Added new voice sounds to all female units. Recorded by khegarty

This was SVN commit r11884.
This commit is contained in:
Pureon 2012-05-19 16:02:16 +00:00
parent 7ad6a6012f
commit 7be67fe6b7
38 changed files with 466 additions and 5 deletions

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<SoundGroup>
<Gain>1</Gain>
<Pitch>1</Pitch>
<Priority>100</Priority>
<ConeGain>1</ConeGain>
<ConeInner>360</ConeInner>
<ConeOuter>360</ConeOuter>
<Looping>0</Looping>
<RandOrder>1</RandOrder>
<RandGain>1</RandGain>
<GainUpper>1</GainUpper>
<GainLower>0.8</GainLower>
<RandPitch>1</RandPitch>
<PitchUpper>1.1</PitchUpper>
<PitchLower>0.9</PitchLower>
<Threshold>1</Threshold>
<Decay>3</Decay>
<Replacement>civ_female_attack_1.ogg</Replacement>
<Path>audio/voice/hellenes/civ/female</Path>
<Sound>civ_female_attack_1.ogg</Sound>
</SoundGroup>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<SoundGroup>
<Gain>1</Gain>
<Pitch>1</Pitch>
<Priority>100</Priority>
<ConeGain>1</ConeGain>
<ConeInner>360</ConeInner>
<ConeOuter>360</ConeOuter>
<Looping>0</Looping>
<RandOrder>1</RandOrder>
<RandGain>1</RandGain>
<GainUpper>1</GainUpper>
<GainLower>0.8</GainLower>
<RandPitch>1</RandPitch>
<PitchUpper>1.1</PitchUpper>
<PitchLower>0.9</PitchLower>
<Threshold>1</Threshold>
<Decay>3</Decay>
<Replacement>civ_female_build_1.ogg</Replacement>
<Path>audio/voice/hellenes/civ/female</Path>
<Sound>civ_female_build_1.ogg</Sound>
</SoundGroup>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<SoundGroup>
<Gain>1</Gain>
<Pitch>1</Pitch>
<Priority>100</Priority>
<ConeGain>1</ConeGain>
<ConeInner>360</ConeInner>
<ConeOuter>360</ConeOuter>
<Looping>0</Looping>
<RandOrder>1</RandOrder>
<RandGain>1</RandGain>
<GainUpper>1</GainUpper>
<GainLower>0.8</GainLower>
<RandPitch>1</RandPitch>
<PitchUpper>1.1</PitchUpper>
<PitchLower>0.9</PitchLower>
<Threshold>1</Threshold>
<Decay>3</Decay>
<Replacement>civ_female_fish_1.ogg</Replacement>
<Path>audio/voice/hellenes/civ/female</Path>
<Sound>civ_female_fish_1.ogg</Sound>
</SoundGroup>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<SoundGroup>
<Gain>1</Gain>
<Pitch>1</Pitch>
<Priority>100</Priority>
<ConeGain>1</ConeGain>
<ConeInner>360</ConeInner>
<ConeOuter>360</ConeOuter>
<Looping>0</Looping>
<RandOrder>1</RandOrder>
<RandGain>1</RandGain>
<GainUpper>1</GainUpper>
<GainLower>0.8</GainLower>
<RandPitch>1</RandPitch>
<PitchUpper>1.1</PitchUpper>
<PitchLower>0.9</PitchLower>
<Threshold>1</Threshold>
<Decay>3</Decay>
<Replacement>civ_female_garrison_1.ogg</Replacement>
<Path>audio/voice/hellenes/civ/female</Path>
<Sound>civ_female_garrison_1.ogg</Sound>
</SoundGroup>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<SoundGroup>
<Gain>1</Gain>
<Pitch>1</Pitch>
<Priority>100</Priority>
<ConeGain>1</ConeGain>
<ConeInner>360</ConeInner>
<ConeOuter>360</ConeOuter>
<Looping>0</Looping>
<RandOrder>1</RandOrder>
<RandGain>1</RandGain>
<GainUpper>1</GainUpper>
<GainLower>0.8</GainLower>
<RandPitch>1</RandPitch>
<PitchUpper>1.1</PitchUpper>
<PitchLower>0.9</PitchLower>
<Threshold>1</Threshold>
<Decay>3</Decay>
<Replacement>civ_female_gather_together_1.ogg</Replacement>
<Path>audio/voice/hellenes/civ/female</Path>
<Sound>civ_female_gather_together_1.ogg</Sound>
</SoundGroup>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<SoundGroup>
<Gain>1</Gain>
<Pitch>1</Pitch>
<Priority>100</Priority>
<ConeGain>1</ConeGain>
<ConeInner>360</ConeInner>
<ConeOuter>360</ConeOuter>
<Looping>0</Looping>
<RandOrder>1</RandOrder>
<RandGain>1</RandGain>
<GainUpper>1</GainUpper>
<GainLower>0.8</GainLower>
<RandPitch>1</RandPitch>
<PitchUpper>1.1</PitchUpper>
<PitchLower>0.9</PitchLower>
<Threshold>1</Threshold>
<Decay>3</Decay>
<Replacement>civ_female_go_out_against_1.ogg</Replacement>
<Path>audio/voice/hellenes/civ/female</Path>
<Sound>civ_female_go_out_against_1.ogg</Sound>
</SoundGroup>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<SoundGroup>
<Gain>1</Gain>
<Pitch>1</Pitch>
<Priority>100</Priority>
<ConeGain>1</ConeGain>
<ConeInner>360</ConeInner>
<ConeOuter>360</ConeOuter>
<Looping>0</Looping>
<RandOrder>1</RandOrder>
<RandGain>1</RandGain>
<GainUpper>1</GainUpper>
<GainLower>0.8</GainLower>
<RandPitch>1</RandPitch>
<PitchUpper>1.1</PitchUpper>
<PitchLower>0.9</PitchLower>
<Threshold>1</Threshold>
<Decay>3</Decay>
<Replacement>civ_female_heal_1.ogg</Replacement>
