Give the minimap 20px more on eack side and remove the ugly overlay. Also cleanup some nearby code.

This was SVN commit r14580.
This commit is contained in:
JoshuaJB 2014-01-14 03:25:12 +00:00
parent 2ca0a20f81
commit 0f56dceef2
2 changed files with 65 additions and 69 deletions

View File

@ -873,24 +873,25 @@
<!-- Hero Selection -->
<!-- ================================ ================================ -->
<object
name="unitHeroPanel"
size="0 36 50 93"
name="unitHeroPanel"
size="0 36 50 93"
hidden="true"
>
<object name="unitHeroButton" size="0 0 50 50" type="button" style="iconButton"
tooltip_style="sessionToolTip" tooltip="Attack and Armor">
tooltip_style="sessionToolTip" tooltip="Attack and Armor"
>
<object name="unitHeroImage" size="5 5 100%-5 100%-5" type="image" ghost="true"/>
<object name="heroHitOverlay" hidden="true" type="image" ghost="true" size="5 5 100%-5 100%-5"/>
</object>
<!-- Hero Health bar -->
<object size="3 100%-7 100%-3 100%-2" name="heroHealthSection" ghost="true">
<object size="0 0 100% 5" name="heroHealth" type="image" ghost="true">
<object type="image" sprite="barBorder" ghost="true" size="-1 -1 100%+1 100%+1"/>
<object type="image" sprite="healthBackground" ghost="true"/>
<object type="image" sprite="healthForeground" ghost="true" name="heroHealthBar"/>
<object type="image" sprite="statsBarShaderHorizontal" ghost="true"/>
</object>
<object size="3 100%-7 100%-3 100%-2" name="heroHealthSection" ghost="true">
<object size="0 0 100% 5" name="heroHealth" type="image" ghost="true">
<object type="image" sprite="barBorder" ghost="true" size="-1 -1 100%+1 100%+1"/>
<object type="image" sprite="healthBackground" ghost="true"/>
<object type="image" sprite="healthForeground" ghost="true" name="heroHealthBar"/>
<object type="image" sprite="statsBarShaderHorizontal" ghost="true"/>
</object>
</object>
<!-- Hit overlay -->
</object>
@ -898,26 +899,27 @@
<!-- Unit Selection Groups -->
<!-- ================================ ================================ -->
<object
name="unitGroupPanel"
size="0% 50%-216 0%+36 50%+144"
name="unitGroupPanel"
size="0% 50%-216 0%+36 50%+144"
>
<repeat count="10">
<object name="unitGroupButton[n]" size="0 0 36 36" type="button" hidden="false" style="iconButton" tooltip_style="sessionToolTipBottomBold"
tooltip="Click to select grouped units, double-click to focus the grouped units and right-click to disband the group.">
<object name="unitGroupIcon[n]" size="3 3 33 33" type="image" sprite="groupsIcon" ghost="true"/>
<object name="unitGroupLabel[n]" type="text" style="largeCenteredOutlinedText" ghost="true"/>
</object>
</repeat>
<repeat count="10">
<object name="unitGroupButton[n]" size="0 0 36 36" type="button" hidden="false" style="iconButton" tooltip_style="sessionToolTipBottomBold"
tooltip="Click to select grouped units, double-click to focus the grouped units and right-click to disband the group."
>
<object name="unitGroupIcon[n]" size="3 3 33 33" type="image" sprite="groupsIcon" ghost="true"/>
<object name="unitGroupLabel[n]" type="text" style="largeCenteredOutlinedText" ghost="true"/>
</object>
</repeat>
</object>
<!-- ================================ ================================ -->
<!-- Information tooltip
Follows the mouse around if 'independent' is set to 'true'. -->
<!-- Information tooltip -->
<!-- Follows the mouse around if 'independent' is set to 'true'. -->
<!-- ================================ ================================ -->
<object name="informationTooltip" type="tooltip" independent="true" style="informationTooltip"/>
<!-- ================================ ================================ -->
<!-- Building placement info tooltip -->
<!-- Building placement info tooltip -->
<!-- ================================ ================================ -->
<object name="placementTooltip" type="tooltip" independent="true" style="informationTooltip"/>
@ -927,71 +929,65 @@
<object size="50%-512 100%-180 50%+512 100%">
<!-- ================================ ================================ -->
<!-- Minimap -->
<!-- ================================ ================================ -->
<object
<!-- ================================ ================================ -->
<!-- Minimap -->
<!-- ================================ ================================ -->
