forked from 0ad/0ad
Marker objects for Atlas
This was SVN commit r15356.
This commit is contained in:
parent
e152223a53
commit
2766ae7eb5
@ -0,0 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="100">
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<mesh>props/special/marker_object_char_a.dae</mesh>
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</variant>
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</group>
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<group>
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<variant name="base">
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<textures>
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<texture file="props/marker_object.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -0,0 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<actor version="1">
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||||
<castshadow/>
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<float/>
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<group>
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<variant frequency="100">
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<mesh>props/special/marker_object_char_b.dae</mesh>
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</variant>
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</group>
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<group>
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<variant name="base">
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<textures>
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<texture file="props/marker_object.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -0,0 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="100">
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<mesh>props/special/marker_object_char_c.dae</mesh>
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</variant>
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</group>
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<group>
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<variant name="base">
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<textures>
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<texture file="props/marker_object.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
|
@ -0,0 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<actor version="1">
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||||
<castshadow/>
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<float/>
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<group>
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<variant frequency="100">
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<mesh>props/special/marker_object_char_d.dae</mesh>
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</variant>
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</group>
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<group>
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<variant name="base">
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<textures>
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<texture file="props/marker_object.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -0,0 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="100">
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<mesh>props/special/marker_object_char_e.dae</mesh>
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</variant>
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</group>
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<group>
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<variant name="base">
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<textures>
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<texture file="props/marker_object.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
|
@ -0,0 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="100">
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<mesh>props/special/marker_object_char_f.dae</mesh>
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</variant>
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</group>
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<group>
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<variant name="base">
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<textures>
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<texture file="props/marker_object.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -0,0 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="100">
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<mesh>props/special/marker_object_char_g.dae</mesh>
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</variant>
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</group>
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<group>
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<variant name="base">
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<textures>
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<texture file="props/marker_object.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -0,0 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="100">
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<mesh>props/special/marker_object_char_h.dae</mesh>
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</variant>
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</group>
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<group>
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<variant name="base">
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<textures>
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<texture file="props/marker_object.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -0,0 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="100">
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<mesh>props/special/marker_object_char_i.dae</mesh>
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</variant>
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</group>
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<group>
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<variant name="base">
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<textures>
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<texture file="props/marker_object.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -0,0 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<actor version="1">
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||||
<castshadow/>
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||||
<float/>
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<group>
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||||
<variant frequency="100">
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<mesh>props/special/marker_object_char_j.dae</mesh>
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</variant>
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</group>
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<group>
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<variant name="base">
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<textures>
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<texture file="props/marker_object.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -0,0 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="100">
