0ad/source/lib/res/graphics/tex_dds.cpp

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#include "precompiled.h"
#include "lib/byte_order.h"
#include "tex_codec.h"
// NOTE: the convention is bottom-up for DDS, but there's no way to tell.
// defs modified from ddraw header
#pragma pack(push, 1)
// DDPIXELFORMAT.dwFlags
#define DDPF_ALPHAPIXELS 0x00000001
typedef struct
{
u32 dwSize; // size of structure (32)
u32 dwFlags; // indicates which fields are valid
u32 dwFourCC; // (DDPF_FOURCC) FOURCC code, "DXTn"
u32 dwReserved1[5]; // reserved
}
DDPIXELFORMAT;
typedef struct
{
u32 dwCaps[4];
}
DDSCAPS2;
// DDSURFACEDESC2.dwFlags
#define DDSD_HEIGHT 0x00000002
#define DDSD_WIDTH 0x00000004
#define DDSD_PIXELFORMAT 0x00001000
#define DDSD_MIPMAPCOUNT 0x00020000
typedef struct
{
u32 dwSize; // size of structure (124)
u32 dwFlags; // indicates which fields are valid
u32 dwHeight; // height of main image (pixels)
u32 dwWidth; // width of main image (pixels)
u32 dwLinearSize; // (DDSD_LINEARSIZE): total image size
u32 dwDepth; // (DDSD_DEPTH) vol. textures: vol. depth
u32 dwMipMapCount; // (DDSD_MIPMAPCOUNT) total # levels
u32 dwReserved1[11]; // reserved
DDPIXELFORMAT ddpfPixelFormat; // pixel format description of the surface
DDSCAPS2 ddsCaps; // direct draw surface capabilities
u32 dwReserved2; // reserved
}
DDSURFACEDESC2;
#pragma pack(pop)
static int dds_decompress(Tex* t)
{
uint w = t->w, h = t->h;
if(w==0 || h==0 || w%4 || h%4)
return ERR_TEX_FMT_INVALID;
int dxt = t->flags & TEX_DXT;
debug_assert(dxt == 1 || dxt == 3 || dxt == 5);
u8* data = tex_get_data(t);
/*
GLsizei blocks_w = (GLsizei)(round_up(w, 4) / 4);
GLsizei blocks_h = (GLsizei)(round_up(h, 4) / 4);
GLsizei blocks = blocks_w * blocks_h;
GLsizei size = blocks * 16 * (base_fmt == GL_RGB ? 3 : 4);
GLsizei pitch = size / (blocks_h*4);
UNUSED2(pitch);
void* rgb_data = malloc(size);
debug_assert(imageSize == blocks * (dxt1? 8 : 16));
// This code is inefficient, but I don't care:
for(GLsizei block_y = 0; block_y < blocks_h; ++block_y)
for(GLsizei block_x = 0; block_x < blocks_w; ++block_x)
{
int c0_a = 255, c1_a = 255, c2_a = 255, c3_a = 255;
u8* alpha = NULL;
u8 dxt5alpha[8];
if(!dxt1)
{
alpha = (u8*)data;
data = (char*)data + 8;
if(dxt5)
{
dxt5alpha[0] = alpha[0];
dxt5alpha[1] = alpha[1];
if(alpha[0] > alpha[1])
{
dxt5alpha[2] = (6*alpha[0] + 1*alpha[1] + 3)/7;
dxt5alpha[3] = (5*alpha[0] + 2*alpha[1] + 3)/7;
dxt5alpha[4] = (4*alpha[0] + 3*alpha[1] + 3)/7;
dxt5alpha[5] = (3*alpha[0] + 4*alpha[1] + 3)/7;
dxt5alpha[6] = (2*alpha[0] + 5*alpha[1] + 3)/7;
dxt5alpha[7] = (1*alpha[0] + 6*alpha[1] + 3)/7;
