forked from 0ad/0ad
Adds some more civ-specific structures and formerly atlas-only structures. Adds loyalty regen and epic healing auras..
This was SVN commit r18024.
This commit is contained in:
parent
e23daa11ec
commit
60a2af2988
BIN
binaries/data/mods/public/maps/scenarios/Laconia 01.xml
(Stored with Git LFS)
BIN
binaries/data/mods/public/maps/scenarios/Laconia 01.xml
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/maps/scenarios/Miletus.xml
(Stored with Git LFS)
BIN
binaries/data/mods/public/maps/scenarios/Miletus.xml
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/maps/scenarios/Necropolis.xml
(Stored with Git LFS)
BIN
binaries/data/mods/public/maps/scenarios/Necropolis.xml
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/maps/scenarios/Sandbox - Athenians.xml
(Stored with Git LFS)
BIN
binaries/data/mods/public/maps/scenarios/Sandbox - Athenians.xml
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/maps/scenarios/Sandbox - Macedonians.xml
(Stored with Git LFS)
BIN
binaries/data/mods/public/maps/scenarios/Sandbox - Macedonians.xml
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/maps/scenarios/Sandbox - Persians.xml
(Stored with Git LFS)
BIN
binaries/data/mods/public/maps/scenarios/Sandbox - Persians.xml
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/maps/scenarios/Sandbox - Spartans.xml
(Stored with Git LFS)
BIN
binaries/data/mods/public/maps/scenarios/Sandbox - Spartans.xml
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/maps/scenarios/The Massacre of Delphi.xml
(Stored with Git LFS)
BIN
binaries/data/mods/public/maps/scenarios/The Massacre of Delphi.xml
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/maps/scenarios/Walls.xml
(Stored with Git LFS)
BIN
binaries/data/mods/public/maps/scenarios/Walls.xml
(Stored with Git LFS)
Binary file not shown.
@ -0,0 +1,11 @@
|
||||
{
|
||||
"type": "range",
|
||||
"radius": 60,
|
||||
"affects": ["Human"],
|
||||
"modifications": [
|
||||
{ "value": "Health/RegenRate", "add": 3 }
|
||||
],
|
||||
"auraName": "Healing Aura",
|
||||
"auraDescription": "Heals nearby units at 3 HP per second.",
|
||||
"overlayIcon": "art/textures/ui/session/auras/heal.png"
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
{
|
||||
"type": "range",
|
||||
"radius": 75,
|
||||
"affects": ["Structure"],
|
||||
"modifications": [
|
||||
{ "value": "Capturable/GarrisonRegenRate", "multiply": 1.5 }
|
||||
],
|
||||
"auraName": "Loyalty Aura",
|
||||
"auraDescription": "All structures in range 1.5x garrisoned loyalty regeneration rate.",
|
||||
"overlayIcon": "art/textures/ui/session/auras/build_bonus.png"
|
||||
}
|
@ -25,7 +25,7 @@
|
||||
<GenericName>Portico</GenericName>
|
||||
<SpecificName>Propylaea</SpecificName>
|
||||
<History>A Propylaea was used as a gate into a sacred precinct. The most famous of these is the monumental gate at the top of the Acropolis in Athens.</History>
|
||||
<Tooltip>Add +10 to Population Cap.</Tooltip>
|
||||
<Tooltip>Add +10 to Population Cap.</Tooltip>
|
||||
<Icon>structures/tholos.png</Icon>
|
||||
</Identity>
|
||||
<Loot>
|
||||
|
@ -30,6 +30,8 @@
|
||||
<Library>1</Library>
|
||||
<Lighthouse>1</Lighthouse>
|
||||
<Juggernaut>1</Juggernaut>
|
||||
