0ad/binaries/data/mods/public/simulation/templates/structures/maur_temple.xml

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_civic_temple">
<Footprint>
<Square width="16.0" depth="30.5"/>
<Height>12.0</Height>
</Footprint>
<Health>
<SpawnEntityOnDeath>rubble/rubble_stone_4x4</SpawnEntityOnDeath>
</Health>
<Identity>
<Civ>maur</Civ>
<SpecificName>Devalaya</SpecificName>
<History>Temple.</History>
</Identity>
<Obstruction>
<Static width="15.0" depth="30.5"/>
</Obstruction>
<VisualActor>
<Actor>structures/mauryans/temple.xml</Actor>
<FoundationActor>structures/fndn_4x6.xml</FoundationActor>
</VisualActor>
</Entity>