1
0
forked from 0ad/0ad
0ad/binaries/data/mods/official/gui/test/sprite1.xml
2004-09-05 10:21:56 +00:00

414 lines
18 KiB
XML
Executable File

<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE sprites SYSTEM "../gui.dtd">
<sprites>
<!--
==========================================
TEMPORARY IMAGES
==========================================
-->
<!-- Exit Button -->
<sprite name="exit_sprite">
<image texture="exit_button_16.png" texture-size="0 0 16 16" size="0 0 100% 100%" />
</sprite>
<sprite name="exit_sprite-over">
<image texture="exit_button_16-over.png" texture-size="0 0 16 16" size="0 0 100% 100%" />
</sprite>
<!-- WFG logo -->
<sprite name="wfg_logo_128">
<image texture="wfg_logo_128.tga" texture-size="0 0 128 128" size="0 0 128 128" />
</sprite>
<!-- Some more temps /Gee -->
<sprite name="test">
<image size="0 0 100% 100%" backcolor="100 100 250" />
</sprite>
<sprite name="test2">
<image size="0 0 100% 100%" backcolor="200 100 050" />
</sprite>
<!--
==========================================
PREGAME GUI
==========================================
-->
<sprite name="pregame-mainmenu-background">
<image texture="ui_pregame_mainmenu_background.png" real-texture-placement="0 0 1024 768" size="0 0 100% 100%" />
</sprite>
<sprite name="pregame-mainmenu-0ad-logo-480x218">
<image texture="ui_pregame_mainmenu_0ad_logo.png" real-texture-placement="0 0 480 218" size="0 0 100% 100%" />
</sprite>
<sprite name="pregame-mainmenu-wfg-logo-256x64">
<image texture="ui_pregame_mainmenu_wfg_logo.png" real-texture-placement="0 0 256 64" size="0 0 100% 100%" />
</sprite>
<sprite name="pregame-mainmenu-spbt">
<image texture="ui_pregame_mainmenu_spbt_over.png" real-texture-placement="1 1 151 142" size="0 0 100% 100%" />
</sprite>
<sprite name="tooltip-background">
<image texture="black_16x16.png" texture-size="0 0 16 16" size="0 0 100% 100%" />
</sprite>
<!--
==========================================
BOTTOM PANEL IN SESSION UI
==========================================
-->
<sprite name="session_panel_bg_left">
<image texture="ui_session_panel_bg_left.png" texture-size="0 0 512 512" size="0 0 258 161" />
</sprite>
<sprite name="session_panel_minimap_bg">
<image texture="ui_session_panel_minimap_bg.png" texture-size="0 0 256 256" size="0 0 256 256" />
</sprite>
<sprite name="session_panel_minimap_dummy">
<image texture="ui_session_panel_minimap_dummy.png" texture-size="0 0 256 256" size="0 0 256 256" />
</sprite>
<sprite name="session_panel_bg_middle">
<image texture="ui_session_panel_bg_middle.png" texture-size="0 0 1024 1024" size="0 0 531 161" />
</sprite>
<sprite name="session_panel_bg_right">
<image texture="ui_session_panel_bg_right.png" texture-size="0 0 256 256" size="0 0 241 161" />
</sprite>
<sprite name="session_panel_tabs_bg1">
<image texture="ui_session_panel_tabs_bg1.png" texture-size="0 0 256 256" size="0 0 59 145" />
</sprite>
<sprite name="session_panel_tabs_bg2">
<image texture="ui_session_panel_tabs_bg2.png" texture-size="0 0 256 256" size="0 0 190 145" />
</sprite>
<sprite name="session_panel_tabs_activetabbg">
<image texture="ui_session_panel_tabs_activetabbg.png" texture-size="0 0 64 64" size="0 0 40 40" />
</sprite>
<sprite name="icon_command">
<image texture="ui_session_panel_tabs_command_bt_32.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<sprite name="icon_buildcivil">
<image texture="ui_session_panel_tabs_buildcivil_bt_32.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<sprite name="icon_buildmil">
<image texture="ui_session_panel_tabs_buildmil_bt_32.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<sprite name="icon_formations">
<image texture="ui_session_panel_tabs_formations_bt_32.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<sprite name="icon_research">
<image texture="ui_session_panel_tabs_research_bt_32.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<!--
==========================================
RESOURCE ICONS
==========================================
-->
<sprite name="resource_food">
<image texture="ui_icon_resource_food_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<sprite name="resource_wood">
<image texture="ui_icon_resource_wood_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<sprite name="resource_stone">
<image texture="ui_icon_resource_stone_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<sprite name="resource_ore">
<image texture="ui_icon_resource_ore_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<sprite name="resource_population">
<image texture="ui_icon_resource_population_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<sprite name="resource_counter">
<image texture="ui_icon_resource_counter.png" texture-size="0 0 64 64" size="0 0 53 19" />
</sprite>