<UniqueBuilding>1</UniqueBuilding>
|
||||
<Stoa>2</Stoa>
|
||||
</Limits>
|
||||
<LimitChangers>
|
||||
<WarDog>
|
||||
|
@ -15,6 +15,13 @@
|
||||
<Obstruction>
|
||||
<Static width="22.0" depth="26.0"/>
|
||||
</Obstruction>
|
||||
<ProductionQueue>
|
||||
<BatchTimeModifier>0.7</BatchTimeModifier>
|
||||
<Entities datatype="tokens">
|
||||
units/athen_infantry_marine_archer_b
|
||||
units/athen_champion_marine
|
||||
</Entities>
|
||||
</ProductionQueue>
|
||||
<VisualActor>
|
||||
<Actor>structures/athenians/dock.xml</Actor>
|
||||
<FoundationActor>structures/fndn_6x4_dock.xml</FoundationActor>
|
||||
|
@ -0,0 +1,11 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_civic_hellenic_royal_stoa">
|
||||
<Identity>
|
||||
<Civ>athen</Civ>
|
||||
</Identity>
|
||||
<ProductionQueue>
|
||||
<Entities datatype="tokens">
|
||||
-units/mace_thorakites
|
||||
</Entities>
|
||||
</ProductionQueue>
|
||||
</Entity>
|
@ -1,14 +1,20 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_wonder">
|
||||
<Auras datatype="tokens">
|
||||
epic_temple_heal
|
||||
</Auras>
|
||||
<Footprint>
|
||||
<Square width="28.0" depth="58.0"/>
|
||||
<Height>12.0</Height>
|
||||
</Footprint>
|
||||
<GarrisonHolder>
|
||||
<BuffHeal>8</BuffHeal>
|
||||
</GarrisonHolder>
|
||||
<Identity>
|
||||
<Civ>athen</Civ>
|
||||
<SpecificName>Naós Parthenṓn</SpecificName>
|
||||
<History>The Hellenes built marvelous temples in order to honour their polytheistic pantheon. While all gods were venerated, a specific patron deity was supposed to watch over each polis.</History>
|
||||
<Tooltip>Bring glory to your civilization and add large tracts of land to your empire. Garrison up to 30 units to heal them at a quick rate.</Tooltip>
|
||||
<Tooltip>Bring glory to your civilization and add large tracts of land to your empire. Garrison up to 30 units to heal them at an extremely quick rate.</Tooltip>
|
||||
</Identity>
|
||||
<Obstruction>
|
||||
<Static width="27.0" depth="57.0"/>
|
||||
|
@ -14,7 +14,7 @@
|
||||
<Height>8.0</Height>
|
||||
</Footprint>
|
||||
<Health>
|
||||
<Max>3800</Max>
|
||||
<Max>3000</Max>
|
||||
<SpawnEntityOnDeath>rubble/rubble_stone_6x6</SpawnEntityOnDeath>
|
||||
</Health>
|
||||
<Identity>
|
||||
|
@ -1,13 +1,20 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_wonder">
|
||||
<Auras datatype="tokens">
|
||||
epic_temple_heal
|
||||
</Auras>
|
||||
<Footprint>
|
||||
<Square width="29.0" depth="59.0"/>
|
||||
<Height>12.0</Height>
|
||||
</Footprint>
|
||||
<GarrisonHolder>
|
||||
<BuffHeal>8</BuffHeal>
|
||||
</GarrisonHolder>
|
||||
<Identity>
|
||||
<Civ>cart</Civ>
|
||||
<SpecificName>Temple of Ba'al Hammon</SpecificName>
|
||||
<History>Dating from the 2nd Century BC, the Mausoleum of Atban in northern Tunisia is over twenty metres high and was built by the inhabitants of Dougga for a Numidian prince.</History>
|
||||
<Tooltip>Bring glory to your civilization and add large tracts of land to your empire. Garrison up to 30 units to heal them at an extremely quick rate.</Tooltip>
|
||||
</Identity>
|
||||
<Obstruction>
|
||||
<Static width="27.0" depth="57.0"/>
|
||||
|
@ -4,6 +4,7 @@
|
||||
<BuildRestrictions>
|
||||
<Category>Monument</Category>
|
||||
</BuildRestrictions>
