forked from 0ad/0ad
Celt warship and merchant ship updates. New Celt sail textures
This was SVN commit r8955.
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28354159db
commit
2501b42447
@ -3,12 +3,25 @@
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<castshadow/>
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<castshadow/>
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<float/>
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<float/>
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<group>
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<group>
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<variant frequency="100" name="ship mesh">
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<variant frequency="1" name="ship mesh a">
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<mesh>structural/celt_merchant.dae</mesh>
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<mesh>structural/celt_merchant.dae</mesh>
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<props>
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<props>
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<prop actor="props/structures/celts/merchant_sail.xml" attachpoint="root"/>
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<prop actor="props/structures/celts/merchant_sail.xml" attachpoint="root"/>
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<prop actor="props/special/eyecandy/basket_celt_a.xml" attachpoint="front"/>
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<prop actor="props/special/eyecandy/basket_hele_a.xml" attachpoint="back"/>
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<prop actor="props/special/eyecandy/vase_hele_a.xml" attachpoint="backb"/>
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</props>
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<texture>structural/celt_ship.png</texture>
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</variant>
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<variant frequency="1" name="ship mesh b">
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<mesh>structural/celt_merchant.dae</mesh>
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<props>
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<prop actor="props/structures/celts/merchant_sail.xml" attachpoint="root"/>
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<prop actor="props/special/eyecandy/anvil.xml" attachpoint="front"/>
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<prop actor="props/special/eyecandy/vase_hele_a.xml" attachpoint="back"/>
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<prop actor="props/special/eyecandy/wood_sm_pile_b.xml" attachpoint="backb"/>
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</props>
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</props>
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<texture>structural/celt_ship.png</texture>
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<texture>structural/celt_ship.png</texture>
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</variant>
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</variant>
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</group>
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</group>
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</actor>
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</actor>
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@ -5,7 +5,7 @@
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<group>
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<group>
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<variant frequency="100" name="rowboat">
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<variant frequency="100" name="rowboat">
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<mesh>structural/celt_rowboat.dae</mesh>
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<mesh>structural/celt_rowboat.dae</mesh>
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<texture>structural/iber_ship.dds</texture>
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<texture>structural/celt_ship.png</texture>
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</variant>
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</variant>
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</group>
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</group>
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<material>player_trans.xml</material>
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<material>player_trans.xml</material>
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binaries/data/mods/public/art/meshes/props/celt_merchant.dae
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binaries/data/mods/public/art/meshes/props/celt_merchant.dae
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binaries/data/mods/public/art/meshes/props/celt_warship.dae
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binaries/data/mods/public/art/meshes/props/celt_warship.dae
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binaries/data/mods/public/art/meshes/structural/celt_merchant.dae
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binaries/data/mods/public/art/meshes/structural/celt_merchant.dae
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binaries/data/mods/public/art/meshes/structural/celt_warship.dae
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binaries/data/mods/public/art/meshes/structural/celt_warship.dae
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binaries/data/mods/public/art/textures/skins/props/celt_sail_boar.dds
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binaries/data/mods/public/art/textures/skins/props/celt_sail_boar.dds
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binaries/data/mods/public/art/textures/skins/props/celt_sail_circle.dds
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binaries/data/mods/public/art/textures/skins/props/celt_sail_circle.dds
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binaries/data/mods/public/art/textures/skins/props/celt_sail_face.dds
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binaries/data/mods/public/art/textures/skins/props/celt_sail_face.dds
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binaries/data/mods/public/art/textures/skins/props/celt_sail_swirl.dds
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binaries/data/mods/public/art/textures/skins/props/celt_sail_swirl.dds
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binaries/data/mods/public/art/textures/skins/structural/celt_ship.png
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binaries/data/mods/public/art/textures/skins/structural/celt_ship.png
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