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forked from 0ad/0ad
0ad/binaries/data/mods/official/gui/test/sprite1.xml
Acumen c8cb07fb59 Updated GUI.
This was SVN commit r1247.
2004-10-15 22:15:31 +00:00

365 lines
17 KiB
XML
Executable File

<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE sprites SYSTEM "../gui.dtd">
<sprites>
<!--
==========================================
GENERIC BUTTONS
==========================================
-->
<sprite name="sprite1">
<!-- Starting with top left corner continuing in a clockwise manner -->
<image backcolor="255 255 255" size="0 1 1 100%-1" />
<image backcolor="255 255 255" size="0 0 100%-1 1" />
<image backcolor="64 64 64" size="100%-1 0 100% 100%" />
<image backcolor="64 64 64" size="0 100%-1 100%-1 100%" />
<image backcolor="128 128 128" size="100%-2 1 100%-1 100%-1" />
<image backcolor="128 128 128" size="1 100%-2 100%-1 100%-1" />
<!-- middle -->
<image texture="background.tga" texture-size="0 0 256 256" size="1 1 100%-2 100%-2" />
</sprite>
<sprite name="sprite4">
<image backcolor="50 50 50" size="0 0 100% 100%" />
</sprite>
<sprite name="sprite1-over">
<!-- Starting with top left corner continuing in a clockwise manner -->
<image backcolor="255 255 255" size="0 1 1 100%-1" />
<image backcolor="255 255 255" size="0 0 100%-1 1" />
<image backcolor="64 64 64" size="100%-1 0 100% 100%" />
<image backcolor="64 64 64" size="0 100%-1 100%-1 100%" />
<image backcolor="128 128 128" size="100%-2 1 100%-1 100%-1" />
<image backcolor="128 128 128" size="1 100%-2 100%-1 100%-1" />
<!-- middle -->
<image backcolor="200 0 0" size="1 1 100%-2 100%-2" />
<image texture="background.tga" texture-size="0 0 256 256" size="2 2 100%-3 100%-3" />
</sprite>
<sprite name="sprite1-ch">
<!-- Starting with top left corner continuing in a clockwise manner -->
<image backcolor="255 255 255" size="0 1 1 100%-1" />
<image backcolor="255 255 255" size="0 0 100%-1 1" />
<image backcolor="64 64 64" size="100%-1 0 100% 100%" />
<image backcolor="64 64 64" size="0 100%-1 100%-1 100%" />
<image backcolor="128 128 128" size="100%-2 1 100%-1 100%-1" />
<image backcolor="128 128 128" size="1 100%-2 100%-1 100%-1" />
<!-- middle -->
<image backcolor="212 208 200" size="4 4 100%-5 100%-5" z-level="1" />
<image backcolor="128 0 0" size="4 4 100%-5 100%-5" z-level="1" />
</sprite>
<sprite name="sprite1-pressed">
<image backcolor="64 64 64" size="0 0 100% 100%" />
<image backcolor="128 128 128" size="1 1 100%-1 100%-1" z-level="1" />
<image backcolor="212 208 200" size="2 2 100%-2 100%-2" z-level="2" />
</sprite>
<sprite name="sprite2">
<!-- Starting with top left corner continuing in a clockwise manner -->
<image backcolor="212 208 200" size="0 1 1 100%-1" />
<image backcolor="212 208 200" size="0 0 100%-1 1" />
<image backcolor="255 255 255" size="1 2 1 100%-2" />
<image backcolor="255 255 255" size="1 1 100%-2 2" />
<image backcolor="64 64 64" size="100%-1 0 100% 100%" />
<image backcolor="64 64 64" size="0 100%-1 100%-1 100%" />
<image backcolor="128 128 128" size="100%-2 1 100%-1 100%-1" />
<image backcolor="128 128 128" size="1 100%-2 100%-1 100%-1" />
<!-- middle -->
<image backcolor="212 208 200" size="2 2 100%-2 100%-2" />
</sprite>
<sprite name="sprite2-pressed">
<image backcolor="128 128 128" size="0 0 100% 100%" />
<image backcolor="212 208 200" size="1 1 100%-1 100%-1" z-level="1" />
</sprite>
<sprite name="grey">
<image backcolor="243 242 240" size="0 0 100% 100%" />
</sprite>
<sprite name="white-border">
<image backcolor="100 70 120" size="0 0 100% 100%" />
<image backcolor="255 255 255" size="-1 -1 100%+1 0" />
<image backcolor="255 255 255" size="-1 100% 100%+1 100%+1" />
<image backcolor="255 255 255" size="-1 0 0 100%" />
<image backcolor="255 255 255" size="100% 0 100%+1 100%" />
</sprite>
<sprite name="scroll">
<!--<image backcolor="128 128 128" size="0 0 100% 100%" />-->
<image backcolor="150 105 180" size="2 2 100%-2 100%-2" z-level="1" />
</sprite>
<sprite name="scroll-bar">
<!--<image backcolor="128 128 128" size="0 0 100% 100%" />-->
<image backcolor="150 105 180" size="2 0 100%-2 100%" z-level="1" />
</sprite>
<!--
==========================================
PREGAME GUI
==========================================
-->
<sprite name="pregame-mainmenu-background">
<image texture="ui_pregame_mainmenu_background.png" real-texture-placement="0 0 1024 768" size="0 0 100% 100%" />
</sprite>