<Path>audio/voice/hellenes/civ/female</Path>
<Sound>civ_female_heal_1.ogg</Sound>
</SoundGroup>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<SoundGroup>
<Gain>1</Gain>
<Pitch>1</Pitch>
<Priority>100</Priority>
<ConeGain>1</ConeGain>
<ConeInner>360</ConeInner>
<ConeOuter>360</ConeOuter>
<Looping>0</Looping>
<RandOrder>1</RandOrder>
<RandGain>1</RandGain>
<GainUpper>1</GainUpper>
<GainLower>0.8</GainLower>
<RandPitch>1</RandPitch>
<PitchUpper>1.1</PitchUpper>
<PitchLower>0.9</PitchLower>
<Threshold>1</Threshold>
<Decay>3</Decay>
<Replacement>civ_female_herd_1.ogg</Replacement>
<Path>audio/voice/hellenes/civ/female</Path>
<Sound>civ_female_herd_1.ogg</Sound>
</SoundGroup>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<SoundGroup>
<Gain>1</Gain>
<Pitch>1</Pitch>
<Priority>100</Priority>
<ConeGain>1</ConeGain>
<ConeInner>360</ConeInner>
<ConeOuter>360</ConeOuter>
<Looping>0</Looping>
<RandOrder>1</RandOrder>
<RandGain>1</RandGain>
<GainUpper>1</GainUpper>
<GainLower>0.8</GainLower>
<RandPitch>1</RandPitch>
<PitchUpper>1.1</PitchUpper>
<PitchLower>0.9</PitchLower>
<Threshold>1</Threshold>
<Decay>3</Decay>
<Replacement>civ_female_hunt_1.ogg</Replacement>
<Path>audio/voice/hellenes/civ/female</Path>
<Sound>civ_female_hunt_1.ogg</Sound>
</SoundGroup>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<SoundGroup>
<Gain>1</Gain>
<Pitch>1</Pitch>
<Priority>100</Priority>
<ConeGain>1</ConeGain>
<ConeInner>360</ConeInner>
<ConeOuter>360</ConeOuter>
<Looping>0</Looping>
<RandOrder>1</RandOrder>
<RandGain>1</RandGain>
<GainUpper>1</GainUpper>
<GainLower>0.8</GainLower>
<RandPitch>1</RandPitch>
<PitchUpper>1.1</PitchUpper>
<PitchLower>0.9</PitchLower>
<Threshold>1</Threshold>
<Decay>3</Decay>
<Replacement>civ_female_march_1.ogg</Replacement>
<Path>audio/voice/hellenes/civ/female</Path>
<Sound>civ_female_march_1.ogg</Sound>
</SoundGroup>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<SoundGroup>
<Gain>1</Gain>
<Pitch>1</Pitch>
<Priority>100</Priority>
<ConeGain>1</ConeGain>
<ConeInner>360</ConeInner>
<ConeOuter>360</ConeOuter>
<Looping>0</Looping>
<RandOrder>1</RandOrder>
<RandGain>1</RandGain>
<GainUpper>1</GainUpper>
<GainLower>0.8</GainLower>
<RandPitch>1</RandPitch>
<PitchUpper>1.1</PitchUpper>
<PitchLower>0.9</PitchLower>
<Threshold>1</Threshold>
<Decay>3</Decay>
<Replacement>civ_female_my_lord_1.ogg</Replacement>
<Path>audio/voice/hellenes/civ/female</Path>
<Sound>civ_female_my_lord_1.ogg</Sound>
</SoundGroup>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<SoundGroup>
<Gain>1</Gain>
<Pitch>1</Pitch>
<Priority>100</Priority>
<ConeGain>1</ConeGain>
<ConeInner>360</ConeInner>
<ConeOuter>360</ConeOuter>
<Looping>0</Looping>
<RandOrder>1</RandOrder>
<RandGain>1</RandGain>
<GainUpper>1</GainUpper>
<GainLower>0.8</GainLower>
<RandPitch>1</RandPitch>
<PitchUpper>1.1</PitchUpper>
<PitchLower>0.9</PitchLower>
<Threshold>1</Threshold>
<Decay>3</Decay>
<Replacement>civ_female_repair_1.ogg</Replacement>
<Path>audio/voice/hellenes/civ/female</Path>
<Sound>civ_female_repair_1.ogg</Sound>
</SoundGroup>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<SoundGroup>
<Gain>1</Gain>
<Pitch>1</Pitch>
<Priority>100</Priority>
<ConeGain>1</ConeGain>
<ConeInner>360</ConeInner>
<ConeOuter>360</ConeOuter>
<Looping>0</Looping>
<RandOrder>1</RandOrder>
<RandGain>1</RandGain>
<GainUpper>1</GainUpper>
<GainLower>0.8</GainLower>
<RandPitch>1</RandPitch>
<PitchUpper>1.1</PitchUpper>
<PitchLower>0.9</PitchLower>
<Threshold>1</Threshold>
<Decay>3</Decay>
<Replacement>civ_female_retreat_1.ogg</Replacement>
<Path>audio/voice/hellenes/civ/female</Path>
<Sound>civ_female_retreat_1.ogg</Sound>
</SoundGroup>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<SoundGroup>
<Gain>1</Gain>
<Pitch>1</Pitch>
<Priority>100</Priority>
<ConeGain>1</ConeGain>
<ConeInner>360</ConeInner>
<ConeOuter>360</ConeOuter>
<Looping>0</Looping>
<RandOrder>1</RandOrder>
<RandGain>1</RandGain>
<GainUpper>1</GainUpper>
<GainLower>0.8</GainLower>
<RandPitch>1</RandPitch>
<PitchUpper>1.1</PitchUpper>
<PitchLower>0.9</PitchLower>
<Threshold>1</Threshold>
<Decay>3</Decay>
<Replacement>civ_female_what_is_it_1.ogg</Replacement>
<Path>audio/voice/hellenes/civ/female</Path>
<Sound>civ_female_what_is_it_1.ogg</Sound>
<Sound>civ_female_what_is_it_2.ogg</Sound>
<Sound>civ_female_my_lord_1.ogg</Sound>
</SoundGroup>

