Fixes bug in Atlas random map generator UI.

This was SVN commit r10006.
This commit is contained in:
historic_bruno 2011-08-14 06:11:35 +00:00
parent 7b27fcb716
commit 132f9bd63b

View File

@ -478,7 +478,7 @@ void MapSidebar::OnRandomGenerate(wxCommandEvent& WXUNUSED(evt))
std::string json = AtlasObject::SaveToJSON(m_ScenarioEditor.GetScriptInterface().GetContext(), settings);
wxBusyInfo(_("Generating map"));
wxBusyInfo busy(_("Generating map"));
wxBusyCursor busyc;
wxString scriptName(settings["Script"]);