forked from 0ad/0ad
Added playercolor to mauryan stables, decal changed.
This was SVN commit r13085.
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@ -5,7 +5,7 @@
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<variant frequency="100" name="Elephant Stables">
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<mesh>structural/maur_stables_struct.dae</mesh>
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<props>
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<prop actor="props/structures/decals/celt_fortress.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
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<prop actor="props/structures/mauryans/stables_struct_b.xml" attachpoint="root"/>
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<prop actor="fauna/elephant_asian.xml" attachpoint="ele1"/>
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<prop actor="fauna/elephant_asian.xml" attachpoint="ele2"/>
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BIN
binaries/data/mods/public/art/meshes/structural/maur_stables_struct.dae
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/structural/maur_stables_struct.dae
(Stored with Git LFS)
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