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@ -0,0 +1,23 @@
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<SoundGroup>
<Gain>1</Gain>
<Pitch>1</Pitch>
<Priority>100</Priority>
<ConeGain>1</ConeGain>
<ConeInner>360</ConeInner>
<ConeOuter>360</ConeOuter>
<Looping>0</Looping>
<RandOrder>1</RandOrder>
<RandGain>1</RandGain>
<GainUpper>1</GainUpper>
<GainLower>0.8</GainLower>
<RandPitch>1</RandPitch>
<PitchUpper>1.1</PitchUpper>
<PitchLower>0.9</PitchLower>
<Threshold>1</Threshold>
<Decay>3</Decay>
<Replacement>civ_female_walk_1.ogg</Replacement>
<Path>audio/voice/hellenes/civ/female</Path>
<Sound>civ_female_walk_1.ogg</Sound>
<Sound>civ_female_march_1.ogg</Sound>
</SoundGroup>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<SoundGroup>
<Gain>1</Gain>
<Pitch>1</Pitch>
<Priority>100</Priority>
<ConeGain>1</ConeGain>
<ConeInner>360</ConeInner>
<ConeOuter>360</ConeOuter>
<Looping>0</Looping>
<RandOrder>1</RandOrder>
<RandGain>1</RandGain>
<GainUpper>1</GainUpper>
<GainLower>0.8</GainLower>
<RandPitch>1</RandPitch>
<PitchUpper>1.1</PitchUpper>
<PitchLower>0.9</PitchLower>
<Threshold>1</Threshold>
<Decay>3</Decay>
<Replacement>civ_female_what_is_it_1.ogg</Replacement>
<Path>audio/voice/hellenes/civ/female</Path>
<Sound>civ_female_what_is_it_1.ogg</Sound>
<Sound>civ_female_what_is_it_2.ogg</Sound>
</SoundGroup>