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<mesh>props/special/marker_object_char_k.dae</mesh>
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</variant>
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</group>
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<group>
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<variant name="base">
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<textures>
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<texture file="props/marker_object.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -0,0 +1,18 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="100">
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<mesh>props/special/marker_object_sound.dae</mesh>
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</variant>
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</group>
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<group>
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<variant name="base">
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<textures>
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<texture file="props/marker_object.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_a.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_a.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_b.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_b.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_c.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_c.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_d.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_d.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_e.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_e.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_f.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_f.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_g.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_g.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_h.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_h.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_i.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_i.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_j.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_j.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_k.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_char_k.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_sound.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/special/marker_object_sound.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/marker_object.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/marker_object.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,33 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure">
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<BuildRestrictions>
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<Category>Special</Category>
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</BuildRestrictions>
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<Footprint replace="">
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<Circle radius="6.0"/>
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<Height>5.0</Height>
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</Footprint>
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<Health>
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<Max>200000</Max>
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</Health>
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<Identity>
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<Civ>gaia</Civ>
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<GenericName>Marker</GenericName>
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<SpecificName>Marker</SpecificName>
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<Icon>gaia/special_blank.png</Icon>
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</Identity>
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<Obstruction>
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<Obstructions>
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<Edge width="6" depth="6"/>
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</Obstructions>
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</Obstruction>
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<Selectable>
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<EditorOnly/>
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</Selectable>
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<Vision>
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<AlwaysVisible>true</AlwaysVisible>
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</Vision>
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<VisualActor>
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<Actor>props/special/common/marker_object_char_a.xml</Actor>
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</VisualActor>
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</Entity>
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@ -0,0 +1,33 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure">
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<BuildRestrictions>
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<Category>Special</Category>
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</BuildRestrictions>
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||||
<Footprint replace="">
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<Circle radius="6.0"/>
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<Height>5.0</Height>
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</Footprint>
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<Health>
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<Max>200000</Max>
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</Health>
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<Identity>
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<Civ>gaia</Civ>
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<GenericName>Marker</GenericName>
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<SpecificName>Marker</SpecificName>
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<Icon>gaia/special_blank.png</Icon>
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</Identity>
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<Obstruction>
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<Obstructions>
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<Edge width="6" depth="6"/>
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</Obstructions>
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</Obstruction>
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<Selectable>
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<EditorOnly/>
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</Selectable>
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<Vision>
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<AlwaysVisible>true</AlwaysVisible>
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</Vision>
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<VisualActor>
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<Actor>props/special/common/marker_object_char_b.xml</Actor>
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</VisualActor>
