sprite>
<sprite name="atlas_window_t_border">
<!-- Starting with top left corner continuing in a clockwise manner -->
<!-- Top border -->
<image backcolor="129 134 142" size="0%+0 0%+0 100%-1 0%+1" />
<image backcolor="255 255 255" size="0%+1 0%+1 100%-1 0%+2" />
<image backcolor="80 97 127" size="2 0%+2 100%-2 0%+3" />
<!-- Right border -->
<!-- Bottom border -->
<!-- Left border -->
<!-- middle -->
<image backcolor="184 190 201" size="0 3 100% 100%"/>
</sprite>
<sprite name="atlas_window_white">
<!-- Starting with top left corner continuing in a clockwise manner -->
<!-- Top border -->
<image backcolor="129 134 142" size="0%+0 0%+0 100%-1 0%+1" />
<image backcolor="255 255 255" size="0%+1 0%+1 100%-1 0%+2" />
<image backcolor="80 97 127" size="2 0%+2 100%-2 0%+3" />
<!-- Right border -->
<image backcolor="80 97 127" size="100%-1 0%+0 100% 100%" />
<image backcolor="255 255 255" size="100%-1 0%+1 100%-2 100%-1" />
<image backcolor="129 134 142" size="100%-2 0%+3 100%-3 100%-2" />
<!-- Bottom border -->
<image backcolor="80 97 127" size="0%+1 100%-1 100% 100%" />
<image backcolor="255 255 255" size="0%+1 100%-1 100%-1 100%-2" />
<image backcolor="129 134 142" size="0%+2 100%-2 100%-2 100%-3" />
<!-- Left border -->
<image backcolor="129 134 142" size="0%+0 0%+0 0%+1 100%" />
<image backcolor="255 255 255" size="0%+1 0%+1 0%+2 100%-1" />
<image backcolor="80 97 127" size="0%+2 0%+2 0%+3 100%-3" />
<!-- middle -->
<image backcolor="255 255 255" size="3 3 100%-3 100%-3"/>
</sprite>
<sprite name="atlas_window_grey">
<!-- Starting with top left corner continuing in a clockwise manner -->
<!-- Top border -->
<image backcolor="129 134 142" size="0%-3 0%-3 100%+2 0%+1" />
<image backcolor="255 255 255" size="0%-2 0%-2 100%+2 0%+2" />
<image backcolor="80 97 127" size="0%-1 0%-1 100%+1 0%+3" />
<!-- Right border -->
<image backcolor="80 97 127" size="100%+2 0%-3 100%+0 100%+3" />
<image backcolor="255 255 255" size="100%+2 0%-2 100%+1 100%+2" />
<image backcolor="129 134 142" size="100%+1 0%+0 100%+0 100%+1" />
<!-- Bottom border -->
<image backcolor="80 97 127" size="0%-2 100%+2 100%+3 100%+3" />
<image backcolor="255 255 255" size="0%-2 100%+2 100%+2 100%+1" />
<image backcolor="129 134 142" size="0%-1 100%+1 100%+1 100%+0" />
<!-- Left border -->
<image backcolor="129 134 142" size="0%-3 0%-3 0%-2 100%+3" />
<image backcolor="255 255 255" size="0%-2 0%-2 0%-1 100%+2" />
<image backcolor="80 97 127" size="0%-1 0%-1 0%+0 100%+1" />
<!-- middle -->
<image backcolor="220 223 228" size="0%+0 0%+0 100%+0 100%+0"/>
</sprite>
<sprite name="atlas_input_box">
<image backcolor="220 223 228" size="-4 -5 100%+2 100%+1" />
<image backcolor="109 122 146" size="-4 -5 100%+1 100%" />
<image backcolor="184 190 201" size="-3 -4 100%+1 100%" />
<image backcolor="0 0 0" size="-3 -4 100% 100%-1" />
<!-- middle -->
<image backcolor="220 223 228" size="-2 -3 100% 100%-1"/>
</sprite>
<sprite name="atlas_emboss">
<!-- Starting with top left corner continuing in a clockwise manner -->
<!-- Top border -->
<image backcolor="220 223 228" size="0 0 100% 1" />
<!-- Right border -->
<image backcolor="109 122 146" size="100%-1 1 100% 100%" />
<!-- Bottom border -->
<image backcolor="109 122 146" size="1 100%-1 100% 100%" />
<!-- Left border -->
<image backcolor="220 223 228" size="0 0 1 100%" />
<!-- middle -->
<image backcolor="184 190 201" size="1 1 100%-1 100%-1"/>
</sprite>
<sprite name="atlas_indent">
<!-- Starting with top left corner continuing in a clockwise manner -->
<!-- Top border -->
<image backcolor="109 122 146" size="0 0 100%-1 1" />
<!-- Right border -->
<image backcolor="220 223 228" size="100%-1 0 100% 100%" />
<!-- Bottom border -->
<image backcolor="220 223 228" size="0 100%-1 100% 100%" />
<!-- Left border -->
<image backcolor="109 122 146" size="0 0 1 100%-1" />
<!-- middle -->
<image backcolor="220 223 228" size="1 1 100%-1 100%-1"/>
</sprite>
<sprite name="atlas_hline">
<image backcolor="109 122 146" size="0% 0 100% 1" />
<image backcolor="220 223 228" size="0% 1 100% 2" />