<sprite name="pregame-mainmenu-0ad-logo-480x218">
<image texture="ui_pregame_mainmenu_0ad_logo.png" real-texture-placement="0 0 480 218" size="0 0 100% 100%" />
</sprite>
<sprite name="pregame-mainmenu-wfg-logo-256x64">
<image texture="ui_pregame_mainmenu_wfg_logo.png" real-texture-placement="0 0 256 64" size="0 0 100% 100%" />
</sprite>
<sprite name="pregame-mainmenu-spbt">
<image texture="ui_pregame_mainmenu_spbt_over.png" real-texture-placement="1 1 151 142" size="0 0 100% 100%" />
</sprite>
<sprite name="tooltip-background">
<image texture="black_16x16.png" texture-size="0 0 16 16" size="0 0 100% 100%" />
</sprite>
<!--
==========================================
MAP ORB
==========================================
-->
<sprite name="session_panel_minimap_bg">
<image texture="ui_session_panel_minimap_bg.png" texture-size="0 0 256 256" size="0 0 176 176" />
</sprite>
<sprite name="session_panel_minimap_dummy">
<image texture="ui_session_panel_minimap_dummy.png" texture-size="0 0 256 256" size="0 0 172 172" />
</sprite>
<sprite name="session_panel_minimap_segleft1">
<image texture="ui_session_panel_minimap_segleft1.png" texture-size="0 0 64 64" size="0 0 32 46" />
</sprite>
<sprite name="session_panel_minimap_segleft2">
<image texture="ui_session_panel_minimap_segleft2.png" texture-size="0 0 64 64" size="0 0 40 44" />
</sprite>
<sprite name="session_panel_minimap_segleft3">
<image texture="ui_session_panel_minimap_segleft3.png" texture-size="0 0 64 64" size="0 0 40 44" />
</sprite>
<sprite name="session_panel_minimap_segleft4">
<image texture="ui_session_panel_minimap_segleft4.png" texture-size="0 0 64 64" size="0 0 32 46" />
</sprite>
<sprite name="session_panel_minimap_segbottom1">
<image texture="ui_session_panel_minimap_segbottom1.png" texture-size="0 0 64 64" size="0 0 44 40" />
</sprite>
<sprite name="session_panel_minimap_segbottom2">
<image texture="ui_session_panel_minimap_segbottom2.png" texture-size="0 0 64 64" size="0 0 46 46" />
</sprite>
<sprite name="session_panel_minimap_segbottom3">
<image texture="ui_session_panel_minimap_segbottom3.png" texture-size="0 0 64 64" size="0 0 46 46" />
</sprite>
<sprite name="session_panel_minimap_segbottom4">
<image texture="ui_session_panel_minimap_segbottom4.png" texture-size="0 0 64 64" size="0 0 44 40" />
</sprite>
<sprite name="session_panel_minimap_segtop1">
<image texture="ui_session_panel_minimap_segtop1.png" texture-size="0 0 64 64" size="0 0 44 40" />
</sprite>
<sprite name="session_panel_minimap_segtop2">
<image texture="ui_session_panel_minimap_segtop2.png" texture-size="0 0 64 64" size="0 0 46 46" />
</sprite>
<sprite name="session_panel_minimap_segtop3">
<image texture="ui_session_panel_minimap_segtop3.png" texture-size="0 0 64 64" size="0 0 46 46" />
</sprite>
<sprite name="session_panel_minimap_segtop4">
<image texture="ui_session_panel_minimap_segtop4.png" texture-size="0 0 64 64" size="0 0 44 40" />
</sprite>
<!--
==========================================
STATUS ORB
==========================================
-->
<sprite name="session_panel_status_bg-top">
<image texture="ui_session_panel_status_bg-top.png" texture-size="0 0 256 256" size="0 0 184 184" />
</sprite>
<sprite name="session_panel_status_bg-bottom">
<image texture="ui_session_panel_status_bg-bottom.png" texture-size="0 0 256 256" size="0 0 184 184" />
</sprite>
<!--
==========================================
TOP BAR
==========================================
-->
<sprite name="resource_food">
<image texture="ui_icon_resource_food_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<sprite name="resource_wood">
<image texture="ui_icon_resource_wood_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<sprite name="resource_stone">
<image texture="ui_icon_resource_stone_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<sprite name="resource_ore">
<image texture="ui_icon_resource_ore_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<sprite name="resource_population">
<image texture="ui_icon_resource_population_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<sprite name="resource_counter">
<image texture="ui_icon_resource_counter.png" texture-size="0 0 64 64" size="0 0 53 19" />
</sprite>
<sprite name="resource_counter_long">
<image texture="ui_icon_resource_counter_long.png" texture-size="0 0 64 64" size="0 0 62 19" />
</sprite>
<!--
==========================================
STATISTIC ICONS