|
||||
<Capturable disable=""/>
|
||||
<Cost>
|
||||
<BuildTime>120</BuildTime>
|
||||
<Resources>
|
||||
|
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_civic_hellenic_royal_stoa">
|
||||
<Identity>
|
||||
<Civ>mace</Civ>
|
||||
</Identity>
|
||||
</Entity>
|
@ -1,14 +1,20 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_wonder">
|
||||
<Auras datatype="tokens">
|
||||
epic_temple_heal
|
||||
</Auras>
|
||||
<Footprint>
|
||||
<Square width="28.0" depth="58.0"/>
|
||||
<Height>12.0</Height>
|
||||
</Footprint>
|
||||
<GarrisonHolder>
|
||||
<BuffHeal>8</BuffHeal>
|
||||
</GarrisonHolder>
|
||||
<Identity>
|
||||
<Civ>mace</Civ>
|
||||
<SpecificName>Naós Parthenṓn</SpecificName>
|
||||
<History>The Hellenes built marvelous temples in order to honour their polytheistic pantheon. While all gods were venerated, a specific patron deity was supposed to watch over each polis.</History>
|
||||
<Tooltip>Bring glory to your civilization and add large tracts of land to your empire. Garrison up to 30 units to heal them at a quick rate.</Tooltip>
|
||||
<Tooltip>Bring glory to your civilization and add large tracts of land to your empire. Garrison up to 30 units to heal them at an extremely quick rate.</Tooltip>
|
||||
</Identity>
|
||||
<Obstruction>
|
||||
<Static width="27.0" depth="57.0"/>
|
||||
|
@ -5,8 +5,8 @@
|
||||
<Resources>
|
||||
<food>0</food>
|
||||
<wood>0</wood>
|
||||
<stone>300</stone>
|
||||
<metal>200</metal>
|
||||
<stone>250</stone>
|
||||
<metal>250</metal>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Footprint>
|
||||
@ -19,8 +19,8 @@
|
||||
</Health>
|
||||
<Identity>
|
||||
<Civ>pers</Civ>
|
||||
<GenericName>Persian Special Building</GenericName>
|
||||
<SpecificName>Parihuvādā</SpecificName>
|
||||
<GenericName>Persian Hall</GenericName>
|
||||
<SpecificName>Duvarthi Visadahyu</SpecificName>
|
||||
<Icon>structures/palace.png</Icon>
|
||||
<Tooltip>Special Building.
|
||||
Train War Elephants and Kardakes mercenaries.</Tooltip>
|
@ -1,11 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_special">
|
||||
<Auras datatype="tokens">loyalty_regen</Auras>
|
||||
<BuildRestrictions>
|
||||
<Category>UniqueBuilding</Category>
|
||||
</BuildRestrictions>
|
||||
<Capturable disable=""/>
|
||||
<Cost>
|
||||
<BuildTime>200</BuildTime>
|
||||
<Resources>
|
||||
<wood>0</wood>
|
||||
<stone>200</stone>
|
||||
<metal>400</metal>
|
||||
<stone>250</stone>
|
||||
<metal>500</metal>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Footprint>
|
||||
@ -13,12 +18,13 @@
|
||||
<Height>8.0</Height>
|
||||
</Footprint>
|
||||
<Health>
|
||||
<Max>4000</Max>
|
||||
<Max>2000</Max>
|
||||
</Health>
|
||||
<Identity>
|
||||
<Civ>pers</Civ>
|
||||
<GenericName>Persian Special Building</GenericName>
|
||||
<SpecificName>Ishtar Gate of Babylon</SpecificName>
|
||||
<Tooltip>Special Imperial Roman building.</Tooltip>
|
||||
<Tooltip>Increases the loyalty regeneration of nearby structures, making them harder to capture. Build Limit: 1.</Tooltip>
|
||||
<Icon>structures/gate.png</Icon>
|
||||
</Identity>
|
||||
<Obstruction>
|
||||
|
@ -21,7 +21,7 @@
|
||||
<Identity>
|
||||
<Civ>pers</Civ>
|
||||
<GenericName>Persian Palace</GenericName>