<sprite name="resource_counter_long">
<image texture="ui_icon_resource_counter_long.png" texture-size="0 0 64 64" size="0 0 62 19" />
</sprite>
<!--
==========================================
STATISTIC ICONS
==========================================
-->
<sprite name="statistic_attack">
<image texture="ui_icon_statistic_attack_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<sprite name="statistic_accuracy">
<image texture="ui_icon_statistic_accuracy_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<sprite name="statistic_los">
<image texture="ui_icon_statistic_los_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<sprite name="statistic_pierce">
<image texture="ui_icon_statistic_pierce_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<sprite name="statistic_hack">
<image texture="ui_icon_statistic_hack_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<sprite name="statistic_speed">
<image texture="ui_icon_statistic_speed_20.png" texture-size="0 0 32 32" size="0 0 20 20" />
</sprite>
<!--
==========================================
UNIT PORTRAIT ICONS
==========================================
-->
<!-- The Dude -->
<sprite name="portrait_unit_dude_lrg">
<image texture="ui_portrait_unit_dude_64.png" texture-size="0 0 64 64" size="0 0 64 64" />
</sprite>
<sprite name="portrait_unit_dude_sml">
<image texture="ui_portrait_unit_dude_32.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<sprite name="portrait_unit_dude_lrg_over">
<image texture="ui_portrait_unit_dude_64_over.png" texture-size="0 0 64 64" size="0 0 64 64" />
</sprite>
<sprite name="portrait_unit_dude_sml_over">
<image texture="ui_portrait_unit_dude_32_over.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<!-- The Dudette -->
<sprite name="portrait_unit_dudette_lrg">
<image texture="ui_portrait_unit_dudette_64.png" texture-size="0 0 64 64" size="0 0 64 64" />
</sprite>
<sprite name="portrait_unit_dudette_sml">
<image texture="ui_portrait_unit_dudette_32.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<sprite name="portrait_unit_dudette_lrg_over">
<image texture="ui_portrait_unit_dudette_64_over.png" texture-size="0 0 64 64" size="0 0 64 64" />
</sprite>
<sprite name="portrait_unit_dudette_sml_over">
<image texture="ui_portrait_unit_dudette_32_over.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<!--
==========================================
STRUCTURE PORTRAIT ICONS
==========================================
-->
<!-- Hellenic Civic Centre -->
<sprite name="portrait_structure_helecc_lrg">
<image texture="ui_portrait_structure_helecc_64.png" texture-size="0 0 64 64" size="0 0 64 64" />
</sprite>
<sprite name="portrait_structure_helecc_sml">
<image texture="ui_portrait_structure_helecc_32.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<!-- Hellenic House -->
<sprite name="portrait_structure_heleho_lrg">
<image texture="ui_portrait_structure_heleho_64.png" texture-size="0 0 64 64" size="0 0 64 64" />
</sprite>
<sprite name="portrait_structure_heleho_sml">
<image texture="ui_portrait_structure_heleho_32.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<!--
==========================================
TECH PORTRAIT ICONS
==========================================
-->
<!-- Axe Tech -->
<sprite name="portrait_tech_axe_lrg">
<image texture="ui_portrait_tech_axe_64.png" texture-size="0 0 64 64" size="0 0 64 64" />
</sprite>
<sprite name="portrait_tech_axe_sml">
<image texture="ui_portrait_tech_axe_32.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<!-- Tree Tech -->
<sprite name="portrait_tech_tree_lrg">
<image texture="ui_portrait_tech_tree_64.png" texture-size="0 0 64 64" size="0 0 64 64" />
</sprite>
<sprite name="portrait_tech_tree_sml">
<image texture="ui_portrait_tech_tree_32.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<!-- Wood Tech -->
<sprite name="portrait_tech_wood_lrg">
<image texture="ui_portrait_tech_wood_64.png" texture-size="0 0 64 64" size="0 0 64 64" />
</sprite>
<sprite name="portrait_tech_wood_sml">
<image texture="ui_portrait_tech_wood_32.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<!--
==========================================
FLORA PORTRAIT ICONS
==========================================
-->
<!-- Deciduous Tree -->
<sprite name="portrait_flora_deciduotree_lrg">
<image texture="ui_portrait_flora_deciduotree_64.png" texture-size="0 0 64 64" size="0 0 64 64" />
</sprite>
<sprite name="portrait_flora_deciduotree_sml">
<image texture="ui_portrait_flora_deciduotree_32.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<!--
==========================================
ACTION PORTRAIT ICONS
==========================================
-->
<!-- Build Action -->
<sprite name="portrait_action_build_lrg">
