Mauryan Elephant stables added

This was SVN commit r12041.
This commit is contained in:
Pureon 2012-06-29 19:16:13 +00:00
parent fe809e1deb
commit 67e7953e3a
3 changed files with 52 additions and 4 deletions

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@ -0,0 +1,50 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_special">
<Cost>
<BuildTime>300</BuildTime>
<Resources>
<food>0</food>
<wood>0</wood>
<stone>300</stone>
<metal>200</metal>
</Resources>
</Cost>
<Footprint>
<Square width="25.0" depth="25.0"/>
<Height>8.0</Height>
</Footprint>
<Health>
<Max>3250</Max>
</Health>
<Identity>
<Civ>maur</Civ>
<SpecificName>Elephant Stables</SpecificName>
<History>Elephant Stables.</History>
<Icon>structures/palace.png</Icon>
<Tooltip>Train Elephant Units.</Tooltip>
</Identity>
<Obstruction>
<Static width="25.0" depth="25.0"/>
</Obstruction>
<ProductionQueue>
<Entities datatype="tokens">
units/maur_cavalry_archer_b
units/maur_champion_cavalry
units/maur_support_elephant
</Entities>
</ProductionQueue>
<Sound>
<SoundGroups>
<select>interface/select/building/sel_broch.xml</select>
<constructed>interface/complete/building/complete_broch.xml</constructed>
<death>attack/destruction/building_collapse_large.xml</death>
</SoundGroups>
</Sound>
<TerritoryInfluence>
<Root>true</Root>
<Radius>38</Radius>
</TerritoryInfluence>
<VisualActor>
<Actor>structures/mauryans/fortress.xml</Actor>
</VisualActor>
</Entity>

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@ -14,9 +14,7 @@
</Identity> </Identity>
<ProductionQueue> <ProductionQueue>
<Entities datatype="tokens"> <Entities datatype="tokens">
units/maur_cavalry_archer_b
units/maur_champion_archer units/maur_champion_archer
units/maur_champion_cavalry
units/maur_champion_infantry units/maur_champion_infantry
</Entities> </Entities>
</ProductionQueue> </ProductionQueue>