</sprite>
<sprite name="atlas_vline">
<image backcolor="109 122 146" size="0 0 1 100%" />
<image backcolor="220 223 228" size="1 0 2 100%" />
</sprite>
<sprite name="atlas_toolbar_bkg">
<image backcolor="184 190 201" size="0 0 100% 100%-3" />
<image backcolor="109 122 146" size="0 100%-2 100% 100%-1" />
<image backcolor="220 223 228" size="0 100% 100% 100%-1" />
<image backcolor="147 152 161" size="0 100%-1 100% 100%" />
</sprite>
<sprite name="atlas_menubar_bkg">
<image backcolor="184 190 201" size="0 0 100% 100%-1" />
<image backcolor="0 0 0" size="0 100%-1 100% 100%" />
</sprite>
<sprite name="atlas_border">
<!-- Starting with top left corner continuing in a clockwise manner -->
<!-- Top border -->
<image backcolor="109 122 146" size="1 0 100%-1 1" />
<image backcolor="220 223 228" size="1 1 100%-3 2" />
<image backcolor="184 190 201" size="100%-1 1 100%-2 2" />
<!-- Right border -->
<image backcolor="220 223 228" size="100%-1 0 100% 100%" />
<image backcolor="109 122 146" size="100%-1 0 100%-2 100%-1" />
<!-- Bottom border -->
<image backcolor="220 223 228" size="0% 100%-1 100% 100%" />
<image backcolor="109 122 146" size="0% 100%-1 100% 100%-2" />
<!-- Left border -->
<image backcolor="109 122 146" size="0 1 1 100%-2" />
<image backcolor="220 223 228" size="1 1 2 100%-2" />
</sprite>
<sprite name="atlas_button">
<!-- Starting with top left corner continuing in a clockwise manner -->
<!-- Top border -->
<image backcolor="184 190 201" size="0 0 100%-1 1" />
<image backcolor="220 223 228" size="1 1 100%-2 2" />
<!-- Right border -->
<image backcolor="0 0 0" size="100%-1 0 100% 100%" />
<image backcolor="109 122 146" size="100%-1 1 100%-2 100%-1" />
<!-- Bottom border -->
<image backcolor="0 0 0" size="0 100%-1 100% 100%" />
<image backcolor="109 122 146" size="1 100%-1 100%-1 100%" />
<!-- Left border -->
<image backcolor="184 190 201" size="0 0 1 100%-1" />
<image backcolor="220 223 228" size="1 1 2 100%-1" />
<!-- middle -->
<image backcolor="184 190 201" size="2 2 100%-2 100%-2"/>
</sprite>
<sprite name="atlas_button_lit">
<effect add_color="42 42 42 0"/>
<!-- Starting with top left corner continuing in a clockwise manner -->
<!-- Top border -->
<image backcolor="184 190 201" size="0 0 100%-1 1" />
<image backcolor="220 223 228" size="1 1 100%-2 2" />
<!-- Right border -->
<image backcolor="0 0 0" size="100%-1 0 100% 100%" />
<image backcolor="109 122 146" size="100%-1 1 100%-2 100%-1" />
<!-- Bottom border -->
<image backcolor="0 0 0" size="0 100%-1 100% 100%" />
<image backcolor="109 122 146" size="1 100%-1 100%-1 100%" />
<!-- Left border -->
<image backcolor="184 190 201" size="0 0 1 100%-1" />
<image backcolor="220 223 228" size="1 1 2 100%-1" />
<!-- middle -->
<image backcolor="184 190 201" size="2 2 100%-2 100%-2"/>
</sprite>
<sprite name="atlas_bkgcol">
<image backcolor="184 190 201" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_tooltip_background">
<image backcolor="255 255 255 95" size="0 0 100% 100%"/>
</sprite>
<!--
==========================================
EDITOR GUI - TEXTURED SPRITES
==========================================
-->
<sprite name="atlas_mainborder_lt_corner">
<image texture="atlas/atlas_mainborder_lt_corner.png" texture_size="0 0 64 64" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_mainborder_rt_corner">
<image texture="atlas/atlas_mainborder_rt_corner.png" texture_size="0 0 256 64" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_lb_corner">
<image texture="atlas/atlas_global_corner_lb.png" texture_size="0 0 32 32" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_rb_corner_x2">
<image texture="atlas/atlas_global_corner_rb_x2.png" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
<image backcolor="184 190 201" size="0 100%-1 100% 100%"/>
<image backcolor="184 190 201" size="100%-1 0 100% 100%"/>
</sprite>
<sprite name="atlas_global_arrow_up">
<image texture="atlas/atlas_global_arrow_up.png" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_global_arrow_dn">
