0ad/binaries/data/mods/public/gui/gamesetup/gamesetup.xml

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<?xml version="1.0" encoding="utf-8"?>
<objects>
<script file="gui/common/network.js"/>
<script file="gui/common/functions_civinfo.js"/>
<script file="gui/common/functions_global_object.js"/>
<script file="gui/common/functions_utility.js"/>
<script file="gui/gamesetup/gamesetup.js"/>
<!-- After gamesetup.js which defines g_VictoryConditions -->
<script directory="gui/gamesetup/victory_conditions/"/>
<!-- Add a translucent black background to fade out the menu page -->
<object type="image" style="ModernWindow" size="0 0 100% 100%">
<object style="TitleText" type="text" size="50%-128 4 50%+128 36">
<translatableAttribute id="caption">Match Setup</translatableAttribute>
</object>
<object type="image" style="ModernDialog" size="50%-190 50%-80 50%+190 50%+80" name="loadingWindow">
<object type="text" style="TitleText" size="50%-128 0%-16 50%+128 16">
<translatableAttribute id="caption">Loading</translatableAttribute>
</object>
<object type="text" style="ModernLabelText">
<translatableAttribute id="caption">Loading map data. Please wait...</translatableAttribute>
</object>
</object>
<object hidden="true" name="setupWindow">
<action on="Tick">
onTick();
</action>
<!-- Player assignments -->
<object size="24 49 100%-440 345" type="image" sprite="ModernDarkBoxGold" name="playerAssignmentsPanel">
<object size="0 6 100% 30">
<object name="playerNameHeading" type="text" style="ModernLabelText" size="0 0 22% 100%">
<translatableAttribute id="caption">Player Name</translatableAttribute>
</object>
<object name="playerPlacementHeading" type="text" style="ModernLabelText" size="22%+5 0 50%+35 100%">
<translatableAttribute id="caption">Player Placement</translatableAttribute>
</object>
<object name="playerCivHeading" type="text" style="ModernLabelText" size="50%+65 0 85%-26 100%">
<translatableAttribute id="caption">Civilization</translatableAttribute>
</object>
<object name="civInfoButton"
type="button"
sprite="iconInfoGold"
sprite_over="iconInfoWhite"
size="67.5%+68 0 67.5%+84 16"
tooltip_style="onscreenToolTip"
>
<translatableAttribute id="tooltip">View civilization info</translatableAttribute>
<action on="Press"><![CDATA[
Engine.PushGuiPage("page_civinfo.xml");
]]></action>
</object>
<object name="playerTeamHeading" type="text" style="ModernLabelText" size="85%+5 0 100%-5 100%">
<translatableAttribute id="caption">Team</translatableAttribute>
</object>
</object>
<object size="1 36 100%-1 100%">
<repeat count="8">
<object name="playerBox[n]" size="0 0 100% 32" hidden="true">
<object name="playerColor[n]" type="image" size="0 0 100% 100%"/>
<object name="playerName[n]" type="text" style="ModernLabelText" size="0 2 22% 30"/>
<object name="playerAssignment[n]" type="dropdown" style="ModernDropDown" size="22%+5 2 50%+35 30" tooltip_style="onscreenToolTip">
<translatableAttribute id="tooltip">Select player.</translatableAttribute>
</object>
<object name="playerAssignmentText[n]" type="text" style="ModernLabelText" size="22%+5 0 50%+35 30"/>
<object name="playerConfig[n]" type="button" style="StoneButton" size="50%+40 4 50%+64 28"
tooltip_style="onscreenToolTip"
font="sans-bold-stroke-12"
sprite="ModernGear"
sprite_over="ModernGearHover"
sprite_pressed="ModernGearPressed"
>
<translatableAttribute id="tooltip">Configure AI settings.</translatableAttribute>
</object>
<object name="playerCiv[n]" type="dropdown" style="ModernDropDown" size="50%+69 2 85% 30" tooltip_style="onscreenToolTip">
<translatableAttribute id="tooltip">Select player's civilization.</translatableAttribute>
</object>
<object name="playerCivText[n]" type="text" style="ModernLabelText" size="50%+65 0 85% 30"/>
<object name="playerTeam[n]" type="dropdown" style="ModernDropDown" size="85%+5 2 100%-5 30" tooltip_style="onscreenToolTip">
<translatableAttribute id="tooltip">Select player's team.</translatableAttribute>
</object>
<object name="playerTeamText[n]" type="text" style="ModernLabelText" size="85%+5 0 100%-5 100%"/>
</object>
</repeat>
</object>
</object>
<object size="24 64 100%-460 358" type="image" sprite="CoverFillDark" name="playerAssignmentsPanelCover" hidden="true"/>
