forked from 0ad/0ad
This was SVN commit r11366.
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@ -6,7 +6,7 @@
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<animations>
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<animation file="biped/inf_sword_ready_a.dae" name="Idle" speed="100"/>
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<animation event="0.81" file="biped/inf_arch_atk_a.psa" load="0.16" name="Melee" speed="90"/>
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<animation file="infantry/general/dude/dudewalk.psa" name="Walk" speed="100"/>
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<animation file="biped/walk_spearshield.psa" name="Walk" speed="120"/>
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<animation file="infantry/sword/move/run/isw_s_off_01.psa" name="Run" speed="30"/>
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<animation file="biped/walk_spearshield.psa" name="carry_food" speed="120"/>
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<animation file="biped/walk_spearshield.psa" name="carry_meat" speed="120"/>
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@ -35,6 +35,7 @@
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<prop actor="props/units/heads/head_hele_e.xml" attachpoint="head"/>
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<prop actor="props/units/weapons/bow_recurve.xml" attachpoint="l_hand"/>
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<prop actor="props/temp/quiver.xml" attachpoint="back"/>
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<prop actor="props/units/shields/iberian_buckler_adv.xml" attachpoint="shield"/>
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</props>
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<texture>skeletal/hele_iar_e.dds</texture>
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</variant>
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@ -53,6 +54,7 @@
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<prop actor="props/units/tools/axe.xml" attachpoint="l_hand"/>
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<prop attachpoint="r_hand"/>
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<prop attachpoint="helmet"/>
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<prop attachpoint="shield"/>
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</props>
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</variant>
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<variant name="gather_grain">
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@ -60,6 +62,7 @@
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<prop actor="props/units/tools/hoe.xml" attachpoint="l_hand"/>
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<prop attachpoint="r_hand"/>
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<prop attachpoint="helmet"/>
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<prop attachpoint="shield"/>
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</props>
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</variant>
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<variant name="gather_fruit">
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@ -68,6 +71,7 @@
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<prop attachpoint="l_hand"/>
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<prop attachpoint="r_hand"/>
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<prop attachpoint="helmet"/>
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<prop attachpoint="shield"/>
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</props>
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</variant>
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<variant name="gather_meat">
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@ -76,6 +80,7 @@
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<prop attachpoint="r_hand"/>
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<prop attachpoint="l_hand"/>
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<prop actor="props/units/tools/basket.xml" attachpoint="l_leg"/>
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<prop attachpoint="shield"/>
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</props>
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</variant>
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<variant name="gather_rock">
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@ -83,6 +88,7 @@
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<prop actor="props/units/tools/pick.xml" attachpoint="l_hand"/>
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<prop attachpoint="r_hand"/>
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<prop attachpoint="helmet"/>
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<prop attachpoint="shield"/>
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</props>
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</variant>
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<variant name="gather_ore">
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@ -90,6 +96,7 @@
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<prop actor="props/units/tools/pick.xml" attachpoint="l_hand"/>
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<prop attachpoint="r_hand"/>
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<prop attachpoint="helmet"/>
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<prop attachpoint="shield"/>
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</props>
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</variant>
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<variant name="gather_ruins">
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@ -97,12 +104,14 @@
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<prop actor="props/units/tools/pick.xml" attachpoint="l_hand"/>
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<prop attachpoint="r_hand"/>
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<prop attachpoint="helmet"/>
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<prop attachpoint="shield"/>
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</props>
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</variant>
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<variant name="Build">
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<props>
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<prop actor="props/units/tools/mallet.xml" attachpoint="r_hand"/>
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<prop attachpoint="l_hand"/>
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<prop attachpoint="shield"/>
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</props>
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</variant>
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<variant name="carry_food">
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@ -111,6 +120,7 @@
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<prop attachpoint="l_hand"/>
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<prop attachpoint="helmet"/>
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<prop attachpoint="shield"/>
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<prop attachpoint="shield"/>
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</props>
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</variant>
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<variant name="carry_meat">
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@ -119,6 +129,7 @@
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<prop attachpoint="l_hand"/>
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<prop attachpoint="helmet"/>
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<prop attachpoint="shield"/>
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<prop attachpoint="shield"/>
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</props>
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</variant>
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<variant name="carry_wood">
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BIN
binaries/data/mods/public/maps/scenarios/Acropolis IV.pmp
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binaries/data/mods/public/maps/scenarios/Acropolis IV.pmp
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binaries/data/mods/public/maps/scenarios/Acropolis IV.xml
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binaries/data/mods/public/maps/scenarios/Acropolis IV.xml
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binaries/data/mods/public/maps/scenarios/Rome vs Veii.pmp
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binaries/data/mods/public/maps/scenarios/Rome vs Veii.pmp
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binaries/data/mods/public/maps/scenarios/Rome vs Veii.xml
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binaries/data/mods/public/maps/scenarios/Rome vs Veii.xml
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