|
||||
<SpecificName>Palace</SpecificName>
|
||||
<SpecificName>Taçara</SpecificName>
|
||||
<Classes datatype="tokens">
|
||||
Palace
|
||||
</Classes>
|
||||
|
@ -1,13 +1,20 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_wonder">
|
||||
<Auras datatype="tokens">
|
||||
epic_temple_heal
|
||||
</Auras>
|
||||
<Footprint>
|
||||
<Square width="48.0" depth="66.0"/>
|
||||
<Height>20.0</Height>
|
||||
</Footprint>
|
||||
<GarrisonHolder>
|
||||
<BuffHeal>8</BuffHeal>
|
||||
</GarrisonHolder>
|
||||
<Identity>
|
||||
<Civ>ptol</Civ>
|
||||
<SpecificName>Temple of Edfu</SpecificName>
|
||||
<History>The Temple of Edfu is an ancient Egyptian temple located on the west bank of the Nile in the city of Edfu which was known in Greco-Roman times as Apollonopolis Magna, after the chief god Horus-Apollo.The temple, dedicated to the falcon god Horus, was built in the Ptolemaic period between 237 and 57 BCE. In modern times, it is one of the best preserved temples of Egypt.</History>
|
||||
<Tooltip>Bring glory to your civilization and add large tracts of land to your empire. Garrison up to 30 units to heal them at an extremely quick rate.</Tooltip>
|
||||
</Identity>
|
||||
<Obstruction>
|
||||
<Static width="44.0" depth="60.0"/>
|
||||
|
@ -1,5 +1,9 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_civic_temple">
|
||||
<Auras datatype="tokens">loyalty_regen</Auras>
|
||||
<BuildRestrictions>
|
||||
<Category>UniqueBuilding</Category>
|
||||
</BuildRestrictions>
|
||||
<Footprint replace="">
|
||||
<Circle radius="11.0"/>
|
||||
<Height>12.0</Height>
|
||||
@ -11,7 +15,6 @@
|
||||
<Civ>rome</Civ>
|
||||
<GenericName>Temple of Vesta</GenericName>
|
||||
<SpecificName>Aedes Vestae</SpecificName>
|
||||
<Tooltip>Build this temple to greatly increase the loyalty of your buildings and female-citizens (helps prevent their capture).</Tooltip>
|
||||
</Identity>
|
||||
<Obstruction>
|
||||
<Static width="19.0" depth="19.0"/>
|
||||
|
@ -1,12 +1,19 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_wonder">
|
||||
<Auras datatype="tokens">
|
||||
epic_temple_heal
|
||||
</Auras>
|
||||
<Footprint>
|
||||
<Square width="24.0" depth="44.0"/>
|
||||
<Height>12.0</Height>
|
||||
</Footprint>
|
||||
<GarrisonHolder>
|
||||
<BuffHeal>8</BuffHeal>
|
||||
</GarrisonHolder>
|
||||
<Identity>
|
||||
<Civ>rome</Civ>
|
||||
<SpecificName>Aedes Iovis Optimi Maximi</SpecificName>
|
||||
<Tooltip>Bring glory to your civilization and add large tracts of land to your empire. Garrison up to 30 units to heal them at an extremely quick rate.</Tooltip>
|
||||
</Identity>
|
||||
<Obstruction>
|
||||
<Static width="20.0" depth="40.0"/>
|
||||
|
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_civic_hellenic_royal_stoa">
|
||||
<Identity>
|
||||
<Civ>spart</Civ>
|
||||
</Identity>
|
||||
</Entity>
|
@ -1,9 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_wonder">
|
||||
<Auras datatype="tokens">
|
||||
epic_temple_heal
|
||||
</Auras>
|
||||
<Footprint>
|
||||
<Square width="28.0" depth="58.0"/>
|
||||
<Height>12.0</Height>
|
||||
</Footprint>
|
||||
<GarrisonHolder>
|
||||
<BuffHeal>8</BuffHeal>
|
||||
</GarrisonHolder>
|
||||
<Identity>
|
||||
<Civ>spart</Civ>
|
||||
