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This was SVN commit r4907.
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BIN
binaries/data/mods/official/art/actors/props/units/heads/helmets-romans-a.png
(Stored with Git LFS)
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BIN
binaries/data/mods/official/art/actors/props/units/heads/helmets-romans-a.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,33 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base"/>
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</group>
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<group>
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<variant frequency="1" name="helmet-etrusco-corinthian-j">
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<mesh>props/helmet/rome_helmet_j.pmd</mesh>
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</variant>
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<variant frequency="1" name="helmet-etrusco-corinthian-k">
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<mesh>props/helmet/rome_helmet_k.pmd</mesh>
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</variant>
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<variant frequency="1" name="helmet-etrusco-corinthian-l">
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<mesh>props/helmet/rome_helmet_l.pmd</mesh>
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</variant>
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<variant frequency="1" name="helmet-etrusco-corinthian-m">
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<mesh>props/helmet/rome_helmet_m.pmd</mesh>
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</variant>
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</group>
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<group>
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<variant name="texture">
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<texture>props/helmet/rome-a.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -0,0 +1,24 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base"/>
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</group>
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<group>
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<variant frequency="1" name="helmet-etrusco-corinthian-k">
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<mesh>props/helmet/rome_helmet_k.pmd</mesh>
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</variant>
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</group>
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<group>
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<variant name="texture">
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<texture>props/helmet/rome-a.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -0,0 +1,24 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base"/>
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</group>
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<group>
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<variant frequency="1" name="helmet-etrusco-corinthian-j">
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<mesh>props/helmet/rome_helmet_j.pmd</mesh>
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</variant>
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</group>
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<group>
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<variant name="texture">
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<texture>props/helmet/rome-a.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -0,0 +1,27 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base"/>
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</group>
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<group>
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<variant frequency="1" name="helmet-etrusco-corinthian-plume-feathers">
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<mesh>props/helmet/rome_helmet_l.pmd</mesh>
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</variant>
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<variant frequency="1" name="helmet-etrusco-corinthian-crested-feathers">
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<mesh>props/helmet/rome_helmet_m.pmd</mesh>
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</variant>
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</group>
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<group>
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<variant name="texture">
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<texture>props/helmet/rome-a.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -4,9 +4,9 @@
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<castshadow/>
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<group>
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<variant>
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<variant frequency="100" name="base">
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<colour>234 234 234</colour>
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<mesh>props/head_hero_a.pmd</mesh>
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<mesh>props/dude_head.pmd</mesh>
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<texture>props/head/rome_veteran.dds</texture>
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</variant>
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</group>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="base">
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<colour>234 234 234</colour>
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<mesh>props/head_hero_a.pmd</mesh>
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<texture>props/head/rome_veteran.dds</texture>
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</variant>
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</group>
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<material>objectcolor.xml</material>
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</actor>
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@ -0,0 +1,27 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base"/>
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</group>
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<group>
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<variant frequency="1" name="helmet-montefortino-simple-no feathers">
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<mesh>props/helmet/rome_helmet_a.pmd</mesh>
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</variant>
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<variant frequency="2" name="helmet-montefortino-simple-feathers">
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<mesh>props/helmet/rome_helmet_b.pmd</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="texture">
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<texture>props/helmet/rome-c.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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