<!-- Map selection -->
<object size="100%-425 355 100%-285 470" name="mapTypeSelectionTooltip">
<object type="text" style="ModernRightLabelText" size="0 0 100% 30">
<translatableAttribute id="caption">Map Type:</translatableAttribute>
</object>
<object type="text" style="ModernRightLabelText" size="0 32 100% 62">
<translatableAttribute id="caption">Map Filter:</translatableAttribute>
</object>
<object type="text" style="ModernRightLabelText" size="0 64 100% 94">
<translatableAttribute id="caption">Select Map:</translatableAttribute>
</object>
<object type="text" style="ModernRightLabelText" size="0 96 100% 126">
<translatableAttribute id="caption">Number of Players:</translatableAttribute>
</object>
<object name="mapSizeDesc" type="text" style="ModernRightLabelText" size="0 128 100% 158">
<translatableAttribute id="caption">Map Size:</translatableAttribute>
</object>
</object>
<object size="100%-275 355 100%-25 470" name="mapFilterSelectionTooltip">
<object name="mapTypeText" type="text" style="ModernLeftLabelText" size="0 0 100% 30" hidden="true"/>
<object name="mapFilterText" type="text" style="ModernLeftLabelText" size="0 32 100% 62" hidden="true"/>
<object name="mapSelectionText" type="text" style="ModernLeftLabelText" size="0 64 100% 94" hidden="true"/>
<object name="mapSizeText" type="text" style="ModernLeftLabelText" size="0 128 100% 158" hidden="true"/>
</object>
<object name="mapTypeSelection"
type="dropdown"
style="ModernDropDown"
size="100%-275 355 100%-25 383"
tooltip_style="onscreenToolTip">
<translatableAttribute id="tooltip">Select a map type.</translatableAttribute>
<action on="SelectionChange">selectMapType(this.list_data[this.selected]);</action>
</object>
<object name="mapFilterSelection"
type="dropdown"
style="ModernDropDown"
size="100%-275 387 100%-25 415"
tooltip_style="onscreenToolTip">
<translatableAttribute id="tooltip">Select a map filter.</translatableAttribute>
<action on="SelectionChange">selectMapFilter(this.list_data[this.selected]);</action>
</object>
<object size="100%-275 419 100%-25 447" name="mapSelectionPannel">
<object name="mapSelection"
style="ModernDropDown"
type="dropdown"
size="0 0 100% 100%"
tooltip_style="onscreenToolTip">
<translatableAttribute id="tooltip">Select a map to play on.</translatableAttribute>
<action on="SelectionChange">
if (this.list_data[this.selected])
selectMap(this.list_data[this.selected]);
</action>
</object>
</object>
<object name="numPlayersText" size="100%-275 451 100%-25 483" type="text" style="ModernLeftLabelText"/>
<object name="numPlayersSelection"
type="dropdown"
style="ModernDropDown"
size="100%-275 451 100%-25 479"
tooltip_style="onscreenToolTip">
<translatableAttribute id="tooltip">Select number of players.</translatableAttribute>
<action on="SelectionChange">selectNumPlayers(this.list_data[this.selected]);</action>
</object>
<object name="mapSize" size="100%-275 483 100%-25 511" type="dropdown" style="ModernDropDown" hidden="true" tooltip_style="onscreenToolTip">
<translatableAttribute id="tooltip">Select map size. (Larger sizes may reduce performance.)</translatableAttribute>
</object>
<!-- Map Preview -->
<object type="image" sprite="ModernDarkBoxGold" name="gamePreviewBox" size="100%-426 49 100%-24 345">
<object type="image" sprite="snMapPreview" size="1 1 401 294" name="mapPreview"/>
</object>
<!-- Map Description -->
<object size="100%-425 529 100%-25 100%-60">
<object name="mapInfoName" type="text" style="ModernLeftLabelText" size="0 0 100%-120 30"/>
<object type="image" sprite="ModernDarkBoxGold" size="0 30 100% 100%">
<object name="mapInfoDescription" type="text" style="MapDescription" size="0 0 100% 100%"/>
</object>
</object>
<!-- Chat window -->
<object name="chatPanel" size="24 355 100%-440 100%-58" type="image" sprite="ModernDarkBoxGold">
<object name="chatText" size="2 2 100%-2 100%-26" type="text" style="ChatPanel"/>
<object name="chatInput" size="4 100%-24 100%-76 100%-4" type="input" style="ModernInput">
<action on="Press">submitChatInput();</action>
<action on="Tab">
var players = [];
for (var player in g_PlayerAssignments)
players.push(g_PlayerAssignments[player]);
