2004-11-11 08:11:00 +01:00
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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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2005-03-29 22:50:04 +02:00
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<Entity Parent="template_unit">
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2004-11-11 08:11:00 +01:00
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<Traits>
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<Id
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generic="Generic Cavalry Unit"
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class2="Cavalry"
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2005-01-04 00:27:36 +01:00
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personal1="male_names_1st.csv"
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personal2="male_names_2nd.csv"
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2004-11-11 08:11:00 +01:00
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type.unit.group.military="true"
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type.unit.mounted="true"
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2005-01-04 00:27:36 +01:00
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type.unit.weapon="true"
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2004-11-11 08:11:00 +01:00
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type.unit.material.organic="true"
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type.unit.group.citizensoldier="true"
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type.unit.group.worker="true"
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/>
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2005-01-04 00:27:36 +01:00
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<!-- Should stop 3 hack, 1 pierce damage... -->
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<Armour
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value="4"
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crush="0.0"
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hack="0.75"
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pierce="0.25"
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/>
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2004-11-16 22:15:34 +01:00
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<Loot
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2004-11-17 07:25:30 +01:00
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up="200"
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2004-11-16 22:15:34 +01:00
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food="1"
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wood="1"
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stone="1"
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ore="1"
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/>
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2004-11-17 07:25:30 +01:00
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<Up
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curr="0"
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rank="1"
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req="900"
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/>
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2004-11-11 08:11:00 +01:00
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</Traits>
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<Footprint Radius="1.5"/>
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<Actions>
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2005-01-04 00:27:36 +01:00
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<!-- 2 hack, 2 pierce damage... -->
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<Attack
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range="2.0"
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damage="4"
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crush="0.0"
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hack="0.5"
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pierce="0.5"
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/>
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2005-04-16 19:33:29 +02:00
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<Gather>
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<Food>
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<Meat speed="2" />
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</Food>
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</Gather>
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2004-11-11 08:11:00 +01:00
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<Move
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2005-01-16 07:01:51 +01:00
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speed="10.0"
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2004-11-11 08:11:00 +01:00
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turningRadius="1.0"
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/>
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</Actions>
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</Entity>
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