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This was SVN commit r4806.
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@ -14,23 +14,18 @@
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</animations>
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<colour>0 0 0</colour>
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<mesh>skeletal/horse.pmd</mesh>
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<props>
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<prop actor="units/hellenes/alexander_r.xml" attachpoint="rider"/>
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</props>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="horse-texture">
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<props>
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<prop actor="units/hellenes/alexander_r.xml" attachpoint="rider"/>
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<prop actor="props/units/horse/hele_saddle_h1.xml" attachpoint="chest"/>
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<prop actor="props/units/horse/hele_saddle_fr1.xml" attachpoint="fr_quarter"/>
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<prop actor="props/units/horse/hele_saddle_fl1.xml" attachpoint="fl_quarter"/>
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<prop actor="props/units/horse/hele_saddle_rr1.xml" attachpoint="rr_quarter"/>
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<prop actor="props/units/horse/hele_saddle_rl1.xml" attachpoint="rl_quarter"/>
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</props>
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<texture>skeletal/horse_hele_h.dds</texture>
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<texture>skeletal/horse_hele_alex.dds</texture>
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</variant>
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</group>
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<material>objectcolor.xml</material>
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<material>player_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/official/art/textures/skins/skeletal/horse_hele_alex.dds
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BIN
binaries/data/mods/official/art/textures/skins/skeletal/horse_hele_alex.dds
(Stored with Git LFS)
Normal file
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