0ad/binaries/data/mods/public/art/actors/structures/gravestone.xml

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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/gravestone.dae</mesh>
<textures><texture file="structural/gravestone.dds" name="baseTex"/></textures>
</variant>
</group>
</actor>