<image texture="ui_portrait_action_build_64.png" texture-size="0 0 64 64" size="0 0 64 64" />
</sprite>
<sprite name="portrait_action_build_sml">
<image texture="ui_portrait_action_build_32.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<!-- Chop Action -->
<sprite name="portrait_action_chop_lrg">
<image texture="ui_portrait_action_chop_64.png" texture-size="0 0 64 64" size="0 0 64 64" />
</sprite>
<sprite name="portrait_action_chop_sml">
<image texture="ui_portrait_action_chop_32.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<!--
==========================================
MISCELLANEOUS PORTRAIT ICONS
==========================================
-->
<!-- Placeholder for Missing Portrait -->
<sprite name="portrait_unknown_lrg">
<image texture="ui_portrait_unknown_64.png" texture-size="0 0 64 64" size="0 0 64 64" />
</sprite>
<sprite name="portrait_unknown_sml">
<image texture="ui_portrait_unknown_32.png" texture-size="0 0 32 32" size="0 0 32 32" />
</sprite>
<!--
==========================================
GENERIC BUTTONS
==========================================
-->
<sprite name="sprite1">
<!-- Starting with top left corner continuing in a clockwise manner -->
<image backcolor="255 255 255" size="0 1 1 100%-1" />
<image backcolor="255 255 255" size="0 0 100%-1 1" />
<image backcolor="64 64 64" size="100%-1 0 100% 100%" />
<image backcolor="64 64 64" size="0 100%-1 100%-1 100%" />
<image backcolor="128 128 128" size="100%-2 1 100%-1 100%-1" />
<image backcolor="128 128 128" size="1 100%-2 100%-1 100%-1" />
<!-- middle -->
<image texture="background.tga" texture-size="0 0 256 256" size="1 1 100%-2 100%-2" />
</sprite>
<sprite name="sprite4">
<image backcolor="50 50 50" size="0 0 100% 100%" />
</sprite>
<sprite name="sprite1-over">
<!-- Starting with top left corner continuing in a clockwise manner -->
<image backcolor="255 255 255" size="0 1 1 100%-1" />
<image backcolor="255 255 255" size="0 0 100%-1 1" />
<image backcolor="64 64 64" size="100%-1 0 100% 100%" />
<image backcolor="64 64 64" size="0 100%-1 100%-1 100%" />
<image backcolor="128 128 128" size="100%-2 1 100%-1 100%-1" />
<image backcolor="128 128 128" size="1 100%-2 100%-1 100%-1" />
<!-- middle -->
<image backcolor="200 0 0" size="1 1 100%-2 100%-2" />
<image texture="background.tga" texture-size="0 0 256 256" size="2 2 100%-3 100%-3" />
</sprite>
<sprite name="sprite1-ch">
<!-- Starting with top left corner continuing in a clockwise manner -->
<image backcolor="255 255 255" size="0 1 1 100%-1" />
<image backcolor="255 255 255" size="0 0 100%-1 1" />
<image backcolor="64 64 64" size="100%-1 0 100% 100%" />
<image backcolor="64 64 64" size="0 100%-1 100%-1 100%" />
<image backcolor="128 128 128" size="100%-2 1 100%-1 100%-1" />
<image backcolor="128 128 128" size="1 100%-2 100%-1 100%-1" />
<!-- middle -->
<image backcolor="212 208 200" size="4 4 100%-5 100%-5" z-level="1" />
<image backcolor="128 0 0" size="4 4 100%-5 100%-5" z-level="1" />
</sprite>
<sprite name="sprite1-pressed">
<image backcolor="64 64 64" size="0 0 100% 100%" />
<image backcolor="128 128 128" size="1 1 100%-1 100%-1" z-level="1" />
<image backcolor="212 208 200" size="2 2 100%-2 100%-2" z-level="2" />
</sprite>
<sprite name="sprite2">
<!-- Starting with top left corner continuing in a clockwise manner -->
<image backcolor="212 208 200" size="0 1 1 100%-1" />
<image backcolor="212 208 200" size="0 0 100%-1 1" />
<image backcolor="255 255 255" size="1 2 1 100%-2" />
<image backcolor="255 255 255" size="1 1 100%-2 2" />
<image backcolor="64 64 64" size="100%-1 0 100% 100%" />
<image backcolor="64 64 64" size="0 100%-1 100%-1 100%" />
<image backcolor="128 128 128" size="100%-2 1 100%-1 100%-1" />
<image backcolor="128 128 128" size="1 100%-2 100%-1 100%-1" />
<!-- middle -->
<image backcolor="212 208 200" size="2 2 100%-2 100%-2" />
</sprite>
<sprite name="sprite2-pressed">
<image backcolor="128 128 128" size="0 0 100% 100%" />
<image backcolor="212 208 200" size="1 1 100%-1 100%-1" z-level="1" />
</sprite>
<sprite name="grey">
<image backcolor="243 242 240" size="0 0 100% 100%" />
</sprite>
<sprite name="white-border">
<image backcolor="100 70 120" size="0 0 100% 100%" />
<image backcolor="255 255 255" size="-1 -1 100%+1 0" />
<image backcolor="255 255 255" size="-1 100% 100%+1 100%+1" />
<image backcolor="255 255 255" size="-1 0 0 100%" />
<image backcolor="255 255 255" size="100% 0 100%+1 100%" />
</sprite>
<sprite name="scroll">
<!--<image backcolor="128 128 128" size="0 0 100% 100%" />-->
<image backcolor="150 105 180" size="2 2 100%-2 100%-2" z-level="1" />
</sprite>
<sprite name="scroll-bar">
<!--<image backcolor="128 128 128" size="0 0 100% 100%" />-->
<image backcolor="150 105 180" size="2 0 100%-2 100%" z-level="1" />
</sprite>
</sprites>