forked from 0ad/0ad
108 lines
2.4 KiB
JavaScript
108 lines
2.4 KiB
JavaScript
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function Guard() {}
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Guard.prototype.Schema =
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"<empty/>";
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Guard.prototype.Init = function()
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{
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this.entities = [];
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};
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Guard.prototype.GetRange = function(entity)
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{
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var range = 8;
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var cmpFootprint = Engine.QueryInterface(entity, IID_Footprint);
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if (cmpFootprint)
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{
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var shape = cmpFootprint.GetShape();
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if (shape.type == "square")
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range += Math.sqrt(shape.depth*shape.depth + shape.width*shape.width)*2/3;
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else if (shape.type == "circle")
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range += shape.radius*3/2;
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}
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return range;
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};
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Guard.prototype.GetEntities = function()
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{
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return this.entities.slice();
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};
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Guard.prototype.SetEntities = function(entities)
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{
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this.entities = entities;
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};
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Guard.prototype.AddGuard = function(ent)
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{
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if (this.entities.indexOf(ent) != -1)
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return;
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this.entities.push(ent);
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};
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Guard.prototype.RemoveGuard = function(ent)
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{
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var index = this.entities.indexOf(ent);
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if (index != -1)
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this.entities.splice(index, 1);
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};
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Guard.prototype.OnAttacked = function(msg)
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{
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for each (var ent in this.entities)
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Engine.PostMessage(ent, MT_GuardedAttacked, { "guarded": this.entity, "data": msg });
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};
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/**
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* Update list of guarding/escorting entities if one gets renamed (e.g. by promotion)
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*/
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Guard.prototype.OnGlobalEntityRenamed = function(msg)
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{
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var entityIndex = this.entities.indexOf(msg.entity);
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if (entityIndex != -1)
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this.entities[entityIndex] = msg.newentity;
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};
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/**
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* If an entity is captured, or about to be killed (so its owner
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* changes to '-1'), update the guards list
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*/
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Guard.prototype.OnGlobalOwnershipChanged = function(msg)
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{
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// the ownership change may be on the guarded
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if (this.entity == msg.entity)
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{
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var entities = this.GetEntities();
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for each (var entity in entities)
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{
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if (msg.to == -1 || !IsOwnedByMutualAllyOfEntity(this.entity, entity))
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{
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var cmpUnitAI = Engine.QueryInterface(entity, IID_UnitAI);
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if (cmpUnitAI && cmpUnitAI.IsGuardOf() && cmpUnitAI.IsGuardOf() == this.entity)
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cmpUnitAI.RemoveGuard();
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else
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this.RemoveGuard(entity);
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}
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}
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this.entities = entities;
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return;
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}
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// or on some of its guards
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if (this.entities.indexOf(msg.entity) != -1)
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{
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if (msg.to == -1)
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this.RemoveGuard(msg.entity);
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else if(!IsOwnedByMutualAllyOfEntity(this.entity, msg.entity))
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{
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var cmpUnitAI = Engine.QueryInterface(msg.entity, IID_UnitAI);
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if (cmpUnitAI)
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cmpUnitAI.RemoveGuard();
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else
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this.RemoveGuard(msg.entity);
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}
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}
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};
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Engine.RegisterComponentType(IID_Guard, "Guard", Guard);
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