Marker objects for Atlas

This was SVN commit r15356.
This commit is contained in:
Pureon 2014-06-14 18:44:18 +00:00
parent e152223a53
commit 2766ae7eb5
37 changed files with 651 additions and 0 deletions

View File

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100">
<mesh>props/special/marker_object_char_a.dae</mesh>
</variant>
</group>
<group>
<variant name="base">
<textures>
<texture file="props/marker_object.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100">
<mesh>props/special/marker_object_char_b.dae</mesh>
</variant>
</group>
<group>
<variant name="base">
<textures>
<texture file="props/marker_object.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100">
<mesh>props/special/marker_object_char_c.dae</mesh>
</variant>
</group>
<group>
<variant name="base">
<textures>
<texture file="props/marker_object.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100">
<mesh>props/special/marker_object_char_d.dae</mesh>
</variant>
</group>
<group>
<variant name="base">
<textures>
<texture file="props/marker_object.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100">
<mesh>props/special/marker_object_char_e.dae</mesh>
</variant>
</group>
<group>
<variant name="base">
<textures>
<texture file="props/marker_object.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100">
<mesh>props/special/marker_object_char_f.dae</mesh>
</variant>
</group>
<group>
<variant name="base">
<textures>
<texture file="props/marker_object.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100">
<mesh>props/special/marker_object_char_g.dae</mesh>
</variant>
</group>
<group>
<variant name="base">
<textures>
<texture file="props/marker_object.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100">
<mesh>props/special/marker_object_char_h.dae</mesh>
</variant>
</group>
<group>
<variant name="base">
<textures>
<texture file="props/marker_object.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100">
<mesh>props/special/marker_object_char_i.dae</mesh>
</variant>
</group>
<group>
<variant name="base">
<textures>
<texture file="props/marker_object.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100">
<mesh>props/special/marker_object_char_j.dae</mesh>
</variant>
</group>
<group>
<variant name="base">
<textures>
<texture file="props/marker_object.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100">
<mesh>props/special/marker_object_char_k.dae</mesh>
</variant>
</group>
<group>
<variant name="base">
<textures>
<texture file="props/marker_object.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100">
<mesh>props/special/marker_object_sound.dae</mesh>
</variant>
</group>
<group>
<variant name="base">
<textures>
<texture file="props/marker_object.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
<BuildRestrictions>
<Category>Special</Category>
</BuildRestrictions>
<Footprint replace="">
<Circle radius="6.0"/>
<Height>5.0</Height>
</Footprint>
<Health>
<Max>200000</Max>
</Health>
<Identity>
<Civ>gaia</Civ>
<GenericName>Marker</GenericName>
<SpecificName>Marker</SpecificName>
<Icon>gaia/special_blank.png</Icon>
</Identity>
<Obstruction>
<Obstructions>
<Edge width="6" depth="6"/>
</Obstructions>
</Obstruction>
<Selectable>
<EditorOnly/>
</Selectable>
<Vision>
<AlwaysVisible>true</AlwaysVisible>
</Vision>
<VisualActor>
<Actor>props/special/common/marker_object_char_a.xml</Actor>
</VisualActor>
</Entity>

View File

@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
<BuildRestrictions>
<Category>Special</Category>
</BuildRestrictions>
<Footprint replace="">
<Circle radius="6.0"/>
<Height>5.0</Height>
</Footprint>
<Health>
<Max>200000</Max>
</Health>
<Identity>
<Civ>gaia</Civ>
<GenericName>Marker</GenericName>
<SpecificName>Marker</SpecificName>
<Icon>gaia/special_blank.png</Icon>
</Identity>
<Obstruction>
<Obstructions>
<Edge width="6" depth="6"/>
</Obstructions>
</Obstruction>
<Selectable>
<EditorOnly/>
</Selectable>
<Vision>
<AlwaysVisible>true</AlwaysVisible>
</Vision>
<VisualActor>
<Actor>props/special/common/marker_object_char_b.xml</Actor>
</VisualActor>
</Entity>