}
else
{
dxt5alpha[2] = (4*alpha[0] + 1*alpha[1] + 2)/5;
dxt5alpha[3] = (3*alpha[0] + 2*alpha[1] + 2)/5;
dxt5alpha[4] = (2*alpha[0] + 3*alpha[1] + 2)/5;
dxt5alpha[5] = (1*alpha[0] + 4*alpha[1] + 2)/5;
dxt5alpha[6] = 0;
dxt5alpha[7] = 255;
}
}
}
u16 c0 = *(u16*)( (char*)data + 0 );
u16 c1 = *(u16*)( (char*)data + 2 );
u32 bits = *(u32*)( (char*)data + 4 );
data = (char*)data + 8;
// Unpack 565, and copy high bits to low bits
int c0_r = ((c0>>8)&0xF8) | ((c0>>13)&7);
int c1_r = ((c1>>8)&0xF8) | ((c1>>13)&7);
int c0_g = ((c0>>3)&0xFC) | ((c0>>9 )&3);
int c1_g = ((c1>>3)&0xFC) | ((c1>>9 )&3);
int c0_b = ((c0<<3)&0xF8) | ((c0>>2 )&7);
int c1_b = ((c1<<3)&0xF8) | ((c1>>2 )&7);
int c2_r, c2_g, c2_b;
int c3_r, c3_g, c3_b;
if(!dxt1 || c0 > c1)
{
c2_r = (c0_r*2+c1_r+1)/3; c2_g = (c0_g*2+c1_g+1)/3; c2_b = (c0_b*2+c1_b+1)/3;
c3_r = (c0_r+2*c1_r+1)/3; c3_g = (c0_g+2*c1_g+1)/3; c3_b = (c0_b+2*c1_b+1)/3;
}
else
{
c2_r = (c0_r+c1_r)/2; c2_g = (c0_g+c1_g)/2; c2_b = (c0_b+c1_b)/2;
c3_r = c3_g = c3_b = c3_a = 0;
}
if(base_fmt == GL_RGB)
{
int i = 0;
for(int y = 0; y < 4; ++y)
{
u8* out = (u8*)rgb_data + ((block_y*4+y)*blocks_w*4 + block_x*4) * 3;
for(int x = 0; x < 4; ++x, ++i)
{
switch((bits >> (2*i)) & 3) {
case 0: *out++ = c0_r; *out++ = c0_g; *out++ = c0_b; break;
case 1: *out++ = c1_r; *out++ = c1_g; *out++ = c1_b; break;
case 2: *out++ = c2_r; *out++ = c2_g; *out++ = c2_b; break;
case 3: *out++ = c3_r; *out++ = c3_g; *out++ = c3_b; break;
}
}
}
}
else
{
int i = 0;
for(int y = 0; y < 4; ++y)
{
u8* out = (u8*)rgb_data + ((block_y*4+y)*blocks_w*4 + block_x*4) * 4;
for(int x = 0; x < 4; ++x, ++i)
{
int a = 0; // squelch bogus uninitialized warning
switch((bits >> (2*i)) & 3) {
case 0: *out++ = c0_r; *out++ = c0_g; *out++ = c0_b; a = c0_a; break;
case 1: *out++ = c1_r; *out++ = c1_g; *out++ = c1_b; a = c1_a; break;
case 2: *out++ = c2_r; *out++ = c2_g; *out++ = c2_b; a = c2_a; break;
case 3: *out++ = c3_r; *out++ = c3_g; *out++ = c3_b; a = c3_a; break;
}
if(dxt3)
{
a = (int)((*(u64*)alpha >> (4*i)) & 0xF);
a |= a<<4; // copy low bits to high bits
}
else if(dxt5)
{
a = dxt5alpha[(*(u64*)(alpha+2) >> (3*i)) & 0x7];
}
*out++ = a;
}
}
}
}
*/
return 0;
}
static int dds_transform(Tex* t, uint transforms)
{
const int is_dxt = t->flags & TEX_DXT, transform_dxt = transforms & TEX_DXT;
// requesting decompression
if(is_dxt && transform_dxt)
return dds_decompress(t);
// both are DXT (unsupported; there are no flags we can change while
// compressed) or requesting compression (not implemented) or
// both not DXT (nothing we can do) - bail.