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</Entity>
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@ -0,0 +1,33 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure">
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<BuildRestrictions>
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<Category>Special</Category>
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</BuildRestrictions>
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||||
<Footprint replace="">
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||||
<Circle radius="6.0"/>
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<Height>5.0</Height>
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</Footprint>
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<Health>
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<Max>200000</Max>
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</Health>
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<Identity>
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<Civ>gaia</Civ>
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<GenericName>Marker</GenericName>
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<SpecificName>Marker</SpecificName>
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<Icon>gaia/special_blank.png</Icon>
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</Identity>
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||||
<Obstruction>
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<Obstructions>
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<Edge width="6" depth="6"/>
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</Obstructions>
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||||
</Obstruction>
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||||
<Selectable>
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||||
<EditorOnly/>
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</Selectable>
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||||
<Vision>
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<AlwaysVisible>true</AlwaysVisible>
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</Vision>
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||||
<VisualActor>
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<Actor>props/special/common/marker_object_char_c.xml</Actor>
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</VisualActor>
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</Entity>
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@ -0,0 +1,33 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure">
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<BuildRestrictions>
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<Category>Special</Category>
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</BuildRestrictions>
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||||
<Footprint replace="">
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||||
<Circle radius="6.0"/>
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<Height>5.0</Height>
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</Footprint>
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<Health>
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<Max>200000</Max>
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</Health>
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<Identity>
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<Civ>gaia</Civ>
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<GenericName>Marker</GenericName>
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<SpecificName>Marker</SpecificName>
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<Icon>gaia/special_blank.png</Icon>
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</Identity>
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||||
<Obstruction>
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||||
<Obstructions>
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||||
<Edge width="6" depth="6"/>
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</Obstructions>
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</Obstruction>
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||||
<Selectable>
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||||
<EditorOnly/>
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</Selectable>
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||||
<Vision>
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||||
<AlwaysVisible>true</AlwaysVisible>
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</Vision>
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||||
<VisualActor>
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||||
<Actor>props/special/common/marker_object_char_d.xml</Actor>
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</VisualActor>
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</Entity>
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure">
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||||
<BuildRestrictions>
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<Category>Special</Category>
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||||
</BuildRestrictions>
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||||
<Footprint replace="">
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||||
<Circle radius="6.0"/>
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||||
<Height>5.0</Height>
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||||
</Footprint>
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||||
<Health>
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||||
<Max>200000</Max>
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||||
</Health>
|
||||
<Identity>
|
||||
<Civ>gaia</Civ>
|
||||
<GenericName>Marker</GenericName>
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||||
<SpecificName>Marker</SpecificName>
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<Icon>gaia/special_blank.png</Icon>
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||||
</Identity>
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||||
<Obstruction>
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||||
<Obstructions>
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||||
<Edge width="6" depth="6"/>
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||||
</Obstructions>
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||||
</Obstruction>
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||||
<Selectable>
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||||
<EditorOnly/>
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||||
</Selectable>
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||||
<Vision>
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||||
<AlwaysVisible>true</AlwaysVisible>
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||||
</Vision>
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||||
<VisualActor>
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||||
<Actor>props/special/common/marker_object_char_e.xml</Actor>
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</VisualActor>
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</Entity>
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@ -0,0 +1,33 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure">
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||||
<BuildRestrictions>
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||||
