Celt warship and merchant ship updates. New Celt sail textures

This was SVN commit r8955.
This commit is contained in:
Pureon 2011-02-20 14:40:15 +00:00
parent 28354159db
commit 2501b42447
11 changed files with 30 additions and 17 deletions

View File

@ -3,12 +3,25 @@
<castshadow/>
<float/>
<group>
<variant frequency="100" name="ship mesh">
<variant frequency="1" name="ship mesh a">
<mesh>structural/celt_merchant.dae</mesh>
<props>
<prop actor="props/structures/celts/merchant_sail.xml" attachpoint="root"/>
<prop actor="props/special/eyecandy/basket_celt_a.xml" attachpoint="front"/>
<prop actor="props/special/eyecandy/basket_hele_a.xml" attachpoint="back"/>
<prop actor="props/special/eyecandy/vase_hele_a.xml" attachpoint="backb"/>
</props>
<texture>structural/celt_ship.png</texture>
</variant>
<variant frequency="1" name="ship mesh b">
<mesh>structural/celt_merchant.dae</mesh>
<props>
<prop actor="props/structures/celts/merchant_sail.xml" attachpoint="root"/>
<prop actor="props/special/eyecandy/anvil.xml" attachpoint="front"/>
<prop actor="props/special/eyecandy/vase_hele_a.xml" attachpoint="back"/>
<prop actor="props/special/eyecandy/wood_sm_pile_b.xml" attachpoint="backb"/>
</props>
<texture>structural/celt_ship.png</texture>
</variant>
</group>
</actor>
</actor>

View File

@ -5,7 +5,7 @@
<group>
<variant frequency="100" name="rowboat">
<mesh>structural/celt_rowboat.dae</mesh>
<texture>structural/iber_ship.dds</texture>
<texture>structural/celt_ship.png</texture>
</variant>
</group>
<material>player_trans.xml</material>

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