forked from 0ad/0ad
Adds melee cavalry to garrison arrow classes for some buildings and ships that can garrison cavalry. Previously all ranged units and all infantry were allowed wich was misleading. Discussed with Yves and reviewed by elexis.
This was SVN commit r18693.
This commit is contained in:
parent
317502d915
commit
53d5f9f573
@ -13,7 +13,7 @@
|
||||
<BuildingAI>
|
||||
<DefaultArrowCount>0</DefaultArrowCount>
|
||||
<GarrisonArrowMultiplier>0</GarrisonArrowMultiplier>
|
||||
<GarrisonArrowClasses>Ranged Infantry</GarrisonArrowClasses>
|
||||
<GarrisonArrowClasses>Infantry Cavalry</GarrisonArrowClasses>
|
||||
</BuildingAI>
|
||||
<BuildRestrictions>
|
||||
<PlacementType>land</PlacementType>
|
||||
|
@ -22,7 +22,6 @@
|
||||
<BuildingAI>
|
||||
<DefaultArrowCount>3</DefaultArrowCount>
|
||||
<GarrisonArrowMultiplier>1</GarrisonArrowMultiplier>
|
||||
<GarrisonArrowClasses>Infantry Ranged</GarrisonArrowClasses>
|
||||
</BuildingAI>
|
||||
<BuildRestrictions>
|
||||
<Category>Fortress</Category>
|
||||
|
@ -17,7 +17,7 @@
|
||||
<DefaultArrowCount>2</DefaultArrowCount>
|
||||
<MaxArrowCount>10</MaxArrowCount>
|
||||
<GarrisonArrowMultiplier>1</GarrisonArrowMultiplier>
|
||||
<GarrisonArrowClasses>Infantry Ranged</GarrisonArrowClasses>
|
||||
<GarrisonArrowClasses>Infantry Cavalry</GarrisonArrowClasses>
|
||||
</BuildingAI>
|
||||
<Cost>
|
||||
<Population>2</Population>
|
||||
|
@ -17,7 +17,7 @@
|
||||
<DefaultArrowCount>3</DefaultArrowCount>
|
||||
<MaxArrowCount>13</MaxArrowCount>
|
||||
<GarrisonArrowMultiplier>1</GarrisonArrowMultiplier>
|
||||
<GarrisonArrowClasses>Infantry Ranged</GarrisonArrowClasses>
|
||||
<GarrisonArrowClasses>Infantry Cavalry</GarrisonArrowClasses>
|
||||
</BuildingAI>
|
||||
<Cost>
|
||||
<Population>3</Population>
|
||||
|
Loading…
Reference in New Issue
Block a user