autoCompleteNick("chatInput", players);
</action>
</object>
<object size="100%-72 100%-24 100%-4 100%-4" type="button" style="StoneButton">
<translatableAttribute id="caption">Send</translatableAttribute>
<action on="Press">submitChatInput();</action>
</object>
</object>
<!-- Tooltip -->
<object name="onscreenToolTip"
type="text"
font="sans-14"
textcolor="white"
sprite="BackgroundTranslucent"
hidden="true"
size="20 100%-56 100%-312 100%-24"
/>
<!-- Start/Ready Button -->
<object
name="startGame"
type="button"
style="StoneButton"
size="100%-164 100%-52 100%-24 100%-24"
tooltip_style="onscreenToolTip"
enabled="false"
>
<translatableAttribute id="caption">Start game!</translatableAttribute>
<translatableAttribute id="tooltip">Start a new game with the current settings.</translatableAttribute>
<action on="Press">
if (g_IsController)
launchGame();
else
toggleReady();
</action>
</object>
<!-- Cancel Button -->
<object
name="cancelGame"
type="button"
style="StoneButton"
size="100%-308 100%-52 100%-168 100%-24"
tooltip_style="onscreenToolTip"
>
<translatableAttribute id="caption">Back</translatableAttribute>
<action on="Press">
<![CDATA[
cancelSetup();
if(!Engine.HasXmppClient())
Engine.SwitchGuiPage("page_pregame.xml");
else
Engine.SwitchGuiPage("page_lobby.xml");
]]>
</action>
</object>
<!-- Options -->
<object name="gameOptionsBox" size="100%-425 529 100%-25 525">
<!-- More Options Button -->
<object
name="showMoreOptions"
type="button"
style="StoneButton"
size="100%-120 0 100% 28"
tooltip_style="onscreenToolTip"
>
<translatableAttribute id="caption">More Options</translatableAttribute>
<translatableAttribute id="tooltip">See more game options</translatableAttribute>
<action on="Press">toggleMoreOptions();</action>
</object>
<!-- End Options -->
</object>
<!-- More Options -->
<object hidden="true" name="moreOptionsFade" type="image" z="60" sprite="ModernFade"/>
<object name="moreOptions" type="image" sprite="ModernDialog" size="50%-200 50%-195 50%+200 50%+190" z="70" hidden="true">
<object style="ModernLabelText" type="text" size="50%-128 -18 50%+128 14">
<translatableAttribute id="caption">More Options</translatableAttribute>
</object>
<object size="14 38 94% 66">
<object size="0 0 40% 28" type="text" style="ModernRightLabelText">
<translatableAttribute id="caption">Game Speed:</translatableAttribute>
</object>
<object name="gameSpeedText" size="40% 0 100% 100%" type="text" style="ModernLeftLabelText"/>
<object name="gameSpeed" size="40%+10 0 100% 28" type="dropdown" style="ModernDropDown" hidden="true" tooltip_style="onscreenToolTip">
<translatableAttribute id="tooltip">Select game speed.</translatableAttribute>
</object>
</object>
<object size="14 68 94% 96">
<object size="0 0 40% 28" type="text" style="ModernRightLabelText">
<translatableAttribute id="caption">Victory Condition:</translatableAttribute>
</object>
<object name="victoryConditionText" size="40% 0 100% 100%" type="text" style="ModernLeftLabelText"/>
<object name="victoryCondition" size="40%+10 0 100% 28" type="dropdown" style="ModernDropDown" hidden="true" tooltip_style="onscreenToolTip">
<translatableAttribute id="tooltip">Select victory condition.</translatableAttribute>
</object>
</object>
<object size="14 98 94% 126">
<object size="0 0 40% 28" type="text" style="ModernRightLabelText">
<translatableAttribute id="caption">Population Cap:</translatableAttribute>
</object>
<object name="populationCapText" size="40% 0 100% 100%" type="text" style="ModernLeftLabelText"/>
<object name="populationCap" size="40%+10 0 100% 28" type="dropdown" style="ModernDropDown" hidden="true" tooltip_style="onscreenToolTip">
<translatableAttribute id="tooltip">Select population cap.</translatableAttribute>
</object>
</object>
<object size="14 128 94% 156">
<object size="0 0 40% 28" type="text" style="ModernRightLabelText">
<translatableAttribute id="caption">Starting Resources:</translatableAttribute>
</object>
<object name="startingResourcesText" size="40% 0 100% 100%" type="text" style="ModernLeftLabelText"/>
<object name="startingResources" size="40%+10 0 100% 28" type="dropdown" style="ModernDropDown" hidden="true" tooltip_style="onscreenToolTip">
