bobby - added large oaks and tweaked scale on normal oaks

This was SVN commit r3169.
This commit is contained in:
Aeros 2005-11-22 07:22:09 +00:00
parent fd7af9481a
commit 760b915d54
14 changed files with 91 additions and 6 deletions

View File

@ -0,0 +1,35 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant name="a">
<mesh>gaia/tree_oak_large_a.pmd</mesh>
<props>
<prop actor="flora/trees/oak_large_top.xml" attachpoint="tree"/>
</props>
</variant>
<variant name="b">
<mesh>gaia/tree_oak_large_b.pmd</mesh>
<props>
<prop actor="flora/trees/oak_large_top.xml" attachpoint="tree"/>
</props>
</variant>
<variant name="c">
<mesh>gaia/tree_oak_large_c.pmd</mesh>
<props>
<prop actor="flora/trees/oak_large_top.xml" attachpoint="tree"/>
</props>
</variant>
</group>
<group>
<variant>
<texture>gaia/trunk_deciduous_b.dds</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

View File

@ -0,0 +1,32 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant name="a">
<mesh>gaia/tree_oak_large_top_a.pmd</mesh>
</variant>
<variant name="b">
<mesh>gaia/tree_oak_large_top_b.pmd</mesh>
</variant>
<variant name="c">
<mesh>gaia/tree_oak_large_top_c.pmd</mesh>
</variant>
</group>
<group>
<variant name="a">
<texture>gaia/tree_oak_a.dds</texture>
</variant>
<variant name="b">
<texture>gaia/tree_oak_b.dds</texture>
</variant>
<variant name="c">
<texture>gaia/tree_oak_c.dds</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.