0ad/source/lib/posix/posix.cpp

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/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "posix.h"
#if ARCH_IA32
# include "lib/sysdep/arch/ia32/ia32_asm.h"
#endif
#if !HAVE_C99_MATH
float rintf(float f)
{
#if ARCH_IA32
return ia32_asm_rintf(f);
#else
return (float)(int)f;
#endif
}
double rint(double d)
{
#if ARCH_IA32
return ia32_asm_rint(d);
#else
return (double)(int)d;
#endif
}
float fminf(float a, float b)
{
#if ARCH_IA32
return ia32_asm_fminf(a, b);
#else
return (a < b)? a : b;
#endif
}
float fmaxf(float a, float b)
{
#if ARCH_IA32
return ia32_asm_fmaxf(a, b);
#else
return (a > b)? a : b;
#endif
}
size_t fpclassifyd(double d)
{
#if ARCH_IA32
return ia32_asm_fpclassifyd(d);
#else
// really sucky stub implementation; doesn't attempt to cover all cases.
if(d != d)
return FP_NAN;
else
return FP_NORMAL;
#endif
}
size_t fpclassifyf(float f)
{
#if ARCH_IA32
return ia32_asm_fpclassifyf(f);
#else
const double d = (double)f;
return fpclassifyd(d);
#endif
}
#endif // #if !HAVE_C99_MATH
#if EMULATE_WCSDUP
wchar_t* wcsdup(const wchar_t* str)
{
const size_t num_chars = wcslen(str);
wchar_t* dst = (wchar_t*)malloc((num_chars+1)*sizeof(wchar_t)); // note: wcsdup is required to use malloc
if(!dst)
return 0;
SAFE_WCSCPY(dst, str);
return dst;
}
#endif