forked from 0ad/0ad
added commandline/in-game key documentation as requested by jason.
This was SVN commit r572.
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32
binaries/system/instructions.txt
Executable file
32
binaries/system/instructions.txt
Executable file
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____________
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Command line
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____________
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(note exact spelling of the actual switches, e.g. -nopbuffer, not -NOPBUFFER)
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-m=MAP load the file <MAP> (string) instead of the default test01.pmp
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-g=F set the gamma correction to <F> (floating point; 0.0 < F <= 1.0)
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-e show entity graph
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-v enable VSync, i.e. lock FPS to monitor refresh rate
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-novbo disable Vertex Buffer Objects; may solve graphics-related problems on older/buggy graphics cards
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-nopbuffer disable Pixel Buffers; may solve graphics-related problems on older/buggy graphics cards
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-f enable fixed frame timing; ?
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-s enable shadows
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-xres=N set desired screen X resolution to <N> (integer)
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-yres=N set desired screen Y resolution to <N> (integer)
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-conf=NAME=VAL set config variable <NAME> (string) to <VAL> (string)
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____________
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In-game
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____________
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(LMB, MMB, RMB = left, middle, right mouse buttons)
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(ctrl+RMB) OR (LMB+RMB) rotate view when mouse is moved
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arrow keys, mouse on map edge scroll on the map
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MMB scroll when mouse is moved (as with normal map scrolling)
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mouse wheel zoom in/out
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Escape exit
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