0ad/binaries/data/mods/public/gui/gamesetup/gamesetup.xml

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<?xml version="1.0" encoding="utf-8"?>
<objects>
<script file="gui/common/network.js"/>
<script file="gui/common/functions_civinfo.js"/>
<script file="gui/common/functions_global_object.js"/>
<script file="gui/common/functions_utility.js"/>
<script file="gui/gamesetup/gamesetup.js"/>
<!-- Add a translucent black background to fade out the menu page -->
<object type="image" style="StoneWindow" size="0 0 100% 100%">
<object style="TitleText" type="text" size="50%-128 4 50%+128 36">
Match Setup
</object>
<object type="image" style="StoneDialog" size="50%-190 50%-80 50%+190 50%+80" name="loadingWindow">
<object type="text" style="TitleText" size="50%-128 0%-16 50%+128 16">
Loading
</object>
<object type="text" style="CenteredLabelText">
Loading map data. Please wait...
</object>
</object>
<object hidden="true" name="setupWindow">
<action on="Tick">
onTick();
</action>
<!-- Number of Players-->
<object size="24 26 224 54">
<!-- Number of Players-->
<object size="0 0 150 28">
<object size="0 0 100% 100%" type="text" style="RightLabelText">Number of players:</object>
</object>
<!-- Number of Players-->
<object size="150 0 200 28">
<object name="numPlayersText" size="0 0 100% 100%" type="text" style="LeftLabelText"/>
<object name="numPlayersSelection"
type="dropdown"
style="StoneDropDown"
size="0 0 100% 28"
tooltip_style="onscreenToolTip"
tooltip="Select number of players.">
<action on="SelectionChange">selectNumPlayers(this.list_data[this.selected]);</action>
</object>
</object>
</object>
<!-- Player assignments -->
<object size="24 59 100%-440 358" type="image" sprite="BackgroundIndentFillDark" name="playerAssignmentsPannel">
<object size="0 6 100% 30">
<object name="playerNameHeading" type="text" style="CenteredLabelText" size="0 0 25% 100%">Player Name</object>
<object name="playerPlacementHeading" type="text" style="CenteredLabelText" size="25%+5 0 55% 100%">Player Placement</object>
<object name="playerCivHeading" type="text" style="CenteredLabelText" size="55%+65 0 85% 100%">Civilization</object>
<object name="civInfoButton"
type="button"
sprite="iconInfoGold"
sprite_over="iconInfoWhite"
size="85%-8 0 85%+8 16"
tooltip_style="onscreenToolTip"
tooltip="View civilization info"
>
<action on="Press"><![CDATA[
Engine.PushGuiPage("page_civinfo.xml");
]]></action>
</object>
<object name="playerTeamHeading" type="text" style="CenteredLabelText" size="85%+5 0 100%-5 100%">Team</object>
</object>
<object size="1 36 100%-1 100%">
<repeat count="8">
<object name="playerBox[n]" size="0 0 100% 32" hidden="true">
<object name="playerColour[n]" type="image" size="0 0 100% 100%"/>
<object name="playerName[n]" type="text" style="CenteredLabelText" size="0 2 25% 30"/>
<object name="playerAssignment[n]" type="dropdown" style="StoneDropDown" size="25%+5 2 55% 30" tooltip_style="onscreenToolTip" tooltip="Select player."/>
<object name="playerConfig[n]" type="button" style="StoneButton" size="55%+5 6 55%+60 26"
tooltip_style="onscreenToolTip"
tooltip="Configure AI settings."
