Seleucid dock

This was SVN commit r18549.
This commit is contained in:
Johnathan Good 2016-07-23 10:15:46 +00:00
parent eaf0f88420
commit 6543e78cce
4 changed files with 47 additions and 2 deletions

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@ -0,0 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Seleucid Barracks">
<mesh>structural/sele_dock.dae</mesh>
<props>
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
</props>
<textures>
<texture file="structural/Sele_struct_2.png" name="baseTex"/>
<texture file="structural/Sele_struct_2_norm.png" name="normTex"/>
<texture file="structural/ao/sele_dock_AO.png" name="aoTex"/>
<texture file="structural/Sele_struct_2_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="ungarrisoned"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_seleucids.xml" attachpoint="garrisoned"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="alive"/>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_dock">
<Footprint>
<Square width="26.0" depth="30.0"/>
@ -21,7 +21,7 @@
</Entities>
</ProductionQueue>
<VisualActor>
<Actor>structures/macedonians/dock.xml</Actor>
<Actor>structures/seleucids/dock.xml</Actor>
<FoundationActor>structures/fndn_6x4_dock.xml</FoundationActor>
</VisualActor>
</Entity>