<SpecificName>Naós Parthenṓn</SpecificName>
|
||||
|
@ -1,10 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_civic">
|
||||
<Armour>
|
||||
<Hack>20.0</Hack>
|
||||
<Pierce>40.0</Pierce>
|
||||
<Crush>10.0</Crush>
|
||||
</Armour>
|
||||
<BuildRestrictions>
|
||||
<Category>Stoa</Category>
|
||||
</BuildRestrictions>
|
||||
@ -23,7 +18,7 @@
|
||||
<Height>10.0</Height>
|
||||
</Footprint>
|
||||
<Health>
|
||||
<Max>1500</Max>
|
||||
<Max>2500</Max>
|
||||
</Health>
|
||||
<Identity>
|
||||
<Civ>gaia</Civ>
|
||||
@ -32,6 +27,7 @@
|
||||
<History>A structure built for civic purposes. Stoas eventually became meeting places for philosophy and commerce. They were usually built within the Agora, or city center, of a Greek city.</History>
|
||||
<Tooltip>Add +10 to Population Cap. Recruit special units.</Tooltip>
|
||||
<Icon>gaia/special_stoa.png</Icon>
|
||||
<RequiredTechnology>phase_town</RequiredTechnology>
|
||||
</Identity>
|
||||
<Loot>
|
||||
<xp>10</xp>
|
||||
@ -51,9 +47,9 @@
|
||||
<ProductionQueue>
|
||||
<BatchTimeModifier>0.7</BatchTimeModifier>
|
||||
<Entities datatype="tokens">
|
||||
units/thrace_black_cloak
|
||||
units/mace_thureophoros
|
||||
units/mace_thorakites
|
||||
units/thrace_black_cloak
|
||||
</Entities>
|
||||
</ProductionQueue>
|
||||
<Vision>
|
@ -36,7 +36,7 @@
|
||||
<EjectHealth>0.1</EjectHealth>
|
||||
<EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy>
|
||||
<List datatype="tokens">Support Infantry Cavalry</List>
|
||||
<BuffHeal>3</BuffHeal>
|
||||
<BuffHeal>1</BuffHeal>
|
||||
<LoadingRange>2</LoadingRange>
|
||||
</GarrisonHolder>
|
||||
<Health>
|
||||
|
@ -5,6 +5,7 @@
|
||||
structures/athen_gymnasion
|
||||
structures/athen_theatron
|
||||
structures/athen_prytaneion
|
||||
structures/athen_royal_stoa
|
||||
structures/{civ}_wonder
|
||||
</Entities>
|
||||
</Builder>
|
||||
|
@ -5,6 +5,7 @@
|
||||
structures/athen_gymnasion
|
||||
structures/athen_theatron
|
||||
structures/athen_prytaneion
|
||||
structures/athen_royal_stoa
|
||||
structures/{civ}_wonder
|
||||
</Entities>
|
||||
</Builder>
|
||||
|
@ -5,6 +5,7 @@
|
||||
structures/athen_gymnasion
|
||||
structures/athen_theatron
|
||||
structures/athen_prytaneion
|
||||
structures/athen_royal_stoa
|
||||
structures/{civ}_wonder
|
||||
</Entities>
|
||||
</Builder>
|
||||
|
@ -13,6 +13,7 @@
|
||||
structures/athen_gymnasion
|
||||
structures/athen_theatron
|
||||
structures/athen_prytaneion
|
||||
structures/athen_royal_stoa
|
||||
structures/{civ}_wonder
|
||||
</Entities>
|
||||
</Builder>
|
||||
|
@ -10,8 +10,8 @@
|
||||
<ProductionQueue>
|
||||
<BatchTimeModifier>0.7</BatchTimeModifier>
|
||||
<Entities datatype="tokens">
|
||||
units/athen_champion_marine
|
||||
units/athen_infantry_marine_archer_b
|
||||
units/athen_champion_marine
|
||||
</Entities>
|
||||
</ProductionQueue>
|
||||
<VisualActor>
|
||||
|
@ -2,10 +2,11 @@
|
||||
<Entity parent="template_unit_infantry_ranged_javelinist">
|
||||
<Builder>
|
||||
<Entities datatype="tokens">
|
||||
structures/brit_crannog
|
||||
structures/brit_kennel
|
||||
structures/brit_rotarymill
|
||||
structures/{civ}_wonder
|
||||
</Entities>
|
||||
</Entities>
|
||||
</Builder>
|
||||
<Identity>
|
||||
<Civ>brit</Civ>