==========================================
-->
<sprite name="statistic_hp">
<image texture="ui_icon_statistic_hp_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<sprite name="statistic_rank1">
<image texture="ui_icon_statistic_rank1_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<sprite name="statistic_rank2">
<image texture="ui_icon_statistic_rank2_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<sprite name="statistic_rank3">
<image texture="ui_icon_statistic_rank3_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<sprite name="statistic_garrison">
<image texture="ui_icon_statistic_garrison_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<!--
==========================================
ENTITY PORTRAITS
==========================================
-->
<!-- Default (empty) portrait. -->
<sprite name="ui_portrait_default_64">
<image texture="ui_portrait_default_64.png" texture-size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_default_64-lit">
<image texture="ui_portrait_default_64-lit.png" texture-size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_default_64-grey">
<image texture="ui_portrait_default_64-grey.png" texture-size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<!-- Prometheus Dude portrait. -->
<sprite name="ui_portrait_unit_dude_64">
<image texture="ui_portrait_unit_dude_64.png" texture-size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_unit_dude_64-lit">
<image texture="ui_portrait_unit_dude_64-lit.png" texture-size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_unit_dude_64-grey">
<image texture="ui_portrait_unit_dude_64-grey.png" texture-size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<!-- Prometheus Dudette portrait. -->
<sprite name="ui_portrait_unit_dudette_64">
<image texture="ui_portrait_unit_dudette_64.png" texture-size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_unit_dudette_64-lit">
<image texture="ui_portrait_unit_dudette_64-lit.png" texture-size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_unit_dudette_64-grey">
<image texture="ui_portrait_unit_dudette_64-grey.png" texture-size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<!-- Prometheus Cavalry Dude portrait. -->
<sprite name="ui_portrait_unit_cavalrydude_64">
<image texture="ui_portrait_unit_cavalrydude_64.png" texture-size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_unit_cavalrydude_64-lit">
<image texture="ui_portrait_unit_cavalrydude_64-lit.png" texture-size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_unit_cavalrydude_64-grey">
<image texture="ui_portrait_unit_cavalrydude_64-grey.png" texture-size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<!-- Deciduous Tree portrait. -->
<sprite name="ui_portrait_flora_deciduotree_64">
<image texture="ui_portrait_flora_deciduotree_64.png" texture-size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_flora_deciduotree_64-lit">
<image texture="ui_portrait_flora_deciduotree_64-lit.png" texture-size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_flora_deciduotree_64-grey">
<image texture="ui_portrait_flora_deciduotree_64-grey.png" texture-size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<!-- Structure: Hellenic House portrait. -->
<sprite name="ui_portrait_structure_heleho_64">
<image texture="ui_portrait_structure_heleho_64.png" texture-size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_structure_heleho_64-lit">
<image texture="ui_portrait_structure_heleho_64-lit.png" texture-size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<sprite name="ui_portrait_structure_heleho_64-grey">
<image texture="ui_portrait_structure_heleho_64-grey.png" texture-size="0 0 100% 100%" size="0 0 100% 100%" />
</sprite>
<!--
==========================================
TEMPORARY IMAGES
==========================================
-->
<!-- Exit Button -->
<sprite name="exit_sprite">
<image texture="exit_button_16.png" texture-size="0 0 16 16" size="0 0 100% 100%" />
</sprite>
<sprite name="exit_sprite-over">
<image texture="exit_button_16-over.png" texture-size="0 0 16 16" size="0 0 100% 100%" />
</sprite>
<!-- Some more temps /Gee -->
<sprite name="test">
<image size="0 0 100% 100%" backcolor="100 100 250" />
</sprite>
<sprite name="test2">
<image size="0 0 100% 100%" backcolor="200 100 050" />
</sprite>
<!--
==========================================
TEST
==========================================
-->
</sprites>