font="serif-bold-stroke-12"
>Settings</object>
<object name="playerCiv[n]" type="dropdown" style="StoneDropDown" size="55%+65 2 85% 30" tooltip_style="onscreenToolTip" tooltip="Select player's civilization."/>
<object name="playerCivText[n]" type="text" style="CenteredLabelText" size="55%+65 0 85% 30"/>
<object name="playerTeam[n]" type="dropdown" style="StoneDropDown" size="85%+5 2 100%-5 30" tooltip_style="onscreenToolTip" tooltip="Select player's team."/>
<object name="playerTeamText[n]" type="text" style="CenteredLabelText" size="85%+5 0 100%-5 100%"/>
</object>
</repeat>
</object>
</object>
<object size="24 64 100%-460 358" type="image" sprite="CoverFillDark" name="playerAssignmentsPannelCover" hidden="true"/>
<!-- Map selection -->
<object size="100%-425 363 100%-325 455" name="mapTypeSelectionTooltip">
<object type="text" style="RightLabelText" size="0 0 100% 30">Match Type:</object>
<object type="text" style="RightLabelText" size="0 32 100% 62">Map Filter:</object>
<object type="text" style="RightLabelText" size="0 64 100% 94">Select Map:</object>
<object type="text" style="RightLabelText" size="0 96 100% 126">Map Size:</object>
</object>
<object size="100%-327 363 100%-25 423" name="mapFilterSelectionTooltip">
<object name="mapTypeText" type="text" style="LeftLabelText" size="0 0 100% 30" hidden="true"/>
<object name="mapFilterText" type="text" style="LeftLabelText" size="0 32 100% 62" hidden="true"/>
<object name="mapSelectionText" type="text" style="LeftLabelText" size="0 64 100% 94" hidden="true"/>
<object name="mapSizeText" type="text" style="LeftLabelText" size="0 96 100% 126" hidden="true"/>
</object>
<object name="mapTypeSelection"
type="dropdown"
style="StoneDropDown"
size="100%-325 363 100%-25 391"
tooltip_style="onscreenToolTip"
tooltip="Select a map type.">
<action on="SelectionChange">selectMapType(this.list_data[this.selected]);</action>
</object>
<object name="mapFilterSelection"
type="dropdown"
style="StoneDropDown"
size="100%-325 395 100%-25 423"
tooltip_style="onscreenToolTip"
tooltip="Select a map filter.">
<action on="SelectionChange">selectMapFilter(this.list[this.selected]);</action>
</object>
<object size="100%-325 427 100%-25 455" name="mapSelectionPannel" z="55">
<object name="mapSelection"
style="StoneDropDown"
type="dropdown"
size="0 0 100% 100%"
tooltip_style="onscreenToolTip"
tooltip="Select a map to play on.">
<action on="SelectionChange">selectMap(this.list_data[this.selected]);</action>
</object>
</object>
<object name="mapSize" size="100%-325 459 100%-25 487" type="dropdown" style="StoneDropDown" hidden="true" tooltip_style="onscreenToolTip" tooltip="Select map size. (Larger sizes may reduce performance.)"/>
<!-- Map Preview -->
<object type="image" sprite="BackgroundIndentFillDark" name="gamePreviewBox" size="100%-426 57 100%-24 359">
<object type="image" sprite="snMapPreview" size="1 1 401 301" name="mapPreview"/>
</object>
<!-- Map Description -->
<object size="100%-425 497 100%-25 100%-60">
<object name="mapInfoName" type="text" style="LeftLabelText" size="0 0 100%-120 30"/>
<object type="image" sprite="BackgroundIndentFillDark" size="0 30 100% 100%">
<object name="mapInfoDescription" type="text" style="MapDescription" size="0 0 100% 100%"/>
</object>
</object>
<!-- Options -->
<object name="gameOptionsBox" size="100%-425 497 100%-25 525">
<!-- More Options Button -->
<object
name="showMoreOptions"
type="button"
style="StoneButton"
size="100%-120 0 100% 28"
tooltip_style="onscreenToolTip"
tooltip="See more game options"
>
More Options
<action on="Press">toggleMoreOptions();</action>
</object>
<!-- End Options -->
</object>
<!-- More Options -->
<object name="moreOptions" type="image" sprite="StoneWindow" size="50%-200 50%-150 50%+200 50%+155" z="70" hidden="true">
<object style="TitleText" type="text" size="50%-128 11 50%+128 27">
More Options
</object>
<object size="14 38 94% 66">
<object size="0 0 40% 28">
<object size="0 0 100% 100%" type="text" style="RightLabelText">Game Speed:</object>
</object>
<object name="gameSpeedText" size="40% 0 100% 100%" type="text" style="LeftLabelText"/>
<object name="gameSpeed" size="40% 0 100% 28" type="dropdown" style="StoneDropDown" hidden="true" tooltip_style="onscreenToolTip" tooltip="Select game speed."/>
</object>
<object size="14 68 94% 96">
