forked from 0ad/0ad
Pericles and Themistocles improvements.
Original patch by: @real_tabasco_sauce at https://gitlab.com/0ad/0ad-community-mod-a26/-/merge_requests/8/. Ported by: @vv221 Differential revision: https://code.wildfiregames.com/D4856 This was SVN commit r27394.
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{
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"type": "range",
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"radius": 60,
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"affects": ["Builder"],
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"affects": ["Soldier", "Ship", "Siege", "Structure"],
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"modifications": [
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{ "value": "Builder/Rate", "multiply": 1.15 }
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{ "value": "Loot/xp", "replace": 0 },
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{ "value": "Loot/food", "replace": 0},
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{ "value": "Loot/wood", "replace": 0},
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{ "value": "Loot/stone", "replace": 0},
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{ "value": "Loot/metal", "replace": 0},
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{ "value": "Capturable/CapturePoints", "multiply": 1.5}
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],
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"auraName": "Periclean Building Program",
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"auraDescription": "Builders +15% build rate.",
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"overlayIcon": "art/textures/ui/session/auras/build_bonus.png"
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"auraName": "Periclean Defensive Strategy",
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"auraDescription": "Soldiers, Ships, Siege Engines and Structures do not give loot, +50% Structure capture points.",
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"overlayIcon": "art/textures/ui/session/auras/standground.png"
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}
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@ -1,10 +1,13 @@
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{
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"type": "global",
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"affects": ["Temple"],
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"affects": ["Structure"],
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"modifications": [
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{ "value": "Cost/Resources/stone", "multiply": 0.75 },
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{ "value": "GarrisonHolder/BuffHeal", "add": 2 }
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{ "value": "Researcher/TechCostMultiplier/food", "multiply": 0.90 },
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{ "value": "Researcher/TechCostMultiplier/wood", "multiply": 0.90 },
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{ "value": "Researcher/TechCostMultiplier/stone", "multiply": 0.90 },
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{ "value": "Researcher/TechCostMultiplier/metal", "multiply": 0.90 },
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{ "value": "Researcher/TechCostMultiplier/time", "multiply": 0.50 }
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],
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"auraName": "Temple of Athena Nike",
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"auraDescription": "Temples −25% stone cost, +2 garrisoned heal rate."
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"auraName": "Scholarship and the Arts",
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"auraDescription": "Technologies −10% resource costs, −50% research time."
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}
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{
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"type": "garrison",
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"type": "global",
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"affects": ["Ship"],
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"affectedPlayers": ["MutualAlly"],
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"modifications": [
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{ "value": "Trainer/BatchTimeModifier", "multiply": 0.7 },
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{ "value": "UnitMotion/WalkSpeed", "multiply": 1.5 }
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{ "value": "Cost/BuildTime", "multiply": 0.5 },
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{ "value": "Cost/Resources/metal", "multiply": 0.5 },
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{ "value": "UnitMotion/WalkSpeed", "multiply": 1.15 }
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],
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"auraName": "Naval Commander",
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"auraDescription": "When garrisoned, the Ship has −30% batch training time and +50% movement speed."
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"auraName": "Naval Preparation",
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"auraDescription": "−50% metal cost, Ships −50% construction time, +15% move speed."
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}
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{
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"type": "global",
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"affects": ["Ship"],
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"affects": ["Wall","Palisade"],
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"modifications": [
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{ "value": "Cost/BuildTime", "multiply": 0.8 },
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{ "value": "Cost/Resources/metal", "multiply": 0.5 }
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{ "value": "Cost/Resources/stone", "multiply": 0.5 },
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{ "value": "Cost/Resources/wood", "multiply": 0.5 }
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],
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"auraName": "Naval Architect",
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"auraDescription": "Ships −50% metal cost, −20% construction time."
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"auraName": "Themistoclean Walls",
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"auraDescription": "Walls and Palisades −50% resource costs and −20% construction time."
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}
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