|
||||
|
@ -2,6 +2,7 @@
|
||||
<Entity parent="template_unit_infantry_ranged_slinger">
|
||||
<Builder>
|
||||
<Entities datatype="tokens">
|
||||
structures/brit_crannog
|
||||
structures/brit_kennel
|
||||
structures/brit_rotarymill
|
||||
structures/{civ}_wonder
|
||||
|
@ -2,6 +2,7 @@
|
||||
<Entity parent="template_unit_infantry_melee_spearman">
|
||||
<Builder>
|
||||
<Entities datatype="tokens">
|
||||
structures/brit_crannog
|
||||
structures/brit_kennel
|
||||
structures/brit_rotarymill
|
||||
structures/{civ}_wonder
|
||||
|
@ -7,6 +7,7 @@
|
||||
</Attack>
|
||||
<Builder>
|
||||
<Entities datatype="tokens">
|
||||
structures/brit_crannog
|
||||
structures/brit_rotarymill
|
||||
</Entities>
|
||||
</Builder>
|
||||
|
@ -4,6 +4,8 @@
|
||||
<Entities datatype="tokens">
|
||||
structures/pers_stables
|
||||
structures/pers_apadana
|
||||
structures/pers_hall
|
||||
structures/pers_ishtar_gate
|
||||
structures/{civ}_wonder
|
||||
</Entities>
|
||||
</Builder>
|
||||
|
@ -4,6 +4,8 @@
|
||||
<Entities datatype="tokens">
|
||||
structures/pers_stables
|
||||
structures/pers_apadana
|
||||
structures/pers_ishtar_gate
|
||||
structures/pers_hall
|
||||
structures/{civ}_wonder
|
||||
</Entities>
|
||||
</Builder>
|
||||
|
@ -4,6 +4,8 @@
|
||||
<Entities datatype="tokens">
|
||||
structures/pers_stables
|
||||
structures/pers_apadana
|
||||
structures/pers_ishtar_gate
|
||||
structures/pers_hall
|
||||
structures/{civ}_wonder
|
||||
</Entities>
|
||||
</Builder>
|
||||
|
@ -2,9 +2,11 @@
|
||||
<Entity parent="template_unit_infantry_ranged_javelinist">
|
||||
<Builder>
|
||||
<Entities datatype="tokens">
|
||||
-other/wallset_palisade
|
||||
-other/wallset_palisade
|
||||
-structures/{civ}_wooden_tower
|
||||
structures/rome_army_camp
|
||||
structures/rome_wallset_siege
|
||||
structures/rome_temple_vesta
|
||||
structures/{civ}_wonder
|
||||
</Entities>
|
||||
</Builder>
|
||||
|
@ -3,8 +3,10 @@
|
||||
<Builder>
|
||||
<Entities datatype="tokens">
|
||||
-other/wallset_palisade
|
||||
-structures/{civ}_wooden_tower
|
||||
structures/rome_army_camp
|
||||
structures/rome_wallset_siege
|
||||
structures/rome_temple_vesta
|
||||
structures/{civ}_wonder
|
||||
</Entities>
|
||||
</Builder>
|
||||
|
@ -2,10 +2,11 @@
|
||||
<Entity parent="template_unit_infantry_melee_swordsman">
|
||||
<Builder>
|
||||
<Entities datatype="tokens">
|
||||
-other/wallset_palisade
|
||||
-structures/{civ}_wooden_tower
|
||||
-other/wallset_palisade
|
||||
-structures/{civ}_wooden_tower
|
||||
structures/rome_army_camp
|
||||
structures/rome_wallset_siege
|
||||
structures/rome_temple_vesta
|
||||
structures/{civ}_wonder
|
||||
</Entities>
|
||||
</Builder>
|
||||
|
@ -4,6 +4,7 @@
|
||||
<Entities datatype="tokens">
|
||||
structures/spart_syssiton
|
||||
structures/spart_theatron
|
||||
structures/spart_royal_stoa
|
||||
-structures/{civ}_wallset_stone
|
||||
</Entities>
|
||||
</Builder>
|
||||
|
@ -4,6 +4,7 @@
|
||||
<Entities datatype="tokens">
|
||||
structures/spart_syssiton
|
||||
structures/spart_theatron
|
||||
structures/spart_royal_stoa
|
||||
-structures/{civ}_wallset_stone
|
||||
</Entities>
|
||||
</Builder>
|
||||
|
Loading…
Reference in New Issue
Block a user