<object size="0 0 40% 28">
<object size="0 0 100% 100%" type="text" style="RightLabelText">Victory Condition:</object>
</object>
<object name="victoryConditionText" size="40% 0 100% 100%" type="text" style="LeftLabelText"/>
<object name="victoryCondition" size="40% 0 100% 28" type="dropdown" style="StoneDropDown" hidden="true" tooltip_style="onscreenToolTip" tooltip="Select victory condition."/>
</object>
<object size="14 98 94% 126">
<object size="0 0 40% 28">
<object size="0 0 100% 100%" type="text" style="RightLabelText">Population Cap:</object>
</object>
<object name="populationCapText" size="40% 0 100% 100%" type="text" style="LeftLabelText"/>
<object name="populationCap" size="40% 0 100% 28" type="dropdown" style="StoneDropDown" hidden="true" tooltip_style="onscreenToolTip" tooltip="Select population cap."/>
</object>
<object size="14 128 94% 156">
<object size="0 0 40% 28">
<object size="0 0 100% 100%" type="text" style="RightLabelText">Starting Resources:</object>
</object>
<object name="startingResourcesText" size="40% 0 100% 100%" type="text" style="LeftLabelText"/>
<object name="startingResources" size="40% 0 100% 28" type="dropdown" style="StoneDropDown" hidden="true" tooltip_style="onscreenToolTip" tooltip="Select the game's starting resources."/>
</object>
<object size="14 158 94% 246">
<object size="0 0 40% 28">
<object size="0 0 100% 100%" type="text" style="RightLabelText">Reveal Map:</object>
</object>
<object size="0 30 40% 58">
<object size="0 0 100% 100%" type="text" style="RightLabelText">Teams Locked:</object>
</object>
<object size="0 60 40% 88" name="enableCheatsDesc" hidden="true">
<object size="0 0 100% 100%" type="text" style="RightLabelText">Cheats:</object>
</object>
<object size="40% 0 100% 28">
<object name="revealMapText" size="0 0 100% 100%" type="text" style="LeftLabelText"/>
<object name="revealMap" size="4 50%-8 20 50%+8" type="checkbox" style="StoneCrossBox" hidden="true" tooltip_style="onscreenToolTip" tooltip="Toggle reveal map."/>
</object>
<object size="40% 30 100% 58">
<object name="lockTeamsText" size="0 0 100% 100%" type="text" style="LeftLabelText"/>
<object name="lockTeams" size="4 50%-8 20 50%+8" type="checkbox" style="StoneCrossBox" hidden="true" tooltip_style="onscreenToolTip" tooltip="Toggle locked teams."/>
</object>
<object size="40% 60 100% 88">
<object name="enableCheatsText" size="0 0 100% 100%" type="text" style="LeftLabelText" hidden="true"/>
<object name="enableCheats" size="4 50%-8 20 50%+8" type="checkbox" style="StoneCrossBox" hidden="true" tooltip_style="onscreenToolTip" tooltip="Toggle the usability of cheats."/>
</object>
</object>
<!-- Hide More Options Button -->
<object
name="hideMoreOptions"
type="button"
style="StoneButton"
size="50%-70 248 50%+70 274"
tooltip_style="onscreenToolTip"
tooltip="Close more game options window"
>
OK
<action on="Press">toggleMoreOptions();</action>
</object>
<!-- End More Options -->
</object>
<!-- Chat window -->
<object name="chatPanel" size="24 370 100%-435 100%-58" type="image" sprite="BackgroundIndentFillDark">
<object name="chatText" size="2 2 100%-2 100%-26" type="text" style="ChatPanel"/>
<object name="chatInput" size="4 100%-24 100%-76 100%-4" type="input" style="StoneInput">
<action on="Press">submitChatInput();</action>
</object>
<object size="100%-72 100%-24 100%-4 100%-4" type="button" style="StoneButton">
Send
<action on="Press">submitChatInput();</action>
</object>
</object>
<!-- Tooltip -->
<object name="onscreenToolTip"
type="text"
font="serif-14"
textcolor="white"
sprite="BackgroundTranslucent"
hidden="true"
size="100%-700 100%-56 100%-312 100%-24"
>[Tooltip text]</object>
<!-- Start Button -->
<object
name="startGame"
type="button"
style="StoneButton"
size="100%-308 100%-52 100%-168 100%-24"
tooltip_style="onscreenToolTip"
tooltip="Start a new game with the current settings."
enabled="false"
>
Start game!
<action on="Press">launchGame();</action>
</object>
<!-- Cancel Button -->
<object
name="cancelGame"
caption="Back"
type="button"
style="StoneButton"
size="100%-164 100%-52 100%-24 100%-24"
tooltip_style="onscreenToolTip"
>
<action on="Press">
<![CDATA[
cancelSetup();
if(!Engine.HasXmppClient())
Engine.SwitchGuiPage("page_pregame.xml");
else
Engine.SwitchGuiPage("page_lobby.xml");
]]>
</action>
</object>
</object>
</object>
</objects>