forked from 0ad/0ad
Themistocles now has shiny helmet!
This was SVN commit r11488.
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@ -1,8 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Helmet-Crest">
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<mesh>props/helmet/hele_helmet_o.dae</mesh>
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@ -11,13 +9,10 @@
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<mesh>props/helmet/hele_themistocles_highcrest.dae</mesh>
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</variant>
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</group>
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<group>
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<variant>
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<texture>props/helmet/hele_thermistocles.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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<material>playercolor_spec.xml</material>
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</actor>
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