<image texture="atlas/atlas_global_arrow_dn.png" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_global_arrow_lt">
<image texture="atlas/atlas_global_arrow_lt.png" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_global_arrow_rt">
<image texture="atlas/atlas_global_arrow_rt.png" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_sheet_toolbar_button">
<image texture="atlas/atlas_sheet_toolbar_button.png" cell_size="15 15" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_sheet_dropdown_button">
<image texture="atlas/atlas_global_sheet_dropdownbutton" cell_size="9 5" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_sheet_updown_button">
<image texture="atlas/atlas_global_sheet_dropdownbutton_updown.png" cell_size="9 5" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_global_button_up">
<image texture="atlas/atlas_global_button_up.png" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_global_button_up_lit">
<effect add_color="42 42 42 0"/>
<image texture="atlas/atlas_global_button_up.png" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_global_button_dn">
<image texture="atlas/atlas_global_button_dn.png" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_global_button_dn_lit">
<effect add_color="42 42 42 0"/>
<image texture="atlas/atlas_global_button_dn.png" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_global_slider_bar_h">
<image texture="atlas/atlas_global_slider_bar_h.png" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_global_slider_marker_h">
<image texture="atlas/atlas_global_slider_marker_h.png" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_global_slider_bar_v">
<image texture="atlas/atlas_global_slider_bar_v.png" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_global_slider_marker_v">
<image texture="atlas/atlas_global_slider_marker_v.png" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_global_tab">
<image texture="atlas/atlas_global_tab.png" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_global_tab_lit">
<image texture="atlas/atlas_global_tab_lit.png" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_sheet_icon">
<image texture="atlas/atlas_sheet_icon_15x15.png" cell_size="15 15" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_sheet_icon_indent">
<!-- Starting with top left corner continuing in a clockwise manner -->
<!-- Top border -->
<image backcolor="109 122 146" size="0 0 100%-1 1" />
<!-- Right border -->
<image backcolor="220 223 228" size="100%-1 0 100% 100%" />
<!-- Bottom border -->
<image backcolor="220 223 228" size="0 100%-1 100% 100%" />
<!-- Left border -->
<image backcolor="109 122 146" size="0 0 1 100%-1" />
<!-- middle -->
<image backcolor="220 223 228" size="1 1 100%-1 100%-1"/>
<image texture="atlas/atlas_sheet_icon_15x15.png" cell_size="15 15" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<sprite name="atlas_sheet_icon_emboss">
<!-- Starting with top left corner continuing in a clockwise manner -->
<!-- Top border -->
<image backcolor="220 223 228" size="0 0 100% 1" />
<!-- Right border -->
<image backcolor="109 122 146" size="100%-1 1 100% 100%" />
<!-- Bottom border -->
<image backcolor="109 122 146" size="1 100%-1 100% 100%" />
<!-- Left border -->
<image backcolor="220 223 228" size="0 0 1 100%" />
<!-- middle -->
<image backcolor="184 190 201" size="1 1 100%-1 100%-1"/>
<image texture="atlas/atlas_sheet_icon_15x15.png" cell_size="15 15" texture_size="0 0 100% 100%" size="0 0 100% 100%"/>
</sprite>
<!--
==========================================
TEMPORARY IMAGES
==========================================
-->
<!-- Exit Button -->
<sprite name="exit_sprite">
<image texture="exit_button_16.png" texture_size="0 0 16 16" size="0 0 100% 100%" />
</sprite>
<sprite name="exit_sprite_over">
<image texture="exit_button_16_over.png" texture_size="0 0 16 16" size="0 0 100% 100%" />
</sprite>
<!-- Some more temps /Gee -->
<sprite name="test">
<image size="0 0 100% 100%" backcolor="100 100 250" />
</sprite>
<sprite name="test2">
<image size="0 0 100% 100%" backcolor="200 100 050" />
</sprite>
</sprites>