forked from 0ad/0ad
Fix an oversight in CcmpPosition from the turret changes. Reported on IRC by Falsevision.
This was SVN commit r15550.
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@ -582,7 +582,7 @@ public:
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if (cmpPosition)
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y += cmpPosition->GetRotation().Y;
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}
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return CFixedVector3D(m_RotX, m_RotY, m_RotZ);
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return CFixedVector3D(m_RotX, y, m_RotZ);
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}
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virtual fixed GetDistanceTravelled()
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