View File

@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
<BuildRestrictions>
<Category>Special</Category>
</BuildRestrictions>
<Footprint replace="">
<Circle radius="6.0"/>
<Height>5.0</Height>
</Footprint>
<Health>
<Max>200000</Max>
</Health>
<Identity>
<Civ>gaia</Civ>
<GenericName>Marker</GenericName>
<SpecificName>Marker</SpecificName>
<Icon>gaia/special_blank.png</Icon>
</Identity>
<Obstruction>
<Obstructions>
<Edge width="6" depth="6"/>
</Obstructions>
</Obstruction>
<Selectable>
<EditorOnly/>
</Selectable>
<Vision>
<AlwaysVisible>true</AlwaysVisible>
</Vision>
<VisualActor>
<Actor>props/special/common/marker_object_char_c.xml</Actor>
</VisualActor>
</Entity>

View File

@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
<BuildRestrictions>
<Category>Special</Category>
</BuildRestrictions>
<Footprint replace="">
<Circle radius="6.0"/>
<Height>5.0</Height>
</Footprint>
<Health>
<Max>200000</Max>
</Health>
<Identity>
<Civ>gaia</Civ>
<GenericName>Marker</GenericName>
<SpecificName>Marker</SpecificName>
<Icon>gaia/special_blank.png</Icon>
</Identity>
<Obstruction>
<Obstructions>
<Edge width="6" depth="6"/>
</Obstructions>
</Obstruction>
<Selectable>
<EditorOnly/>
</Selectable>
<Vision>
<AlwaysVisible>true</AlwaysVisible>
</Vision>
<VisualActor>
<Actor>props/special/common/marker_object_char_d.xml</Actor>
</VisualActor>
</Entity>

View File

@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
<BuildRestrictions>
<Category>Special</Category>
</BuildRestrictions>
<Footprint replace="">
<Circle radius="6.0"/>
<Height>5.0</Height>
</Footprint>
<Health>
<Max>200000</Max>
</Health>
<Identity>
<Civ>gaia</Civ>
<GenericName>Marker</GenericName>
<SpecificName>Marker</SpecificName>
<Icon>gaia/special_blank.png</Icon>
</Identity>
<Obstruction>
<Obstructions>
<Edge width="6" depth="6"/>
</Obstructions>
</Obstruction>
<Selectable>
<EditorOnly/>
</Selectable>
<Vision>
<AlwaysVisible>true</AlwaysVisible>
</Vision>
<VisualActor>
<Actor>props/special/common/marker_object_char_e.xml</Actor>
</VisualActor>
</Entity>

View File

@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
<BuildRestrictions>
<Category>Special</Category>
</BuildRestrictions>
<Footprint replace="">
<Circle radius="6.0"/>
<Height>5.0</Height>
</Footprint>
<Health>
<Max>200000</Max>
</Health>
<Identity>
<Civ>gaia</Civ>
<GenericName>Marker</GenericName>
<SpecificName>Marker</SpecificName>
<Icon>gaia/special_blank.png</Icon>
</Identity>
<Obstruction>
<Obstructions>
<Edge width="6" depth="6"/>
</Obstructions>
</Obstruction>
<Selectable>
<EditorOnly/>
</Selectable>
<Vision>
<AlwaysVisible>true</AlwaysVisible>
</Vision>
<VisualActor>
<Actor>props/special/common/marker_object_char_f.xml</Actor>
</VisualActor>
</Entity>

View File

@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
<BuildRestrictions>
<Category>Special</Category>
</BuildRestrictions>
<Footprint replace="">
<Circle radius="6.0"/>
<Height>5.0</Height>
</Footprint>
<Health>
<Max>200000</Max>
</Health>
<Identity>
<Civ>gaia</Civ>
<GenericName>Marker</GenericName>
<SpecificName>Marker</SpecificName>
<Icon>gaia/special_blank.png</Icon>
</Identity>
<Obstruction>
<Obstructions>
<Edge width="6" depth="6"/>
</Obstructions>
</Obstruction>
<Selectable>
<EditorOnly/>
</Selectable>
<Vision>
<AlwaysVisible>true</AlwaysVisible>
</Vision>
<VisualActor>
<Actor>props/special/common/marker_object_char_g.xml</Actor>
</VisualActor>
</Entity>