else
return TEX_CODEC_CANNOT_HANDLE;
}
static bool dds_is_hdr(const u8* file)
{
return *(u32*)file == FOURCC('D','D','S',' ');
}
static bool dds_is_ext(const char* ext)
{
return !stricmp(ext, "dds");
}
static size_t dds_hdr_size(const u8* UNUSED(file))
{
return 4+sizeof(DDSURFACEDESC2);
}
static int dds_decode(DynArray* da, Tex* t)
{
u8* file = da->base;
const DDSURFACEDESC2* hdr = (const DDSURFACEDESC2*)(file+4);
const u32 sd_size = read_le32(&hdr->dwSize);
const u32 sd_flags = read_le32(&hdr->dwFlags);
const u32 h = read_le32(&hdr->dwHeight);
const u32 w = read_le32(&hdr->dwWidth);
u32 mipmaps = read_le32(&hdr->dwMipMapCount);
const u32 pf_size = read_le32(&hdr->ddpfPixelFormat.dwSize);
const u32 pf_flags = read_le32(&hdr->ddpfPixelFormat.dwFlags);
const u32 fourcc = hdr->ddpfPixelFormat.dwFourCC;
// compared against FOURCC, which takes care of endian conversion.
// we'll use these fields; make sure they're present below.
// note: we can't guess image dimensions if not specified -
// the image isn't necessarily square.
const u32 sd_req_flags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
// make sure fields that aren't indicated as valid are zeroed.
if(!(sd_flags & DDSD_MIPMAPCOUNT))
mipmaps = 0;
// determine flags and bpp.
// we store DXT format (one of {1,3,5}) in flags & TEX_DXT.
//
// unfortunately there are problems with some DDS headers:
// - DXTex doesn't set the required dwPitchOrLinearSize field -
// MS can't even write out their own file format correctly. *sigh*
// it's needed by OpenGL, so we calculate it from w, h, and bpp.
// - pf_flags & DDPF_ALPHAPIXELS can only be used to check for
// DXT1a (the only way to detect it); we have observed some DXT3 files
// that don't have it set. grr
int bpp = 0;
int flags = 0;
switch(fourcc)
{
case FOURCC('D','X','T','1'):
bpp = 4;
flags |= 1;
if(pf_flags & DDPF_ALPHAPIXELS)
flags |= TEX_ALPHA;
break;
case FOURCC('D','X','T','3'):
bpp = 8;
flags |= 3;
flags |= TEX_ALPHA;
break;
case FOURCC('D','X','T','5'):
bpp = 8;
flags |= 5;
flags |= TEX_ALPHA;
break;
}
if(mipmaps)
flags |= TEX_MIPMAPS;
// sanity checks
// .. dimensions not padded to S3TC block size
if(w % 4 || h % 4)
return ERR_TEX_INVALID_SIZE;
// .. unknown FOURCC
if((flags & TEX_DXT) == 0)
return ERR_UNKNOWN_FORMAT;
// .. missing required field(s)
if((sd_flags & sd_req_flags) != sd_req_flags)
return ERR_INCOMPLETE_HEADER;
if(sizeof(DDPIXELFORMAT) != pf_size)
return ERR_CORRUPTED;
if(sizeof(DDSURFACEDESC2) != sd_size)
return ERR_CORRUPTED;
t->w = w;
t->h = h;
t->bpp = bpp;
t->flags = flags;
return 0;
}
static int dds_encode(Tex* UNUSED(t), DynArray* UNUSED(da))
{
// note: do not return ERR_NOT_IMPLEMENTED et al. because that would
// break tex_write (which assumes either this, 0 or errors are returned).
return TEX_CODEC_CANNOT_HANDLE;
}
TEX_CODEC_REGISTER(dds);