2013-10-18 17:53:07 +02:00
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/* Copyright (C) 2013 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "FontMetrics.h"
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#include "graphics/Font.h"
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#include "graphics/FontManager.h"
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#include "ps/Filesystem.h"
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#include "ps/CLogger.h"
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#include "renderer/Renderer.h"
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2013-10-18 18:15:42 +02:00
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CFontMetrics::CFontMetrics(CStrIntern font)
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2013-10-18 17:53:07 +02:00
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{
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m_Font = g_Renderer.GetFontManager().LoadFont(font);
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}
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int CFontMetrics::GetLineSpacing() const
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{
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// Return some arbitrary default if the font failed to load, so that the
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// user of CFontMetrics doesn't have to care about failures
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if (!m_Font)
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return 12;
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return m_Font->GetLineSpacing();
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}
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int CFontMetrics::GetHeight() const
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{
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if (!m_Font)
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return 6;
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return m_Font->GetHeight();
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}
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int CFontMetrics::GetCharacterWidth(wchar_t c) const
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{
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if (!m_Font)
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return 6;
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return m_Font->GetCharacterWidth(c);
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}
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void CFontMetrics::CalculateStringSize(const wchar_t* string, int& w, int& h) const
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{
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if (!m_Font)
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w = h = 0;
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else
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m_Font->CalculateStringSize(string, w, h);
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}
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