Adds missing break statements, thanks to picobyte. Fixes #1503

This was SVN commit r11981.
This commit is contained in:
historic_bruno 2012-06-18 01:38:30 +00:00
parent 8f2b82fa8a
commit 3ec1b88d2c

View File

@ -90,9 +90,11 @@ function handleNetMessage(message)
case "connected":
obj.caption = "Connected to the server.";
obj.hidden = false;
break;
case "authenticated":
obj.caption = "Connection to the server has been authenticated.";
obj.hidden = false;
break;
case "disconnected":
obj.caption = "Connection to the server has been lost.\n\nThe game has ended.";
obj.hidden = false;