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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<SoundGroup>
<Gain>1</Gain>
<Pitch>1</Pitch>
<Priority>100</Priority>
<ConeGain>1</ConeGain>
<ConeInner>360</ConeInner>
<ConeOuter>360</ConeOuter>
<Looping>0</Looping>
<RandOrder>1</RandOrder>
<RandGain>1</RandGain>
<GainUpper>1</GainUpper>
<GainLower>0.8</GainLower>
<RandPitch>1</RandPitch>
<PitchUpper>1.1</PitchUpper>
<PitchLower>0.9</PitchLower>
<Threshold>1</Threshold>
<Decay>3</Decay>
<Replacement>civ_female_work_land_1.ogg</Replacement>
<Path>audio/voice/hellenes/civ/female</Path>
<Sound>civ_female_work_land_1.ogg</Sound>
</SoundGroup>

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@ -71,11 +71,11 @@
</ResourceGatherer>
<Sound>
<SoundGroups>
<select>voice/hellenes/civ/civ_female_yes.xml</select>
<order_walk>voice/hellenes/civ/civ_female_yes.xml</order_walk>
<order_attack>voice/hellenes/civ/civ_female_yes.xml</order_attack>
<order_gather>voice/hellenes/civ/civ_female_yes.xml</order_gather>
<order_repair>voice/hellenes/civ/civ_female_yes.xml</order_repair>
<select>voice/hellenes/civ/female/civ_female_select.xml</select>
<order_walk>voice/hellenes/civ/female/civ_female_walk.xml</order_walk>
<order_attack>voice/hellenes/civ/female/civ_female_go_out_against.xml</order_attack>
<order_gather>voice/hellenes/civ/female/civ_female_gather_together.xml</order_gather>
<order_repair>voice/hellenes/civ/female/civ_female_retreat.xml</order_repair>
<attack>attack/weapon/sword.xml</attack>
<!-- <death>actor/human/death/death.xml</death> -->
<build>resource/construction/con_wood.xml</build>

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@ -12,6 +12,17 @@
<Promotion>
<Entity>units/cart_support_healer_a</Entity>
</Promotion>
<Sound>
<SoundGroups>
<select>voice/hellenes/civ/female/civ_female_select.xml</select>
<order_walk>voice/hellenes/civ/female/civ_female_walk.xml</order_walk>
<order_attack>voice/hellenes/civ/female/civ_female_go_out_against.xml</order_attack>
<order_gather>voice/hellenes/civ/female/civ_female_gather_together.xml</order_gather>
<order_repair>voice/hellenes/civ/female/civ_female_retreat.xml</order_repair>
<!-- <order_heal>voice/hellenes/civ/female/civ_female_heal.xml</order_heal> -->
<!-- <death>voice/hellenes/civ/female/civ_female_death.xml</death> -->
</SoundGroups>
</Sound>
<VisualActor>
<Actor>units/carthaginians/healer.xml</Actor>
</VisualActor>

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@ -34,6 +34,16 @@
<Obstruction>
<Unit radius="1.5"/>
</Obstruction>
<Sound>
<SoundGroups>
<select>voice/hellenes/civ/female/civ_female_select.xml</select>
<order_walk>voice/hellenes/civ/female/civ_female_walk.xml</order_walk>
<order_attack>voice/hellenes/civ/female/civ_female_go_out_against.xml</order_attack>
<order_gather>voice/hellenes/civ/female/civ_female_gather_together.xml</order_gather>
<order_repair>voice/hellenes/civ/female/civ_female_retreat.xml</order_repair>
<!-- <death>voice/hellenes/civ/female/civ_female_death.xml</death> -->
</SoundGroups>
</Sound>
<UnitMotion>
<WalkSpeed>15.0</WalkSpeed>
<Run>

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@ -11,6 +11,17 @@
<Promotion>
<Entity>units/iber_support_healer_a</Entity>
</Promotion>
<Sound>
<SoundGroups>
<select>voice/hellenes/civ/female/civ_female_select.xml</select>
<order_walk>voice/hellenes/civ/female/civ_female_walk.xml</order_walk>
<order_attack>voice/hellenes/civ/female/civ_female_go_out_against.xml</order_attack>
<order_gather>voice/hellenes/civ/female/civ_female_gather_together.xml</order_gather>
<order_repair>voice/hellenes/civ/female/civ_female_retreat.xml</order_repair>
<!-- <order_heal>voice/hellenes/civ/female/civ_female_heal.xml</order_heal> -->
<!-- <death>voice/hellenes/civ/female/civ_female_death.xml</death> -->
</SoundGroups>
</Sound>
<VisualActor>
<Actor>units/iberians/healer.xml</Actor>
</VisualActor>