forked from 0ad/0ad
This was SVN commit r11509.
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600b79498e
commit
20a1a2855e
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="base">
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<mesh>props/shield/aspis_f.dae</mesh>
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<props>
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<prop actor="props/units/shields/hele_aspis_back_black.xml" attachpoint="root"/>
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</props>
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<texture>props/shield/athen_aspis_themistocles.png</texture>
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</variant>
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</group>
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<material>playercolor_spec.xml</material>
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</actor>
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<prop actor="props/units/heads/hele_themistocles.xml" attachpoint="helmet"/>
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<prop actor="props/units/heads/hele_themistocles.xml" attachpoint="helmet"/>
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<prop actor="props/units/heads/head_hele_h.xml" attachpoint="head"/>
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<prop actor="props/units/heads/head_hele_h.xml" attachpoint="head"/>
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<prop actor="props/units/weapons/xiphos_alexander.xml" attachpoint="r_hand"/>
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<prop actor="props/units/weapons/xiphos_alexander.xml" attachpoint="r_hand"/>
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<prop actor="props/units/shields/hele_round_themistocles.xml" attachpoint="shield"/>
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<prop actor="props/units/shields/athen_aspis_themistocles.xml" attachpoint="shield"/>
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<prop actor="props/units/hero_star.xml" attachpoint="root"/>
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<prop actor="props/units/hero_star.xml" attachpoint="root"/>
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</props>
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</props>
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<texture>skeletal/hele_themistocles.dds</texture>
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<texture>skeletal/hele_themistocles.dds</texture>
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BIN
binaries/data/mods/internal/art/textures/skins/props/shield/athen_aspis_themistocles.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/internal/art/textures/skins/props/shield/athen_aspis_themistocles.png
(Stored with Git LFS)
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BIN
binaries/data/mods/internal/art/textures/ui/session/portraits/units/athen_champion_infantry.png
(Stored with Git LFS)
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binaries/data/mods/internal/art/textures/ui/session/portraits/units/athen_champion_infantry.png
(Stored with Git LFS)
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binaries/data/mods/internal/art/textures/ui/session/portraits/units/athen_champion_ranged.png
(Stored with Git LFS)
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binaries/data/mods/internal/art/textures/ui/session/portraits/units/athen_champion_ranged.png
(Stored with Git LFS)
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binaries/data/mods/internal/art/textures/ui/session/portraits/units/athen_hero_pericles.png
(Stored with Git LFS)
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binaries/data/mods/internal/art/textures/ui/session/portraits/units/athen_hero_pericles.png
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@ -1,7 +1,7 @@
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{
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{
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"Code":"athen",
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"Code":"athen",
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"Name":"Athenians",
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"Name":"Athenians",
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"Emblem":"session/portraits/emblems/emblem_athens.png",
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"Emblem":"session/portraits/emblems/emblem_athenians.png",
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"History":"The Athenians were famed for their philosophy, democracy, and artistic achievement. They were also good warriors, with a naval tradition, and an energetic populace.",
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"History":"The Athenians were famed for their philosophy, democracy, and artistic achievement. They were also good warriors, with a naval tradition, and an energetic populace.",
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"Music":[
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"Music":[
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{"File":"hellenes_peace_1.ogg", "Type":"peace"},
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{"File":"hellenes_peace_1.ogg", "Type":"peace"},
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BIN
binaries/data/mods/internal/maps/scenarios/Athenian Sandbox.xml
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binaries/data/mods/internal/maps/scenarios/Athenian Sandbox.xml
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@ -17,7 +17,7 @@
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<SpecificName>Epilektos</SpecificName>
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<SpecificName>Epilektos</SpecificName>
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<Tooltip>Mercenary Champion Spearman.</Tooltip>
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<Tooltip>Mercenary Champion Spearman.</Tooltip>
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<History>.</History>
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<History>.</History>
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<Icon>units/hele_champion_infantry_polis.png</Icon>
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<Icon>units/athen_champion_infantry.png</Icon>
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</Identity>
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</Identity>
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<UnitMotion>
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<UnitMotion>
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<WalkSpeed>8.5</WalkSpeed>
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<WalkSpeed>8.5</WalkSpeed>
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