<object
name="minimapPanel"
size="0 100%-212 212 100%"
type="image"
sprite="mapPanel"
z="20"
>
>
<object name="minimap"
type="minimap"
size="14 14 100%-14 100%-14"
size="4 4 100%-4 100%-4"
>
<action on="WorldClick">handleMinimapEvent(arguments[0]);</action>
<action on="WorldClick">handleMinimapEvent(arguments[0]);</action>
</object>
<object name="minimapOverlay" size="10 10 100%-10 100%-10" type="image" sprite="stretched:session/minimap_circle.png" ghost="true"/>
<!-- Idle Worker Button -->
<object type="image"
size="100%-36 4 100%-4 36"
>
<object type="button"
style="iconButton"
tooltip_style="sessionToolTip"
tooltip="Find idle worker"
hotkey="selection.idleworker"
>
<!-- TODO: should highlight the button if there's non-zero idle workers -->
<object size="0 0 100% 100%" type="image" sprite="idleWorker" ghost="true" />
<action on="Press">findIdleUnit(["Female", "Trade", "FishingBoat", "CitizenSoldier", "Healer"]);</action>
</object>
<object type="button"
style="iconButton"
tooltip_style="sessionToolTip"
tooltip="Find idle worker"
hotkey="selection.idleworker"
>
<!-- TODO: should highlight the button if there's non-zero idle workers -->
<object size="0 0 100% 100%" type="image" sprite="idleWorker" ghost="true" />
<action on="Press">findIdleUnit(["Female", "Trade", "FishingBoat", "CitizenSoldier", "Healer"]);</action>
</object>
</object>
</object>
</object>
<!-- ================================ ================================ -->
<!-- Supplemental Details Panel (Left of Selection Details) -->
<!-- ================================ ================================ -->
<object size="50%-304 100%-170 50%-110 100%" name="supplementalSelectionDetails" type="image" sprite="supplementalDetailsPanel" z="20">
<!-- ================================ ================================ -->
<!-- Supplemental Details Panel (Left of Selection Details) -->
<!-- ================================ ================================ -->
<object size="50%-304 100%-170 50%-110 100%" name="supplementalSelectionDetails" type="image" sprite="supplementalDetailsPanel" z="20">
<object name="unitFormationPanel"
size="24 12 100% 100%"
>
<object size="0 0 100% 100%">
<repeat count="16">
<object name="unitFormationButton[n]" hidden="true" style="iconButton" type="button" size="0 0 36 36" tooltip_style="sessionToolTipBottomBold" z="100">
<object name="unitFormationIcon[n]" type="image" ghost="true" size="3 3 33 33"/>
<object name="unitFormationSelection[n]" hidden="true" type="image" ghost="true" size="3 3 33 33" sprite="stretched:session/icons/corners.png"/>
</object>
</repeat>
</object>
<object name="unitFormationPanel" size="24 12 100% 100%">
<object size="0 0 100% 100%">
<repeat count="16">
<object name="unitFormationButton[n]" hidden="true" style="iconButton" type="button" size="0 0 36 36" tooltip_style="sessionToolTipBottomBold" z="100">
<object name="unitFormationIcon[n]" type="image" ghost="true" size="3 3 33 33"/>
<object name="unitFormationSelection[n]" hidden="true" type="image" ghost="true" size="3 3 33 33" sprite="stretched:session/icons/corners.png"/>
</object>
</repeat>
</object>
</object>
<object name="unitGarrisonPanel"
size="24 12 100% 100%"
>
<object size="0 0 100% 100%">
<repeat count="12">
<object name="unitGarrisonButton[n]" hidden="true" style="iconButton" type="button" size="0 0 36 36" tooltip_style="sessionToolTipBottomBold" z="100">
<object name="unitGarrisonIcon[n]" type="image" ghost="true" size="3 3 33 33"/>
<object name="unitGarrisonCount[n]" ghost="true" style="groupIconsText" type="text" size="0 0 100% 100%"/>
</object>
</repeat>
</object>
<object name="unitGarrisonPanel" size="24 12 100% 100%">
<object size="0 0 100% 100%">
<repeat count="12">
<object name="unitGarrisonButton[n]" hidden="true" style="iconButton" type="button" size="0 0 36 36" tooltip_style="sessionToolTipBottomBold" z="100">
<object name="unitGarrisonIcon[n]" type="image" ghost="true" size="3 3 33 33"/>
<object name="unitGarrisonCount[n]" ghost="true" style="groupIconsText" type="text" size="0 0 100% 100%"/>
</object>
</repeat>
</object>
</object>
<object name="unitBarterPanel"

View File

@ -119,7 +119,7 @@
texture_size="0 0 100% 100%"
size="0 0 100% 100%"
/>
<!-- sides -->
<image
texture="global/border/line_horiz.png"