<Category>Special</Category>
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||||
</BuildRestrictions>
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||||
<Footprint replace="">
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||||
<Circle radius="6.0"/>
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||||
<Height>5.0</Height>
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||||
</Footprint>
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||||
<Health>
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||||
<Max>200000</Max>
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||||
</Health>
|
||||
<Identity>
|
||||
<Civ>gaia</Civ>
|
||||
<GenericName>Marker</GenericName>
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||||
<SpecificName>Marker</SpecificName>
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||||
<Icon>gaia/special_blank.png</Icon>
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||||
</Identity>
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||||
<Obstruction>
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||||
<Obstructions>
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||||
<Edge width="6" depth="6"/>
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||||
</Obstructions>
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||||
</Obstruction>
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||||
<Selectable>
|
||||
<EditorOnly/>
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||||
</Selectable>
|
||||
<Vision>
|
||||
<AlwaysVisible>true</AlwaysVisible>
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||||
</Vision>
|
||||
<VisualActor>
|
||||
<Actor>props/special/common/marker_object_char_f.xml</Actor>
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||||
</VisualActor>
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||||
</Entity>
|
@ -0,0 +1,33 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure">
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||||
<BuildRestrictions>
|
||||
<Category>Special</Category>
|
||||
</BuildRestrictions>
|
||||
<Footprint replace="">
|
||||
<Circle radius="6.0"/>
|
||||
<Height>5.0</Height>
|
||||
</Footprint>
|
||||
<Health>
|
||||
<Max>200000</Max>
|
||||
</Health>
|
||||
<Identity>
|
||||
<Civ>gaia</Civ>
|
||||
<GenericName>Marker</GenericName>
|
||||
<SpecificName>Marker</SpecificName>
|
||||
<Icon>gaia/special_blank.png</Icon>
|
||||
</Identity>
|
||||
<Obstruction>
|
||||
<Obstructions>
|
||||
<Edge width="6" depth="6"/>
|
||||
</Obstructions>
|
||||
</Obstruction>
|
||||
<Selectable>
|
||||
<EditorOnly/>
|
||||
</Selectable>
|
||||
<Vision>
|
||||
<AlwaysVisible>true</AlwaysVisible>
|
||||
</Vision>
|
||||
<VisualActor>
|
||||
<Actor>props/special/common/marker_object_char_g.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
@ -0,0 +1,33 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure">
|
||||
<BuildRestrictions>
|
||||
<Category>Special</Category>
|
||||
</BuildRestrictions>
|
||||
<Footprint replace="">
|
||||
<Circle radius="6.0"/>
|
||||
<Height>5.0</Height>
|
||||
</Footprint>
|
||||
<Health>
|
||||
<Max>200000</Max>
|
||||
</Health>
|
||||
<Identity>
|
||||
<Civ>gaia</Civ>
|
||||
<GenericName>Marker</GenericName>
|
||||
<SpecificName>Marker</SpecificName>
|
||||
<Icon>gaia/special_blank.png</Icon>
|
||||
</Identity>
|
||||
<Obstruction>
|
||||
<Obstructions>
|
||||
<Edge width="6" depth="6"/>
|
||||
</Obstructions>
|
||||
</Obstruction>
|
||||
<Selectable>
|
||||
<EditorOnly/>
|
||||
</Selectable>
|
||||
<Vision>
|
||||
<AlwaysVisible>true</AlwaysVisible>
|
||||
</Vision>
|
||||
<VisualActor>
|
||||
<Actor>props/special/common/marker_object_char_h.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
@ -0,0 +1,33 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure">
|
||||
<BuildRestrictions>
|
||||
<Category>Special</Category>
|
||||
</BuildRestrictions>
|
||||
<Footprint replace="">
|
||||
<Circle radius="6.0"/>
|
||||
<Height>5.0</Height>
|
||||
</Footprint>
|
||||
<Health>
|
||||
<Max>200000</Max>
|
||||
</Health>
|
||||
<Identity>
|
||||
<Civ>gaia</Civ>
|
||||
<GenericName>Marker</GenericName>
|
||||
<SpecificName>Marker</SpecificName>
|
||||
<Icon>gaia/special_blank.png</Icon>
|
||||
</Identity>
|
||||
<Obstruction>
|
||||
<Obstructions>
|
||||
<Edge width="6" depth="6"/>
|
||||
</Obstructions>
|
||||
</Obstruction>
|
||||
<Selectable>
|
||||
<EditorOnly/>
|
||||
</Selectable>
|
||||
<Vision>
|
||||
<AlwaysVisible>true</AlwaysVisible>
|
||||
</Vision>
|
||||
<VisualActor>
|
||||
<Actor>props/special/common/marker_object_char_i.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
@ -0,0 +1,33 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure">
|
||||
<BuildRestrictions>
|
||||
<Category>Special</Category>
|
||||
</BuildRestrictions>
|
||||
<Footprint replace="">
|
||||
<Circle radius="6.0"/>
|
||||
<Height>5.0</Height>
|
||||
</Footprint>
|
||||
<Health>
|
||||
<Max>200000</Max>
|
||||
</Health>
|
||||
<Identity>
|
||||
<Civ>gaia</Civ>
|
||||
<GenericName>Marker</GenericName>
|
||||
<SpecificName>Marker</SpecificName>
|
||||
<Icon>gaia/special_blank.png</Icon>
|
||||
</Identity>
|
||||
<Obstruction>
|
||||
<Obstructions>
|
||||
<Edge width="6" depth="6"/>
|
||||
</Obstructions>
|
||||
</Obstruction>
|
||||
<Selectable>
|
||||
<EditorOnly/>
|
||||
</Selectable>
|
||||
<Vision>
|
||||
<AlwaysVisible>true</AlwaysVisible>
|
||||
</Vision>
|
||||
<VisualActor>
|
||||
<Actor>props/special/common/marker_object_char_j.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
@ -0,0 +1,33 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure">
|
||||
<BuildRestrictions>
|
||||
<Category>Special</Category>
|
||||
</BuildRestrictions>
|
||||
<Footprint replace="">
|
||||
<Circle radius="6.0"/>
|
||||
<Height>5.0</Height>
|
||||
</Footprint>
|
||||
<Health>
|
||||
<Max>200000</Max>
|
||||
</Health>
|
||||
<Identity>
|
||||
<Civ>gaia</Civ>
|
||||
<GenericName>Marker</GenericName>
|
||||
<SpecificName>Marker</SpecificName>
|
||||
<Icon>gaia/special_blank.png</Icon>
|
||||
</Identity>
|
||||
<Obstruction>
|
||||
<Obstructions>
|
||||
<Edge width="6" depth="6"/>
|
||||
</Obstructions>
|
||||
</Obstruction>
|
||||
<Selectable>
|
||||
<EditorOnly/>
|
||||
</Selectable>
|
||||
<Vision>
|
||||
<AlwaysVisible>true</AlwaysVisible>
|
||||
</Vision>
|
||||
<VisualActor>
|
||||
<Actor>props/special/common/marker_object_char_k.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
@ -0,0 +1,33 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure">
|
||||
<BuildRestrictions>
|
||||
<Category>Special</Category>
|
||||
</BuildRestrictions>
|
||||
<Footprint replace="">
|
||||
<Circle radius="6.0"/>
|
||||
<Height>5.0</Height>
|
||||
</Footprint>
|
||||
<Health>
|
||||
<Max>200000</Max>
|
||||
</Health>
|
||||
<Identity>
|
||||
<Civ>gaia</Civ>
|
||||
<GenericName>Marker</GenericName>
|
||||
<SpecificName>Marker</SpecificName>
|
||||
<Icon>gaia/special_blank.png</Icon>
|
||||
</Identity>
|
||||
<Obstruction>
|
||||
<Obstructions>
|
||||
<Edge width="6" depth="6"/>
|
||||
</Obstructions>
|
||||
</Obstruction>
|
||||
<Selectable>
|
||||
<EditorOnly/>
|
||||
</Selectable>
|
||||
<Vision>
|
||||
<AlwaysVisible>true</AlwaysVisible>
|
||||
</Vision>
|
||||
<VisualActor>
|
||||
<Actor>props/special/common/marker_object_sound.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
Loading…
Reference in New Issue
Block a user