2012-08-15 02:10:44 +02:00
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/* Copyright (C) 2012 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_SOUNDMANAGER_H
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#define INCLUDED_SOUNDMANAGER_H
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2012-08-31 21:08:41 +02:00
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#include "lib/config2.h"
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#if CONFIG2_AUDIO
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2012-08-15 02:10:44 +02:00
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#include "lib/file/vfs/vfs_path.h"
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2012-08-31 21:08:41 +02:00
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#include "soundmanager/items/ISoundItem.h"
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2012-08-15 02:10:44 +02:00
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#include <vector>
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#include <map>
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2012-08-31 21:08:41 +02:00
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#define AL_CHECK CSoundManager::al_check(__func__, __LINE__);
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2012-08-15 02:10:44 +02:00
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typedef std::vector<ISoundItem*> ItemsList;
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2012-09-27 04:42:03 +02:00
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class CSoundManagerWorker;
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2012-08-15 02:10:44 +02:00
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class CSoundManager
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{
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protected:
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ALuint m_ALEnvironment;
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ALCcontext* m_Context;
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ALCdevice* m_Device;
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ISoundItem* m_CurrentTune;
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ISoundItem* m_CurrentEnvirons;
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2012-09-27 04:42:03 +02:00
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CSoundManagerWorker* m_Worker;
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2012-08-15 02:10:44 +02:00
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float m_Gain;
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float m_MusicGain;
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float m_AmbientGain;
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float m_ActionGain;
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bool m_Enabled;
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long m_BufferSize;
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int m_BufferCount;
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bool m_MusicEnabled;
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2012-08-31 21:08:41 +02:00
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bool m_SoundEnabled;
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2012-08-15 02:10:44 +02:00
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public:
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CSoundManager();
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virtual ~CSoundManager();
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2012-08-16 03:41:45 +02:00
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ISoundItem* LoadItem(const VfsPath& itemPath);
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2012-08-15 02:10:44 +02:00
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static void ScriptingInit();
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2012-08-31 21:08:41 +02:00
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static void CreateSoundManager();
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static void SetEnabled(bool doEnable);
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static void al_ReportError(ALenum err, const char* caller, int line);
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static void al_check(const char* caller, int line);
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2012-08-15 02:10:44 +02:00
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void SetMusicEnabled (bool isEnabled);
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2012-08-31 21:08:41 +02:00
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void setSoundEnabled( bool enabled );
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2012-08-15 02:10:44 +02:00
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ISoundItem* ItemFromWAV(VfsPath& fname);
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ISoundItem* ItemFromOgg(VfsPath& fname);
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ISoundItem* GetSoundItem(unsigned long itemRow);
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unsigned long Count();
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void IdleTask();
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void DeleteItem(long itemNum);
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void SetMemoryUsage(long bufferSize, int bufferCount);
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long GetBufferCount();
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long GetBufferSize();
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void SetMusicItem(ISoundItem* anItem);
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void SetAmbientItem(ISoundItem* anItem);
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void PlayActionItem(ISoundItem* anItem);
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void PlayGroupItem(ISoundItem* anItem, ALfloat groupGain);
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void SetMasterGain(float gain);
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void SetMusicGain(float gain);
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void SetAmbientGain(float gain);
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void SetActionGain(float gain);
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protected:
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void InitListener();
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virtual Status AlcInit();
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};
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2012-08-31 21:08:41 +02:00
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#else // !CONFIG2_AUDIO
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2012-08-15 02:10:44 +02:00
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2012-08-31 21:08:41 +02:00
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#define AL_CHECK
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class CSoundManager
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{
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public:
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static void ScriptingInit();
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};
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#endif // !CONFIG2_AUDIO
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extern CSoundManager* g_SoundManager;
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2012-08-15 02:10:44 +02:00
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#endif // INCLUDED_SOUNDMANAGER_H
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2012-08-31 21:08:41 +02:00
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