View File

@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
<BuildRestrictions>
<Category>Special</Category>
</BuildRestrictions>
<Footprint replace="">
<Circle radius="6.0"/>
<Height>5.0</Height>
</Footprint>
<Health>
<Max>200000</Max>
</Health>
<Identity>
<Civ>gaia</Civ>
<GenericName>Marker</GenericName>
<SpecificName>Marker</SpecificName>
<Icon>gaia/special_blank.png</Icon>
</Identity>
<Obstruction>
<Obstructions>
<Edge width="6" depth="6"/>
</Obstructions>
</Obstruction>
<Selectable>
<EditorOnly/>
</Selectable>
<Vision>
<AlwaysVisible>true</AlwaysVisible>
</Vision>
<VisualActor>
<Actor>props/special/common/marker_object_char_h.xml</Actor>
</VisualActor>
</Entity>

View File

@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
<BuildRestrictions>
<Category>Special</Category>
</BuildRestrictions>
<Footprint replace="">
<Circle radius="6.0"/>
<Height>5.0</Height>
</Footprint>
<Health>
<Max>200000</Max>
</Health>
<Identity>
<Civ>gaia</Civ>
<GenericName>Marker</GenericName>
<SpecificName>Marker</SpecificName>
<Icon>gaia/special_blank.png</Icon>
</Identity>
<Obstruction>
<Obstructions>
<Edge width="6" depth="6"/>
</Obstructions>
</Obstruction>
<Selectable>
<EditorOnly/>
</Selectable>
<Vision>
<AlwaysVisible>true</AlwaysVisible>
</Vision>
<VisualActor>
<Actor>props/special/common/marker_object_char_i.xml</Actor>
</VisualActor>
</Entity>

View File

@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
<BuildRestrictions>
<Category>Special</Category>
</BuildRestrictions>
<Footprint replace="">
<Circle radius="6.0"/>
<Height>5.0</Height>
</Footprint>
<Health>
<Max>200000</Max>
</Health>
<Identity>
<Civ>gaia</Civ>
<GenericName>Marker</GenericName>
<SpecificName>Marker</SpecificName>
<Icon>gaia/special_blank.png</Icon>
</Identity>
<Obstruction>
<Obstructions>
<Edge width="6" depth="6"/>
</Obstructions>
</Obstruction>
<Selectable>
<EditorOnly/>
</Selectable>
<Vision>
<AlwaysVisible>true</AlwaysVisible>
</Vision>
<VisualActor>
<Actor>props/special/common/marker_object_char_j.xml</Actor>
</VisualActor>
</Entity>

View File

@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
<BuildRestrictions>
<Category>Special</Category>
</BuildRestrictions>
<Footprint replace="">
<Circle radius="6.0"/>
<Height>5.0</Height>
</Footprint>
<Health>
<Max>200000</Max>
</Health>
<Identity>
<Civ>gaia</Civ>
<GenericName>Marker</GenericName>
<SpecificName>Marker</SpecificName>
<Icon>gaia/special_blank.png</Icon>
</Identity>
<Obstruction>
<Obstructions>
<Edge width="6" depth="6"/>
</Obstructions>
</Obstruction>
<Selectable>
<EditorOnly/>
</Selectable>
<Vision>
<AlwaysVisible>true</AlwaysVisible>
</Vision>
<VisualActor>
<Actor>props/special/common/marker_object_char_k.xml</Actor>
</VisualActor>
</Entity>

View File

@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
<BuildRestrictions>
<Category>Special</Category>
</BuildRestrictions>
<Footprint replace="">
<Circle radius="6.0"/>
<Height>5.0</Height>
</Footprint>
<Health>
<Max>200000</Max>
</Health>
<Identity>
<Civ>gaia</Civ>
<GenericName>Marker</GenericName>
<SpecificName>Marker</SpecificName>
<Icon>gaia/special_blank.png</Icon>
</Identity>
<Obstruction>
<Obstructions>
<Edge width="6" depth="6"/>
</Obstructions>
</Obstruction>
<Selectable>
<EditorOnly/>
</Selectable>
<Vision>
<AlwaysVisible>true</AlwaysVisible>
</Vision>
<VisualActor>
<Actor>props/special/common/marker_object_sound.xml</Actor>
</VisualActor>
</Entity>