0ad/binaries/data/mods/public/art/skeletons/boar.xml

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<skeletons>
<standard_skeleton title="Boar" id="Boar">
<bone name="BoarArmature">
<bone name="Body">
<bone name="Body2">
<bone name="Rear">
<bone name="Tail" />
<bone name="Hip_Left">
<bone name="Back_Leg_Left">
<bone name="Shin_Left">
<bone name="Back_Foot_Left" />
</bone>
</bone>
</bone>
<bone name="Hip_Right">
<bone name="Back_Leg_Right">
<bone name="Shin_Right">
<bone name="Back_Foot_Right" />
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
<bone name="Neck">
<bone name="Head">
<bone name="Ear_Left" />
<bone name="Ear_Right" />
</bone>
</bone>
<bone name="Shoulder_Left">
<bone name="Front_Leg_Left">
<bone name="Forearm_Left">
<bone name="Front_Foot_Left" />
</bone>
</bone>
</bone>
<bone name="Shoulder_Right">
<bone name="Front_Leg_Right">
<bone name="Forearm_Right">
<bone name="Front_Foot_Right" />
</bone>
</bone>
</bone>
</bone>
</standard_skeleton>
<skeleton title="Boar" target="Boar">
<identifier><root>BoarArmature_</root></identifier>
<bone name="BoarArmature"><target>BoarArmature</target>
<bone name="Body"><target>Body</target>
<bone name="Body2"><target>Body2</target>
<bone name="Rear"><target>Rear</target>
<bone name="Tail"><target>Tail</target></bone>
<bone name="Hip_Left"><target>Hip_Left</target>
<bone name="Back_Leg_Left"><target>Back_Leg_Left</target>
<bone name="Shin_Left"><target>Shin_Left</target>
<bone name="Back_Foot_Left"><target>Back_Foot_Left</target></bone>
</bone>
</bone>
</bone>
<bone name="Hip_Right"><target>Hip_Right</target>
<bone name="Back_Leg_Right"><target>Back_Leg_Right</target>
<bone name="Shin_Right"><target>Shin_Right</target>
<bone name="Back_Foot_Right"><target>Back_Foot_Right</target></bone>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
<bone name="Neck"><target>Neck</target>
<bone name="Head"><target>Head</target>
<bone name="Ear_Left"><target>Ear_Left</target></bone>
<bone name="Ear_Right"><target>Ear_Right</target></bone>
</bone>
</bone>
<bone name="Shoulder_Left"><target>Shoulder_Left</target>
<bone name="Front_Leg_Left"><target>Front_Leg_Left</target>
<bone name="Forearm_Left"><target>Forearm_Left</target>
<bone name="Front_Foot_Left"><target>Front_Foot_Left</target></bone>
</bone>
</bone>
</bone>
<bone name="Shoulder_Right"><target>Shoulder_Right</target>
<bone name="Front_Leg_Right"><target>Front_Leg_Right</target>
<bone name="Forearm_Right"><target>Forearm_Right</target>
<bone name="Front_Foot_Right"><target>Front_Foot_Right</target></bone>
</bone>
</bone>
</bone>
</bone>
</skeleton>
</skeletons>