<translatableAttribute id="tooltip">Select the game's starting resources.</translatableAttribute>
</object>
</object>
<object size="14 158 94% 186">
<object size="0 0 40% 28" type="text" style="ModernRightLabelText">
<translatableAttribute id="caption" comment="Make sure to differentiate between the revealed map and explored map options!">Revealed Map:</translatableAttribute>
</object>
<object name="revealMapText" size="40% 0 100% 28" type="text" style="ModernLeftLabelText"/>
<object name="revealMap" size="40%+10 5 40%+30 100%-5" type="checkbox" style="ModernTickBox" hidden="true" tooltip_style="onscreenToolTip">
<translatableAttribute id="tooltip" comment="Make sure to differentiate between the revealed map and explored map options!">Toggle revealed map (see everything).</translatableAttribute>
</object>
</object>
<object size="14 188 94% 216">
<object size="0 0 40% 28" type="text" style="ModernRightLabelText">
<translatableAttribute id="caption" comment="Make sure to differentiate between the revealed map and explored map options!">Explored Map:</translatableAttribute>
</object>
<object name="exploreMapText" size="40% 0 100% 28" type="text" style="ModernLeftLabelText"/>
<object name="exploreMap" size="40%+10 5 40%+30 100%-5" type="checkbox" style="ModernTickBox" hidden="true" tooltip_style="onscreenToolTip">
<translatableAttribute id="tooltip" comment="Make sure to differentiate between the revealed map and explored map options!">Toggle explored map (see initial map).</translatableAttribute>
</object>
</object>
<object size="14 218 94% 246">
<object size="0 0 40% 28" type="text" style="ModernRightLabelText">
<translatableAttribute id="caption">Disable Treasures:</translatableAttribute>
</object>
<object name="disableTreasuresText" size="40% 0 100% 28" type="text" style="ModernLeftLabelText"/>
<object name="disableTreasures" size="40%+10 5 40%+30 100%-5" type="checkbox" style="ModernTickBox" hidden="true" tooltip_style="onscreenToolTip">
<translatableAttribute id="tooltip">Disable all treasures on the map.</translatableAttribute>
</object>
</object>
<object size="14 248 94% 276">
<object size="0 0 40% 28" type="text" style="ModernRightLabelText">
<translatableAttribute id="caption">Teams Locked:</translatableAttribute>
</object>
<object name="lockTeamsText" size="40% 0 100% 28" type="text" style="ModernLeftLabelText"/>
<object name="lockTeams" size="40%+10 5 40%+30 100%-5" type="checkbox" style="ModernTickBox" hidden="true" tooltip_style="onscreenToolTip">
<translatableAttribute id="tooltip">Toggle locked teams.</translatableAttribute>
</object>
</object>
<object name="optionCheats" size="14 278 94% 306" hidden="true">
<object size="0 0 40% 28" type="text" style="ModernRightLabelText">
<translatableAttribute id="caption">Cheats:</translatableAttribute>
</object>
<object name="enableCheatsText" size="40% 0 100% 28" type="text" style="ModernLeftLabelText"/>
<object name="enableCheats" size="40%+10 5 40%+30 100%-5" type="checkbox" style="ModernTickBox" hidden="true" tooltip_style="onscreenToolTip">
<translatableAttribute id="tooltip">Toggle the usability of cheats.</translatableAttribute>
</object>
</object>
<object name="optionRating" size="14 308 94% 336" hidden="true">
<object size="0 0 40% 28" hidden="false" type="text" style="ModernRightLabelText">
<translatableAttribute id="caption">Rated Game:</translatableAttribute>
</object>
<object name="enableRatingText" size="40% 0 100% 28" type="text" style="ModernLeftLabelText"/>
<object name="enableRating" size="40%+10 5 40%+30 100%-5" type="checkbox" style="ModernTickBox" hidden="true" tooltip_style="onscreenToolTip">
<translatableAttribute id="tooltip">Toggle if this game will be rated for the leaderboard.</translatableAttribute>
</object>
</object>
<!-- Hide More Options Button -->
<object
name="hideMoreOptions"
type="button"
style="StoneButton"
size="50%-70 340 50%+70 366"
tooltip_style="onscreenToolTip"
>
<translatableAttribute id="caption">OK</translatableAttribute>
<translatableAttribute id="tooltip">Close more game options window</translatableAttribute>
<action on="Press">toggleMoreOptions();</action>
</object>
<!-- End More Options -->
</object>
</object>
</object>
</objects>