forked from 0ad/0ad
*Small Greek Fortress Fixes
*Added Scandinav-Rock formation by Gen.Kenobi (with spec&normal included as a test) This was SVN commit r12303.
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="a">
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<mesh>gaia/rock_scandiv_01.dae</mesh>
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</variant>
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</group>
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<group>
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<variant>
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<textures>
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<texture file="gaia/stone_scandiv_template.png" name="baseTex"/>
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<texture file="gaia/stone_scandiv_template_norm.png" name="normTex"/>
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<texture file="gaia/stone_scandiv_template_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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binaries/data/mods/public/art/meshes/gaia/rock_scandiv_01.dae
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binaries/data/mods/public/art/meshes/gaia/rock_scandiv_01.dae
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binaries/data/mods/public/art/meshes/props/hele_fortress_up_gate.dae
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binaries/data/mods/public/art/meshes/props/hele_fortress_up_gate.dae
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binaries/data/mods/public/art/meshes/props/hele_fortress_up_props.dae
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binaries/data/mods/public/art/meshes/props/hele_fortress_up_props.dae
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binaries/data/mods/public/art/meshes/props/hele_fortress_up_shields.dae
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binaries/data/mods/public/art/meshes/props/hele_fortress_up_shields.dae
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binaries/data/mods/public/art/meshes/structural/hele_fortress_up.dae
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binaries/data/mods/public/art/meshes/structural/hele_fortress_up.dae
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binaries/data/mods/public/art/textures/skins/gaia/stone_scandiv_template.png
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binaries/data/mods/public/art/textures/skins/gaia/stone_scandiv_template.png
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binaries/data/mods/public/art/textures/skins/gaia/stone_scandiv_template_norm.png
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binaries/data/mods/public/art/textures/skins/gaia/stone_scandiv_template_norm.png
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binaries/data/mods/public/art/textures/skins/gaia/stone_scandiv_template_spec.png
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binaries/data/mods/public/art/textures/skins/gaia/stone_scandiv_template_spec.png
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